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Diffstat (limited to 'chromium/net/socket/socks5_client_socket.cc')
-rw-r--r--chromium/net/socket/socks5_client_socket.cc487
1 files changed, 487 insertions, 0 deletions
diff --git a/chromium/net/socket/socks5_client_socket.cc b/chromium/net/socket/socks5_client_socket.cc
new file mode 100644
index 00000000000..537b584a932
--- /dev/null
+++ b/chromium/net/socket/socks5_client_socket.cc
@@ -0,0 +1,487 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "net/socket/socks5_client_socket.h"
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "base/debug/trace_event.h"
+#include "base/format_macros.h"
+#include "base/strings/string_util.h"
+#include "base/sys_byteorder.h"
+#include "net/base/io_buffer.h"
+#include "net/base/net_log.h"
+#include "net/base/net_util.h"
+#include "net/socket/client_socket_handle.h"
+
+namespace net {
+
+const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2;
+const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10;
+const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5;
+const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05;
+const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01;
+const uint8 SOCKS5ClientSocket::kNullByte = 0x00;
+
+COMPILE_ASSERT(sizeof(struct in_addr) == 4, incorrect_system_size_of_IPv4);
+COMPILE_ASSERT(sizeof(struct in6_addr) == 16, incorrect_system_size_of_IPv6);
+
+SOCKS5ClientSocket::SOCKS5ClientSocket(
+ scoped_ptr<ClientSocketHandle> transport_socket,
+ const HostResolver::RequestInfo& req_info)
+ : io_callback_(base::Bind(&SOCKS5ClientSocket::OnIOComplete,
+ base::Unretained(this))),
+ transport_(transport_socket.Pass()),
+ next_state_(STATE_NONE),
+ completed_handshake_(false),
+ bytes_sent_(0),
+ bytes_received_(0),
+ read_header_size(kReadHeaderSize),
+ host_request_info_(req_info),
+ net_log_(transport_->socket()->NetLog()) {
+}
+
+SOCKS5ClientSocket::~SOCKS5ClientSocket() {
+ Disconnect();
+}
+
+int SOCKS5ClientSocket::Connect(const CompletionCallback& callback) {
+ DCHECK(transport_.get());
+ DCHECK(transport_->socket());
+ DCHECK_EQ(STATE_NONE, next_state_);
+ DCHECK(user_callback_.is_null());
+
+ // If already connected, then just return OK.
+ if (completed_handshake_)
+ return OK;
+
+ net_log_.BeginEvent(NetLog::TYPE_SOCKS5_CONNECT);
+
+ next_state_ = STATE_GREET_WRITE;
+ buffer_.clear();
+
+ int rv = DoLoop(OK);
+ if (rv == ERR_IO_PENDING) {
+ user_callback_ = callback;
+ } else {
+ net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_CONNECT, rv);
+ }
+ return rv;
+}
+
+void SOCKS5ClientSocket::Disconnect() {
+ completed_handshake_ = false;
+ transport_->socket()->Disconnect();
+
+ // Reset other states to make sure they aren't mistakenly used later.
+ // These are the states initialized by Connect().
+ next_state_ = STATE_NONE;
+ user_callback_.Reset();
+}
+
+bool SOCKS5ClientSocket::IsConnected() const {
+ return completed_handshake_ && transport_->socket()->IsConnected();
+}
+
+bool SOCKS5ClientSocket::IsConnectedAndIdle() const {
+ return completed_handshake_ && transport_->socket()->IsConnectedAndIdle();
+}
+
+const BoundNetLog& SOCKS5ClientSocket::NetLog() const {
+ return net_log_;
+}
+
+void SOCKS5ClientSocket::SetSubresourceSpeculation() {
+ if (transport_.get() && transport_->socket()) {
+ transport_->socket()->SetSubresourceSpeculation();
+ } else {
+ NOTREACHED();
+ }
+}
+
+void SOCKS5ClientSocket::SetOmniboxSpeculation() {
+ if (transport_.get() && transport_->socket()) {
+ transport_->socket()->SetOmniboxSpeculation();
+ } else {
+ NOTREACHED();
+ }
+}
+
+bool SOCKS5ClientSocket::WasEverUsed() const {
+ if (transport_.get() && transport_->socket()) {
+ return transport_->socket()->WasEverUsed();
+ }
+ NOTREACHED();
+ return false;
+}
+
+bool SOCKS5ClientSocket::UsingTCPFastOpen() const {
+ if (transport_.get() && transport_->socket()) {
+ return transport_->socket()->UsingTCPFastOpen();
+ }
+ NOTREACHED();
+ return false;
+}
+
+bool SOCKS5ClientSocket::WasNpnNegotiated() const {
+ if (transport_.get() && transport_->socket()) {
+ return transport_->socket()->WasNpnNegotiated();
+ }
+ NOTREACHED();
+ return false;
+}
+
+NextProto SOCKS5ClientSocket::GetNegotiatedProtocol() const {
+ if (transport_.get() && transport_->socket()) {
+ return transport_->socket()->GetNegotiatedProtocol();
+ }
+ NOTREACHED();
+ return kProtoUnknown;
+}
+
+bool SOCKS5ClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
+ if (transport_.get() && transport_->socket()) {
+ return transport_->socket()->GetSSLInfo(ssl_info);
+ }
+ NOTREACHED();
+ return false;
+
+}
+
+// Read is called by the transport layer above to read. This can only be done
+// if the SOCKS handshake is complete.
+int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len,
+ const CompletionCallback& callback) {
+ DCHECK(completed_handshake_);
+ DCHECK_EQ(STATE_NONE, next_state_);
+ DCHECK(user_callback_.is_null());
+
+ return transport_->socket()->Read(buf, buf_len, callback);
+}
+
+// Write is called by the transport layer. This can only be done if the
+// SOCKS handshake is complete.
+int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len,
+ const CompletionCallback& callback) {
+ DCHECK(completed_handshake_);
+ DCHECK_EQ(STATE_NONE, next_state_);
+ DCHECK(user_callback_.is_null());
+
+ return transport_->socket()->Write(buf, buf_len, callback);
+}
+
+bool SOCKS5ClientSocket::SetReceiveBufferSize(int32 size) {
+ return transport_->socket()->SetReceiveBufferSize(size);
+}
+
+bool SOCKS5ClientSocket::SetSendBufferSize(int32 size) {
+ return transport_->socket()->SetSendBufferSize(size);
+}
+
+void SOCKS5ClientSocket::DoCallback(int result) {
+ DCHECK_NE(ERR_IO_PENDING, result);
+ DCHECK(!user_callback_.is_null());
+
+ // Since Run() may result in Read being called,
+ // clear user_callback_ up front.
+ CompletionCallback c = user_callback_;
+ user_callback_.Reset();
+ c.Run(result);
+}
+
+void SOCKS5ClientSocket::OnIOComplete(int result) {
+ DCHECK_NE(STATE_NONE, next_state_);
+ int rv = DoLoop(result);
+ if (rv != ERR_IO_PENDING) {
+ net_log_.EndEvent(NetLog::TYPE_SOCKS5_CONNECT);
+ DoCallback(rv);
+ }
+}
+
+int SOCKS5ClientSocket::DoLoop(int last_io_result) {
+ DCHECK_NE(next_state_, STATE_NONE);
+ int rv = last_io_result;
+ do {
+ State state = next_state_;
+ next_state_ = STATE_NONE;
+ switch (state) {
+ case STATE_GREET_WRITE:
+ DCHECK_EQ(OK, rv);
+ net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_WRITE);
+ rv = DoGreetWrite();
+ break;
+ case STATE_GREET_WRITE_COMPLETE:
+ rv = DoGreetWriteComplete(rv);
+ net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_WRITE, rv);
+ break;
+ case STATE_GREET_READ:
+ DCHECK_EQ(OK, rv);
+ net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_READ);
+ rv = DoGreetRead();
+ break;
+ case STATE_GREET_READ_COMPLETE:
+ rv = DoGreetReadComplete(rv);
+ net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_READ, rv);
+ break;
+ case STATE_HANDSHAKE_WRITE:
+ DCHECK_EQ(OK, rv);
+ net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE);
+ rv = DoHandshakeWrite();
+ break;
+ case STATE_HANDSHAKE_WRITE_COMPLETE:
+ rv = DoHandshakeWriteComplete(rv);
+ net_log_.EndEventWithNetErrorCode(
+ NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE, rv);
+ break;
+ case STATE_HANDSHAKE_READ:
+ DCHECK_EQ(OK, rv);
+ net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_READ);
+ rv = DoHandshakeRead();
+ break;
+ case STATE_HANDSHAKE_READ_COMPLETE:
+ rv = DoHandshakeReadComplete(rv);
+ net_log_.EndEventWithNetErrorCode(
+ NetLog::TYPE_SOCKS5_HANDSHAKE_READ, rv);
+ break;
+ default:
+ NOTREACHED() << "bad state";
+ rv = ERR_UNEXPECTED;
+ break;
+ }
+ } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
+ return rv;
+}
+
+const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication
+const char kSOCKS5GreetReadData[] = { 0x05, 0x00 };
+
+int SOCKS5ClientSocket::DoGreetWrite() {
+ // Since we only have 1 byte to send the hostname length in, if the
+ // URL has a hostname longer than 255 characters we can't send it.
+ if (0xFF < host_request_info_.hostname().size()) {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_HOSTNAME_TOO_BIG);
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+
+ if (buffer_.empty()) {
+ buffer_ = std::string(kSOCKS5GreetWriteData,
+ arraysize(kSOCKS5GreetWriteData));
+ bytes_sent_ = 0;
+ }
+
+ next_state_ = STATE_GREET_WRITE_COMPLETE;
+ size_t handshake_buf_len = buffer_.size() - bytes_sent_;
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_],
+ handshake_buf_len);
+ return transport_->socket()
+ ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_);
+}
+
+int SOCKS5ClientSocket::DoGreetWriteComplete(int result) {
+ if (result < 0)
+ return result;
+
+ bytes_sent_ += result;
+ if (bytes_sent_ == buffer_.size()) {
+ buffer_.clear();
+ bytes_received_ = 0;
+ next_state_ = STATE_GREET_READ;
+ } else {
+ next_state_ = STATE_GREET_WRITE;
+ }
+ return OK;
+}
+
+int SOCKS5ClientSocket::DoGreetRead() {
+ next_state_ = STATE_GREET_READ_COMPLETE;
+ size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_;
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ return transport_->socket()
+ ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_);
+}
+
+int SOCKS5ClientSocket::DoGreetReadComplete(int result) {
+ if (result < 0)
+ return result;
+
+ if (result == 0) {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING);
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+
+ bytes_received_ += result;
+ buffer_.append(handshake_buf_->data(), result);
+ if (bytes_received_ < kGreetReadHeaderSize) {
+ next_state_ = STATE_GREET_READ;
+ return OK;
+ }
+
+ // Got the greet data.
+ if (buffer_[0] != kSOCKS5Version) {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION,
+ NetLog::IntegerCallback("version", buffer_[0]));
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+ if (buffer_[1] != 0x00) {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_AUTH,
+ NetLog::IntegerCallback("method", buffer_[1]));
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+
+ buffer_.clear();
+ next_state_ = STATE_HANDSHAKE_WRITE;
+ return OK;
+}
+
+int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake)
+ const {
+ DCHECK(handshake->empty());
+
+ handshake->push_back(kSOCKS5Version);
+ handshake->push_back(kTunnelCommand); // Connect command
+ handshake->push_back(kNullByte); // Reserved null
+
+ handshake->push_back(kEndPointDomain); // The type of the address.
+
+ DCHECK_GE(static_cast<size_t>(0xFF), host_request_info_.hostname().size());
+
+ // First add the size of the hostname, followed by the hostname.
+ handshake->push_back(static_cast<unsigned char>(
+ host_request_info_.hostname().size()));
+ handshake->append(host_request_info_.hostname());
+
+ uint16 nw_port = base::HostToNet16(host_request_info_.port());
+ handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port));
+ return OK;
+}
+
+// Writes the SOCKS handshake data to the underlying socket connection.
+int SOCKS5ClientSocket::DoHandshakeWrite() {
+ next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE;
+
+ if (buffer_.empty()) {
+ int rv = BuildHandshakeWriteBuffer(&buffer_);
+ if (rv != OK)
+ return rv;
+ bytes_sent_ = 0;
+ }
+
+ int handshake_buf_len = buffer_.size() - bytes_sent_;
+ DCHECK_LT(0, handshake_buf_len);
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ memcpy(handshake_buf_->data(), &buffer_[bytes_sent_],
+ handshake_buf_len);
+ return transport_->socket()
+ ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_);
+}
+
+int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) {
+ if (result < 0)
+ return result;
+
+ // We ignore the case when result is 0, since the underlying Write
+ // may return spurious writes while waiting on the socket.
+
+ bytes_sent_ += result;
+ if (bytes_sent_ == buffer_.size()) {
+ next_state_ = STATE_HANDSHAKE_READ;
+ buffer_.clear();
+ } else if (bytes_sent_ < buffer_.size()) {
+ next_state_ = STATE_HANDSHAKE_WRITE;
+ } else {
+ NOTREACHED();
+ }
+
+ return OK;
+}
+
+int SOCKS5ClientSocket::DoHandshakeRead() {
+ next_state_ = STATE_HANDSHAKE_READ_COMPLETE;
+
+ if (buffer_.empty()) {
+ bytes_received_ = 0;
+ read_header_size = kReadHeaderSize;
+ }
+
+ int handshake_buf_len = read_header_size - bytes_received_;
+ handshake_buf_ = new IOBuffer(handshake_buf_len);
+ return transport_->socket()
+ ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_);
+}
+
+int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) {
+ if (result < 0)
+ return result;
+
+ // The underlying socket closed unexpectedly.
+ if (result == 0) {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE);
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+
+ buffer_.append(handshake_buf_->data(), result);
+ bytes_received_ += result;
+
+ // When the first few bytes are read, check how many more are required
+ // and accordingly increase them
+ if (bytes_received_ == kReadHeaderSize) {
+ if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION,
+ NetLog::IntegerCallback("version", buffer_[0]));
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+ if (buffer_[1] != 0x00) {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_SERVER_ERROR,
+ NetLog::IntegerCallback("error_code", buffer_[1]));
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+
+ // We check the type of IP/Domain the server returns and accordingly
+ // increase the size of the response. For domains, we need to read the
+ // size of the domain, so the initial request size is upto the domain
+ // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is
+ // read, we substract 1 byte from the additional request size.
+ SocksEndPointAddressType address_type =
+ static_cast<SocksEndPointAddressType>(buffer_[3]);
+ if (address_type == kEndPointDomain)
+ read_header_size += static_cast<uint8>(buffer_[4]);
+ else if (address_type == kEndPointResolvedIPv4)
+ read_header_size += sizeof(struct in_addr) - 1;
+ else if (address_type == kEndPointResolvedIPv6)
+ read_header_size += sizeof(struct in6_addr) - 1;
+ else {
+ net_log_.AddEvent(NetLog::TYPE_SOCKS_UNKNOWN_ADDRESS_TYPE,
+ NetLog::IntegerCallback("address_type", buffer_[3]));
+ return ERR_SOCKS_CONNECTION_FAILED;
+ }
+
+ read_header_size += 2; // for the port.
+ next_state_ = STATE_HANDSHAKE_READ;
+ return OK;
+ }
+
+ // When the final bytes are read, setup handshake. We ignore the rest
+ // of the response since they represent the SOCKSv5 endpoint and have
+ // no use when doing a tunnel connection.
+ if (bytes_received_ == read_header_size) {
+ completed_handshake_ = true;
+ buffer_.clear();
+ next_state_ = STATE_NONE;
+ return OK;
+ }
+
+ next_state_ = STATE_HANDSHAKE_READ;
+ return OK;
+}
+
+int SOCKS5ClientSocket::GetPeerAddress(IPEndPoint* address) const {
+ return transport_->socket()->GetPeerAddress(address);
+}
+
+int SOCKS5ClientSocket::GetLocalAddress(IPEndPoint* address) const {
+ return transport_->socket()->GetLocalAddress(address);
+}
+
+} // namespace net