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Diffstat (limited to 'chromium/gpu/command_buffer/service/cmd_parser.cc')
-rw-r--r--chromium/gpu/command_buffer/service/cmd_parser.cc107
1 files changed, 107 insertions, 0 deletions
diff --git a/chromium/gpu/command_buffer/service/cmd_parser.cc b/chromium/gpu/command_buffer/service/cmd_parser.cc
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index 00000000000..0ca1e616a86
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+++ b/chromium/gpu/command_buffer/service/cmd_parser.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// This file contains the implementation of the command parser.
+
+#include "gpu/command_buffer/service/cmd_parser.h"
+
+#include "base/logging.h"
+#include "base/command_line.h"
+#include "base/debug/trace_event.h"
+#include "gpu/command_buffer/service/gpu_switches.h"
+
+namespace gpu {
+
+CommandParser::CommandParser(AsyncAPIInterface* handler)
+ : get_(0),
+ put_(0),
+ buffer_(NULL),
+ entry_count_(0),
+ handler_(handler),
+ trace_gl_commands_(false) {
+ trace_gl_commands_ =
+ CommandLine::ForCurrentProcess()->HasSwitch(switches::kTraceGL);
+}
+
+void CommandParser::SetBuffer(
+ void* shm_address,
+ size_t shm_size,
+ ptrdiff_t offset,
+ size_t size) {
+ // check proper alignments.
+ DCHECK_EQ(0, (reinterpret_cast<intptr_t>(shm_address)) % 4);
+ DCHECK_EQ(0, offset % 4);
+ DCHECK_EQ(0u, size % 4);
+ // check that the command buffer fits into the memory buffer.
+ DCHECK_GE(shm_size, offset + size);
+ get_ = 0;
+ put_ = 0;
+ char* buffer_begin = static_cast<char*>(shm_address) + offset;
+ buffer_ = reinterpret_cast<CommandBufferEntry*>(buffer_begin);
+ entry_count_ = size / 4;
+}
+
+// Process one command, reading the header from the command buffer, and
+// forwarding the command index and the arguments to the handler.
+// Note that:
+// - validation needs to happen on a copy of the data (to avoid race
+// conditions). This function only validates the header, leaving the arguments
+// validation to the handler, so it can pass a reference to them.
+// - get_ is modified *after* the command has been executed.
+error::Error CommandParser::ProcessCommand() {
+ CommandBufferOffset get = get_;
+ if (get == put_)
+ return error::kNoError;
+
+ CommandHeader header = buffer_[get].value_header;
+ if (header.size == 0) {
+ DVLOG(1) << "Error: zero sized command in command buffer";
+ return error::kInvalidSize;
+ }
+
+ if (static_cast<int>(header.size) + get > entry_count_) {
+ DVLOG(1) << "Error: get offset out of bounds";
+ return error::kOutOfBounds;
+ }
+
+ if (trace_gl_commands_)
+ TRACE_EVENT_BEGIN0("cb_command", handler_->GetCommandName(header.command));
+
+ error::Error result = handler_->DoCommand(
+ header.command, header.size - 1, buffer_ + get);
+
+ // TODO(gman): If you want to log errors this is the best place to catch them.
+ // It seems like we need an official way to turn on a debug mode and
+ // get these errors.
+ if (error::IsError(result)) {
+ ReportError(header.command, result);
+ }
+
+ // If get was not set somewhere else advance it.
+ if (get == get_ && result != error::kDeferCommandUntilLater)
+ get_ = (get + header.size) % entry_count_;
+
+ if (trace_gl_commands_)
+ TRACE_EVENT_END0("cb_command", handler_->GetCommandName(header.command));
+ return result;
+}
+
+void CommandParser::ReportError(unsigned int command_id,
+ error::Error result) {
+ DVLOG(1) << "Error: " << result << " for Command "
+ << handler_->GetCommandName(command_id);
+}
+
+// Processes all the commands, while the buffer is not empty. Stop if an error
+// is encountered.
+error::Error CommandParser::ProcessAllCommands() {
+ while (!IsEmpty()) {
+ error::Error error = ProcessCommand();
+ if (error)
+ return error;
+ }
+ return error::kNoError;
+}
+
+} // namespace gpu