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-rw-r--r--chromium/content/renderer/renderer_main.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/chromium/content/renderer/renderer_main.cc b/chromium/content/renderer/renderer_main.cc
index 5330d21a564..63c72ae934b 100644
--- a/chromium/content/renderer/renderer_main.cc
+++ b/chromium/content/renderer/renderer_main.cc
@@ -161,8 +161,6 @@ int RendererMain(const MainFunctionParams& parameters) {
// As long as we use Cocoa in the renderer (for the forseeable future as of
// now; see http://crbug.com/306348 for info) we need to have a UI loop.
base::MessageLoop main_message_loop(base::MessageLoop::TYPE_UI);
-#elif defined(OS_WIN) && defined(TOOLKIT_QT)
- base::MessageLoop main_message_loop(base::MessageLoop::TYPE_DEFAULT);
#else
// The main message loop of the renderer services doesn't have IO or UI tasks,
// unless in-process-plugins is used.
@@ -225,6 +223,7 @@ int RendererMain(const MainFunctionParams& parameters) {
if (!no_sandbox) {
run_loop = platform.EnableSandbox();
} else {
+ LOG(ERROR) << "Running without renderer sandbox";
#ifndef NDEBUG
// For convenience, we print the stack trace for crashes. We can't get
// symbols when the sandbox is enabled, so only try when the sandbox is