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-rw-r--r--chromium/net/disk_cache/cache_util.cc114
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diff --git a/chromium/net/disk_cache/cache_util.cc b/chromium/net/disk_cache/cache_util.cc
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+++ b/chromium/net/disk_cache/cache_util.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/disk_cache/cache_util.h"
+
+#include "base/file_util.h"
+#include "base/files/file_enumerator.h"
+#include "base/location.h"
+#include "base/strings/string_util.h"
+#include "base/strings/stringprintf.h"
+#include "base/threading/thread_restrictions.h"
+#include "base/threading/worker_pool.h"
+
+namespace {
+
+const int kMaxOldFolders = 100;
+
+// Returns a fully qualified name from path and name, using a given name prefix
+// and index number. For instance, if the arguments are "/foo", "bar" and 5, it
+// will return "/foo/old_bar_005".
+base::FilePath GetPrefixedName(const base::FilePath& path,
+ const std::string& name,
+ int index) {
+ std::string tmp = base::StringPrintf("%s%s_%03d", "old_",
+ name.c_str(), index);
+ return path.AppendASCII(tmp);
+}
+
+// This is a simple callback to cleanup old caches.
+void CleanupCallback(const base::FilePath& path, const std::string& name) {
+ for (int i = 0; i < kMaxOldFolders; i++) {
+ base::FilePath to_delete = GetPrefixedName(path, name, i);
+ disk_cache::DeleteCache(to_delete, true);
+ }
+}
+
+// Returns a full path to rename the current cache, in order to delete it. path
+// is the current folder location, and name is the current folder name.
+base::FilePath GetTempCacheName(const base::FilePath& path,
+ const std::string& name) {
+ // We'll attempt to have up to kMaxOldFolders folders for deletion.
+ for (int i = 0; i < kMaxOldFolders; i++) {
+ base::FilePath to_delete = GetPrefixedName(path, name, i);
+ if (!base::PathExists(to_delete))
+ return to_delete;
+ }
+ return base::FilePath();
+}
+
+} // namespace
+
+namespace disk_cache {
+
+void DeleteCache(const base::FilePath& path, bool remove_folder) {
+ if (remove_folder) {
+ if (!base::DeleteFile(path, /* recursive */ true))
+ LOG(WARNING) << "Unable to delete cache folder.";
+ return;
+ }
+
+ base::FileEnumerator iter(
+ path,
+ /* recursive */ false,
+ base::FileEnumerator::FILES | base::FileEnumerator::DIRECTORIES);
+ for (base::FilePath file = iter.Next(); !file.value().empty();
+ file = iter.Next()) {
+ if (!base::DeleteFile(file, /* recursive */ true)) {
+ LOG(WARNING) << "Unable to delete cache.";
+ return;
+ }
+ }
+}
+
+// In order to process a potentially large number of files, we'll rename the
+// cache directory to old_ + original_name + number, (located on the same parent
+// directory), and use a worker thread to delete all the files on all the stale
+// cache directories. The whole process can still fail if we are not able to
+// rename the cache directory (for instance due to a sharing violation), and in
+// that case a cache for this profile (on the desired path) cannot be created.
+bool DelayedCacheCleanup(const base::FilePath& full_path) {
+ // GetTempCacheName() and MoveCache() use synchronous file
+ // operations.
+ base::ThreadRestrictions::ScopedAllowIO allow_io;
+
+ base::FilePath current_path = full_path.StripTrailingSeparators();
+
+ base::FilePath path = current_path.DirName();
+ base::FilePath name = current_path.BaseName();
+#if defined(OS_POSIX)
+ std::string name_str = name.value();
+#elif defined(OS_WIN)
+ // We created this file so it should only contain ASCII.
+ std::string name_str = WideToASCII(name.value());
+#endif
+
+ base::FilePath to_delete = GetTempCacheName(path, name_str);
+ if (to_delete.empty()) {
+ LOG(ERROR) << "Unable to get another cache folder";
+ return false;
+ }
+
+ if (!disk_cache::MoveCache(full_path, to_delete)) {
+ LOG(ERROR) << "Unable to move cache folder " << full_path.value() << " to "
+ << to_delete.value();
+ return false;
+ }
+
+ base::WorkerPool::PostTask(
+ FROM_HERE, base::Bind(&CleanupCallback, path, name_str), true);
+ return true;
+}
+
+} // namespace disk_cache