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Diffstat (limited to 'chromium/net/spdy/spdy_session.h')
-rw-r--r-- | chromium/net/spdy/spdy_session.h | 1143 |
1 files changed, 1143 insertions, 0 deletions
diff --git a/chromium/net/spdy/spdy_session.h b/chromium/net/spdy/spdy_session.h new file mode 100644 index 00000000000..819db111b26 --- /dev/null +++ b/chromium/net/spdy/spdy_session.h @@ -0,0 +1,1143 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef NET_SPDY_SPDY_SESSION_H_ +#define NET_SPDY_SPDY_SESSION_H_ + +#include <deque> +#include <map> +#include <set> +#include <string> + +#include "base/basictypes.h" +#include "base/gtest_prod_util.h" +#include "base/memory/ref_counted.h" +#include "base/memory/scoped_ptr.h" +#include "base/memory/weak_ptr.h" +#include "base/time/time.h" +#include "net/base/io_buffer.h" +#include "net/base/load_states.h" +#include "net/base/net_errors.h" +#include "net/base/net_export.h" +#include "net/base/request_priority.h" +#include "net/socket/client_socket_handle.h" +#include "net/socket/client_socket_pool.h" +#include "net/socket/next_proto.h" +#include "net/socket/ssl_client_socket.h" +#include "net/socket/stream_socket.h" +#include "net/spdy/buffered_spdy_framer.h" +#include "net/spdy/spdy_buffer.h" +#include "net/spdy/spdy_credential_state.h" +#include "net/spdy/spdy_framer.h" +#include "net/spdy/spdy_header_block.h" +#include "net/spdy/spdy_protocol.h" +#include "net/spdy/spdy_session_pool.h" +#include "net/spdy/spdy_stream.h" +#include "net/spdy/spdy_write_queue.h" +#include "net/ssl/ssl_config_service.h" +#include "url/gurl.h" + +namespace net { + +// This is somewhat arbitrary and not really fixed, but it will always work +// reasonably with ethernet. Chop the world into 2-packet chunks. This is +// somewhat arbitrary, but is reasonably small and ensures that we elicit +// ACKs quickly from TCP (because TCP tries to only ACK every other packet). +const int kMss = 1430; +// The 8 is the size of the SPDY frame header. +const int kMaxSpdyFrameChunkSize = (2 * kMss) - 8; + +// Maximum number of concurrent streams we will create, unless the server +// sends a SETTINGS frame with a different value. +const size_t kInitialMaxConcurrentStreams = 100; + +// Specifies the maxiumum concurrent streams server could send (via push). +const int kMaxConcurrentPushedStreams = 1000; + +// Specifies the maximum number of bytes to read synchronously before +// yielding. +const int kMaxReadBytesWithoutYielding = 32 * 1024; + +// The initial receive window size for both streams and sessions. +const int32 kDefaultInitialRecvWindowSize = 10 * 1024 * 1024; // 10MB + +class BoundNetLog; +struct LoadTimingInfo; +class SpdyStream; +class SSLInfo; + +// NOTE: There's an enum of the same name (also with numeric suffixes) +// in histograms.xml. +// +// WARNING: DO NOT INSERT ENUMS INTO THIS LIST! Add only to the end. +enum SpdyProtocolErrorDetails { + // SpdyFramer::SpdyErrors + SPDY_ERROR_NO_ERROR, + SPDY_ERROR_INVALID_CONTROL_FRAME, + SPDY_ERROR_CONTROL_PAYLOAD_TOO_LARGE, + SPDY_ERROR_ZLIB_INIT_FAILURE, + SPDY_ERROR_UNSUPPORTED_VERSION, + SPDY_ERROR_DECOMPRESS_FAILURE, + SPDY_ERROR_COMPRESS_FAILURE, + SPDY_ERROR_CREDENTIAL_FRAME_CORRUPT, + SPDY_ERROR_INVALID_DATA_FRAME_FLAGS, + SPDY_ERROR_INVALID_CONTROL_FRAME_FLAGS, + // SpdyRstStreamStatus + STATUS_CODE_INVALID, + STATUS_CODE_PROTOCOL_ERROR, + STATUS_CODE_INVALID_STREAM, + STATUS_CODE_REFUSED_STREAM, + STATUS_CODE_UNSUPPORTED_VERSION, + STATUS_CODE_CANCEL, + STATUS_CODE_INTERNAL_ERROR, + STATUS_CODE_FLOW_CONTROL_ERROR, + STATUS_CODE_STREAM_IN_USE, + STATUS_CODE_STREAM_ALREADY_CLOSED, + STATUS_CODE_INVALID_CREDENTIALS, + STATUS_CODE_FRAME_TOO_LARGE, + // SpdySession errors + PROTOCOL_ERROR_UNEXPECTED_PING, + PROTOCOL_ERROR_RST_STREAM_FOR_NON_ACTIVE_STREAM, + PROTOCOL_ERROR_SPDY_COMPRESSION_FAILURE, + PROTOCOL_ERROR_REQUEST_FOR_SECURE_CONTENT_OVER_INSECURE_SESSION, + PROTOCOL_ERROR_SYN_REPLY_NOT_RECEIVED, + PROTOCOL_ERROR_INVALID_WINDOW_UPDATE_SIZE, + PROTOCOL_ERROR_RECEIVE_WINDOW_VIOLATION, + NUM_SPDY_PROTOCOL_ERROR_DETAILS +}; + +COMPILE_ASSERT(STATUS_CODE_INVALID == + static_cast<SpdyProtocolErrorDetails>(SpdyFramer::LAST_ERROR), + SpdyProtocolErrorDetails_SpdyErrors_mismatch); + +COMPILE_ASSERT(PROTOCOL_ERROR_UNEXPECTED_PING == + static_cast<SpdyProtocolErrorDetails>( + RST_STREAM_NUM_STATUS_CODES + STATUS_CODE_INVALID), + SpdyProtocolErrorDetails_SpdyErrors_mismatch); + +// A helper class used to manage a request to create a stream. +class NET_EXPORT_PRIVATE SpdyStreamRequest { + public: + SpdyStreamRequest(); + // Calls CancelRequest(). + ~SpdyStreamRequest(); + + // Starts the request to create a stream. If OK is returned, then + // ReleaseStream() may be called. If ERR_IO_PENDING is returned, + // then when the stream is created, |callback| will be called, at + // which point ReleaseStream() may be called. Otherwise, the stream + // is not created, an error is returned, and ReleaseStream() may not + // be called. + // + // If OK is returned, must not be called again without + // ReleaseStream() being called first. If ERR_IO_PENDING is + // returned, must not be called again without CancelRequest() or + // ReleaseStream() being called first. Otherwise, in case of an + // immediate error, this may be called again. + int StartRequest(SpdyStreamType type, + const base::WeakPtr<SpdySession>& session, + const GURL& url, + RequestPriority priority, + const BoundNetLog& net_log, + const CompletionCallback& callback); + + // Cancels any pending stream creation request. May be called + // repeatedly. + void CancelRequest(); + + // Transfers the created stream (guaranteed to not be NULL) to the + // caller. Must be called at most once after StartRequest() returns + // OK or |callback| is called with OK. The caller must immediately + // set a delegate for the returned stream (except for test code). + base::WeakPtr<SpdyStream> ReleaseStream(); + + private: + friend class SpdySession; + + // Called by |session_| when the stream attempt has finished + // successfully. + void OnRequestCompleteSuccess(base::WeakPtr<SpdyStream>* stream); + + // Called by |session_| when the stream attempt has finished with an + // error. Also called with ERR_ABORTED if |session_| is destroyed + // while the stream attempt is still pending. + void OnRequestCompleteFailure(int rv); + + // Accessors called by |session_|. + SpdyStreamType type() const { return type_; } + const GURL& url() const { return url_; } + RequestPriority priority() const { return priority_; } + const BoundNetLog& net_log() const { return net_log_; } + + void Reset(); + + SpdyStreamType type_; + base::WeakPtr<SpdySession> session_; + base::WeakPtr<SpdyStream> stream_; + GURL url_; + RequestPriority priority_; + BoundNetLog net_log_; + CompletionCallback callback_; + + DISALLOW_COPY_AND_ASSIGN(SpdyStreamRequest); +}; + +class NET_EXPORT SpdySession : public BufferedSpdyFramerVisitorInterface, + public SpdyFramerDebugVisitorInterface, + public LayeredPool { + public: + // TODO(akalin): Use base::TickClock when it becomes available. + typedef base::TimeTicks (*TimeFunc)(void); + + // How we handle flow control (version-dependent). + enum FlowControlState { + FLOW_CONTROL_NONE, + FLOW_CONTROL_STREAM, + FLOW_CONTROL_STREAM_AND_SESSION + }; + + // Create a new SpdySession. + // |spdy_session_key| is the host/port that this session connects to, privacy + // and proxy configuration settings that it's using. + // |session| is the HttpNetworkSession. |net_log| is the NetLog that we log + // network events to. + SpdySession(const SpdySessionKey& spdy_session_key, + const base::WeakPtr<HttpServerProperties>& http_server_properties, + bool verify_domain_authentication, + bool enable_sending_initial_data, + bool enable_credential_frames, + bool enable_compression, + bool enable_ping_based_connection_checking, + NextProto default_protocol, + size_t stream_initial_recv_window_size, + size_t initial_max_concurrent_streams, + size_t max_concurrent_streams_limit, + TimeFunc time_func, + const HostPortPair& trusted_spdy_proxy, + NetLog* net_log); + + virtual ~SpdySession(); + + const HostPortPair& host_port_pair() const { + return spdy_session_key_.host_port_proxy_pair().first; + } + const HostPortProxyPair& host_port_proxy_pair() const { + return spdy_session_key_.host_port_proxy_pair(); + } + const SpdySessionKey& spdy_session_key() const { + return spdy_session_key_; + } + // Get a pushed stream for a given |url|. If the server initiates a + // stream, it might already exist for a given path. The server + // might also not have initiated the stream yet, but indicated it + // will via X-Associated-Content. Returns OK if a stream was found + // and put into |spdy_stream|, or if one was not found but it is + // okay to create a new stream (in which case |spdy_stream| is + // reset). Returns an error (not ERR_IO_PENDING) otherwise, and + // resets |spdy_stream|. + int GetPushStream( + const GURL& url, + base::WeakPtr<SpdyStream>* spdy_stream, + const BoundNetLog& stream_net_log); + + // Initialize the session with the given connection. |is_secure| + // must indicate whether |connection| uses an SSL socket or not; it + // is usually true, but it can be false for testing or when SPDY is + // configured to work with non-secure sockets. + // + // |pool| is the SpdySessionPool that owns us. Its lifetime must + // strictly be greater than |this|. + // + // |certificate_error_code| must either be OK or less than + // ERR_IO_PENDING. + // + // Returns OK on success, or an error on failure. Never returns + // ERR_IO_PENDING. If an error is returned, the session must be + // destroyed immediately. + Error InitializeWithSocket(scoped_ptr<ClientSocketHandle> connection, + SpdySessionPool* pool, + bool is_secure, + int certificate_error_code); + + // Returns the protocol used by this session. Always between + // kProtoSPDY2 and kProtoSPDYMaximumVersion. + // + // TODO(akalin): Change the lower bound to kProtoSPDYMinimumVersion + // once we stop supporting SPDY/1. + NextProto protocol() const { return protocol_; } + + // Check to see if this SPDY session can support an additional domain. + // If the session is un-authenticated, then this call always returns true. + // For SSL-based sessions, verifies that the server certificate in use by + // this session provides authentication for the domain and no client + // certificate or channel ID was sent to the original server during the SSL + // handshake. NOTE: This function can have false negatives on some + // platforms. + // TODO(wtc): rename this function and the Net.SpdyIPPoolDomainMatch + // histogram because this function does more than verifying domain + // authentication now. + bool VerifyDomainAuthentication(const std::string& domain); + + // Pushes the given producer into the write queue for + // |stream|. |stream| is guaranteed to be activated before the + // producer is used to produce its frame. + void EnqueueStreamWrite(const base::WeakPtr<SpdyStream>& stream, + SpdyFrameType frame_type, + scoped_ptr<SpdyBufferProducer> producer); + + // Creates and returns a SYN frame for |stream_id|. + scoped_ptr<SpdyFrame> CreateSynStream( + SpdyStreamId stream_id, + RequestPriority priority, + uint8 credential_slot, + SpdyControlFlags flags, + const SpdyHeaderBlock& headers); + + // Tries to create a CREDENTIAL frame. If successful, fills in + // |credential_frame| and returns OK. Returns the error (guaranteed + // to not be ERR_IO_PENDING) otherwise. + int CreateCredentialFrame(const std::string& origin, + const std::string& key, + const std::string& cert, + RequestPriority priority, + scoped_ptr<SpdyFrame>* credential_frame); + + // Creates and returns a SpdyBuffer holding a data frame with the + // given data. May return NULL if stalled by flow control. + scoped_ptr<SpdyBuffer> CreateDataBuffer(SpdyStreamId stream_id, + IOBuffer* data, + int len, + SpdyDataFlags flags); + + // Close the stream with the given ID, which must exist and be + // active. Note that that stream may hold the last reference to the + // session. + void CloseActiveStream(SpdyStreamId stream_id, int status); + + // Close the given created stream, which must exist but not yet be + // active. Note that |stream| may hold the last reference to the + // session. + void CloseCreatedStream(const base::WeakPtr<SpdyStream>& stream, int status); + + // Send a RST_STREAM frame with the given status code and close the + // stream with the given ID, which must exist and be active. Note + // that that stream may hold the last reference to the session. + void ResetStream(SpdyStreamId stream_id, + SpdyRstStreamStatus status, + const std::string& description); + + // Check if a stream is active. + bool IsStreamActive(SpdyStreamId stream_id) const; + + // The LoadState is used for informing the user of the current network + // status, such as "resolving host", "connecting", etc. + LoadState GetLoadState() const; + + // Fills SSL info in |ssl_info| and returns true when SSL is in use. + bool GetSSLInfo(SSLInfo* ssl_info, + bool* was_npn_negotiated, + NextProto* protocol_negotiated); + + // Fills SSL Certificate Request info |cert_request_info| and returns + // true when SSL is in use. + bool GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info); + + // Returns the ServerBoundCertService used by this Socket, or NULL + // if server bound certs are not supported in this session. + ServerBoundCertService* GetServerBoundCertService() const; + + // Send a WINDOW_UPDATE frame for a stream. Called by a stream + // whenever receive window size is increased. + void SendStreamWindowUpdate(SpdyStreamId stream_id, + uint32 delta_window_size); + + // Whether the stream is closed, i.e. it has stopped processing data + // and is about to be destroyed. + // + // TODO(akalin): This is only used in tests. Remove this function + // and have tests test the WeakPtr instead. + bool IsClosed() const { return availability_state_ == STATE_CLOSED; } + + // Closes this session. This will close all active streams and mark + // the session as permanently closed. Callers must assume that the + // session is destroyed after this is called. (However, it may not + // be destroyed right away, e.g. when a SpdySession function is + // present in the call stack.) + // + // |err| should be < ERR_IO_PENDING; this function is intended to be + // called on error. + // |description| indicates the reason for the error. + void CloseSessionOnError(Error err, const std::string& description); + + // Retrieves information on the current state of the SPDY session as a + // Value. Caller takes possession of the returned value. + base::Value* GetInfoAsValue() const; + + // Indicates whether the session is being reused after having successfully + // used to send/receive data in the past. + bool IsReused() const; + + // Returns true if the underlying transport socket ever had any reads or + // writes. + bool WasEverUsed() const { + return connection_->socket()->WasEverUsed(); + } + + // Returns the load timing information from the perspective of the given + // stream. If it's not the first stream, the connection is considered reused + // for that stream. + // + // This uses a different notion of reuse than IsReused(). This function + // sets |socket_reused| to false only if |stream_id| is the ID of the first + // stream using the session. IsReused(), on the other hand, indicates if the + // session has been used to send/receive data at all. + bool GetLoadTimingInfo(SpdyStreamId stream_id, + LoadTimingInfo* load_timing_info) const; + + // Returns true if session is not currently active + bool is_active() const { + return !active_streams_.empty() || !created_streams_.empty(); + } + + // Access to the number of active and pending streams. These are primarily + // available for testing and diagnostics. + size_t num_active_streams() const { return active_streams_.size(); } + size_t num_unclaimed_pushed_streams() const { + return unclaimed_pushed_streams_.size(); + } + size_t num_created_streams() const { return created_streams_.size(); } + + size_t pending_create_stream_queue_size(RequestPriority priority) const { + DCHECK_LT(priority, NUM_PRIORITIES); + return pending_create_stream_queues_[priority].size(); + } + + // Returns the (version-dependent) flow control state. + FlowControlState flow_control_state() const { + return flow_control_state_; + } + + // Returns the current |stream_initial_send_window_size_|. + int32 stream_initial_send_window_size() const { + return stream_initial_send_window_size_; + } + + // Returns the current |stream_initial_recv_window_size_|. + int32 stream_initial_recv_window_size() const { + return stream_initial_recv_window_size_; + } + + // Returns true if no stream in the session can send data due to + // session flow control. + bool IsSendStalled() const { + return + flow_control_state_ == FLOW_CONTROL_STREAM_AND_SESSION && + session_send_window_size_ == 0; + } + + const BoundNetLog& net_log() const { return net_log_; } + + int GetPeerAddress(IPEndPoint* address) const; + int GetLocalAddress(IPEndPoint* address) const; + + // Returns true if requests on this session require credentials. + bool NeedsCredentials() const; + + SpdyCredentialState* credential_state() { return &credential_state_; } + + // Adds |alias| to set of aliases associated with this session. + void AddPooledAlias(const SpdySessionKey& alias_key); + + // Returns the set of aliases associated with this session. + const std::set<SpdySessionKey>& pooled_aliases() const { + return pooled_aliases_; + } + + int GetProtocolVersion() const; + + size_t GetDataFrameMinimumSize() const { + return buffered_spdy_framer_->GetDataFrameMinimumSize(); + } + + size_t GetControlFrameHeaderSize() const { + return buffered_spdy_framer_->GetControlFrameHeaderSize(); + } + + size_t GetFrameMinimumSize() const { + return buffered_spdy_framer_->GetFrameMinimumSize(); + } + + size_t GetFrameMaximumSize() const { + return buffered_spdy_framer_->GetFrameMaximumSize(); + } + + size_t GetDataFrameMaximumPayload() const { + return buffered_spdy_framer_->GetDataFrameMaximumPayload(); + } + + // Must be used only by |pool_|. + base::WeakPtr<SpdySession> GetWeakPtr(); + + // LayeredPool implementation: + virtual bool CloseOneIdleConnection() OVERRIDE; + + private: + friend class base::RefCounted<SpdySession>; + friend class SpdyStreamRequest; + friend class SpdySessionTest; + + // Allow tests to access our innards for testing purposes. + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ClientPing); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, FailedPing); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, GetActivePushStream); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, DeleteExpiredPushStreams); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ProtocolNegotiation); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ClearSettings); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, AdjustRecvWindowSize); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, AdjustSendWindowSize); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlInactiveStream); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlNoReceiveLeaks); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlNoSendLeaks); + FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlEndToEnd); + + typedef std::deque<SpdyStreamRequest*> PendingStreamRequestQueue; + typedef std::set<SpdyStreamRequest*> PendingStreamRequestCompletionSet; + + struct ActiveStreamInfo { + ActiveStreamInfo(); + explicit ActiveStreamInfo(SpdyStream* stream); + ~ActiveStreamInfo(); + + SpdyStream* stream; + bool waiting_for_syn_reply; + }; + typedef std::map<SpdyStreamId, ActiveStreamInfo> ActiveStreamMap; + + struct PushedStreamInfo { + PushedStreamInfo(); + PushedStreamInfo(SpdyStreamId stream_id, base::TimeTicks creation_time); + ~PushedStreamInfo(); + + SpdyStreamId stream_id; + base::TimeTicks creation_time; + }; + typedef std::map<GURL, PushedStreamInfo> PushedStreamMap; + + typedef std::set<SpdyStream*> CreatedStreamSet; + + enum AvailabilityState { + // The session is available in its socket pool and can be used + // freely. + STATE_AVAILABLE, + // The session can process data on existing streams but will + // refuse to create new ones. + STATE_GOING_AWAY, + // The session has been closed, is waiting to be deleted, and will + // refuse to process any more data. + STATE_CLOSED + }; + + enum ReadState { + READ_STATE_DO_READ, + READ_STATE_DO_READ_COMPLETE, + }; + + enum WriteState { + // There is no in-flight write and the write queue is empty. + WRITE_STATE_IDLE, + WRITE_STATE_DO_WRITE, + WRITE_STATE_DO_WRITE_COMPLETE, + }; + + // The return value of DoCloseSession() describing what was done. + enum CloseSessionResult { + // The session was already closed so nothing was done. + SESSION_ALREADY_CLOSED, + // The session was moved into the closed state but was not removed + // from |pool_| (because we're in an IO loop). + SESSION_CLOSED_BUT_NOT_REMOVED, + // The session was moved into the closed state and removed from + // |pool_|. + SESSION_CLOSED_AND_REMOVED, + }; + + // Checks whether a stream for the given |url| can be created or + // retrieved from the set of unclaimed push streams. Returns OK if + // so. Otherwise, the session is closed and an error < + // ERR_IO_PENDING is returned. + Error TryAccessStream(const GURL& url); + + // Called by SpdyStreamRequest to start a request to create a + // stream. If OK is returned, then |stream| will be filled in with a + // valid stream. If ERR_IO_PENDING is returned, then + // |request->OnRequestComplete{Success,Failure}()| will be called + // when the stream is created (unless it is cancelled). Otherwise, + // no stream is created and the error is returned. + int TryCreateStream(SpdyStreamRequest* request, + base::WeakPtr<SpdyStream>* stream); + + // Actually create a stream into |stream|. Returns OK if successful; + // otherwise, returns an error and |stream| is not filled. + int CreateStream(const SpdyStreamRequest& request, + base::WeakPtr<SpdyStream>* stream); + + // Called by SpdyStreamRequest to remove |request| from the stream + // creation queue. + void CancelStreamRequest(SpdyStreamRequest* request); + + // Called when there is room to create more streams (e.g., a stream + // was closed). Processes as many pending stream requests as + // possible. + void ProcessPendingStreamRequests(); + + // Close the stream pointed to by the given iterator. Note that that + // stream may hold the last reference to the session. + void CloseActiveStreamIterator(ActiveStreamMap::iterator it, int status); + + // Close the stream pointed to by the given iterator. Note that that + // stream may hold the last reference to the session. + void CloseCreatedStreamIterator(CreatedStreamSet::iterator it, int status); + + // Calls EnqueueResetStreamFrame() and then + // CloseActiveStreamIterator(). + void ResetStreamIterator(ActiveStreamMap::iterator it, + SpdyRstStreamStatus status, + const std::string& description); + + // Send a RST_STREAM frame with the given parameters. There should + // either be no active stream with the given ID, or that active + // stream should be closed shortly after this function is called. + // + // TODO(akalin): Rename this to EnqueueResetStreamFrame(). + void EnqueueResetStreamFrame(SpdyStreamId stream_id, + RequestPriority priority, + SpdyRstStreamStatus status, + const std::string& description); + + // Calls DoReadLoop and then if |availability_state_| is + // STATE_CLOSED, calls RemoveFromPool(). + // + // Use this function instead of DoReadLoop when posting a task to + // pump the read loop. + void PumpReadLoop(ReadState expected_read_state, int result); + + // Advance the ReadState state machine. |expected_read_state| is the + // expected starting read state. + // + // This function must always be called via PumpReadLoop() except for + // from InitializeWithSocket(). + int DoReadLoop(ReadState expected_read_state, int result); + // The implementations of the states of the ReadState state machine. + int DoRead(); + int DoReadComplete(int result); + + // Calls DoWriteLoop and then if |availability_state_| is + // STATE_CLOSED, calls RemoveFromPool(). + // + // Use this function instead of DoWriteLoop when posting a task to + // pump the write loop. + void PumpWriteLoop(WriteState expected_write_state, int result); + + // Advance the WriteState state machine. |expected_write_state| is + // the expected starting write state. + // + // This function must always be called via PumpWriteLoop(). + int DoWriteLoop(WriteState expected_write_state, int result); + // The implementations of the states of the WriteState state machine. + int DoWrite(); + int DoWriteComplete(int result); + + // TODO(akalin): Rename the Send* and Write* functions below to + // Enqueue*. + + // Send initial data. Called when a connection is successfully + // established in InitializeWithSocket() and + // |enable_sending_initial_data_| is true. + void SendInitialData(); + + // Helper method to send a SETTINGS frame. + void SendSettings(const SettingsMap& settings); + + // Handle SETTING. Either when we send settings, or when we receive a + // SETTINGS control frame, update our SpdySession accordingly. + void HandleSetting(uint32 id, uint32 value); + + // Adjust the send window size of all ActiveStreams and PendingStreamRequests. + void UpdateStreamsSendWindowSize(int32 delta_window_size); + + // Send the PING (preface-PING) frame. + void SendPrefacePingIfNoneInFlight(); + + // Send PING if there are no PINGs in flight and we haven't heard from server. + void SendPrefacePing(); + + // Send a single WINDOW_UPDATE frame. + void SendWindowUpdateFrame(SpdyStreamId stream_id, uint32 delta_window_size, + RequestPriority priority); + + // Send the PING frame. + void WritePingFrame(uint32 unique_id); + + // Post a CheckPingStatus call after delay. Don't post if there is already + // CheckPingStatus running. + void PlanToCheckPingStatus(); + + // Check the status of the connection. It calls |CloseSessionOnError| if we + // haven't received any data in |kHungInterval| time period. + void CheckPingStatus(base::TimeTicks last_check_time); + + // Get a new stream id. + int GetNewStreamId(); + + // Pushes the given frame with the given priority into the write + // queue for the session. + void EnqueueSessionWrite(RequestPriority priority, + SpdyFrameType frame_type, + scoped_ptr<SpdyFrame> frame); + + // Puts |producer| associated with |stream| onto the write queue + // with the given priority. + void EnqueueWrite(RequestPriority priority, + SpdyFrameType frame_type, + scoped_ptr<SpdyBufferProducer> producer, + const base::WeakPtr<SpdyStream>& stream); + + // Inserts a newly-created stream into |created_streams_|. + void InsertCreatedStream(scoped_ptr<SpdyStream> stream); + + // Activates |stream| (which must be in |created_streams_|) by + // assigning it an ID and returns it. + scoped_ptr<SpdyStream> ActivateCreatedStream(SpdyStream* stream); + + // Inserts a newly-activated stream into |active_streams_|. + void InsertActivatedStream(scoped_ptr<SpdyStream> stream); + + // Remove all internal references to |stream|, call OnClose() on it, + // and process any pending stream requests before deleting it. Note + // that |stream| may hold the last reference to the session. + void DeleteStream(scoped_ptr<SpdyStream> stream, int status); + + // Check if we have a pending pushed-stream for this url + // Returns the stream if found (and returns it from the pending + // list). Returns NULL otherwise. + base::WeakPtr<SpdyStream> GetActivePushStream(const GURL& url); + + // Delegates to |stream->OnInitialResponseHeadersReceived()|. If an + // error is returned, the last reference to |this| may have been + // released. + int OnInitialResponseHeadersReceived(const SpdyHeaderBlock& response_headers, + base::Time response_time, + base::TimeTicks recv_first_byte_time, + SpdyStream* stream); + + void RecordPingRTTHistogram(base::TimeDelta duration); + void RecordHistograms(); + void RecordProtocolErrorHistogram(SpdyProtocolErrorDetails details); + + // DCHECKs that |availability_state_| >= STATE_GOING_AWAY, that + // there are no pending stream creation requests, and that there are + // no created streams. + void DcheckGoingAway() const; + + // Calls DcheckGoingAway(), then DCHECKs that |availability_state_| + // == STATE_CLOSED, |error_on_close_| has a valid value, that there + // are no active streams or unclaimed pushed streams, and that the + // write queue is empty. + void DcheckClosed() const; + + // Closes all active streams with stream id's greater than + // |last_good_stream_id|, as well as any created or pending + // streams. Must be called only when |availability_state_| >= + // STATE_GOING_AWAY. After this function, DcheckGoingAway() will + // pass. May be called multiple times. + void StartGoingAway(SpdyStreamId last_good_stream_id, Error status); + + // Must be called only when going away (i.e., DcheckGoingAway() + // passes). If there are no more active streams and the session + // isn't closed yet, close it. + void MaybeFinishGoingAway(); + + // If the stream is already closed, does nothing. Otherwise, moves + // the session to a closed state. Then, if we're in an IO loop, + // returns (as the IO loop will do the pool removal itself when its + // done). Otherwise, also removes |this| from |pool_|. The returned + // result describes what was done. + CloseSessionResult DoCloseSession(Error err, const std::string& description); + + // Remove this session from its pool, which must exist. Must be + // called only when the session is closed. + // + // Must be called only via Pump{Read,Write}Loop() or + // DoCloseSession(). + void RemoveFromPool(); + + // Called right before closing a (possibly-inactive) stream for a + // reason other than being requested to by the stream. + void LogAbandonedStream(SpdyStream* stream, Error status); + + // Called right before closing an active stream for a reason other + // than being requested to by the stream. + void LogAbandonedActiveStream(ActiveStreamMap::const_iterator it, + Error status); + + // Invokes a user callback for stream creation. We provide this method so it + // can be deferred to the MessageLoop, so we avoid re-entrancy problems. + void CompleteStreamRequest(SpdyStreamRequest* pending_request); + + // Remove old unclaimed pushed streams. + void DeleteExpiredPushedStreams(); + + // BufferedSpdyFramerVisitorInterface: + virtual void OnError(SpdyFramer::SpdyError error_code) OVERRIDE; + virtual void OnStreamError(SpdyStreamId stream_id, + const std::string& description) OVERRIDE; + virtual void OnPing(uint32 unique_id) OVERRIDE; + virtual void OnRstStream(SpdyStreamId stream_id, + SpdyRstStreamStatus status) OVERRIDE; + virtual void OnGoAway(SpdyStreamId last_accepted_stream_id, + SpdyGoAwayStatus status) OVERRIDE; + virtual void OnStreamFrameData(SpdyStreamId stream_id, + const char* data, + size_t len, + bool fin) OVERRIDE; + virtual void OnSettings(bool clear_persisted) OVERRIDE; + virtual void OnSetting( + SpdySettingsIds id, uint8 flags, uint32 value) OVERRIDE; + virtual void OnWindowUpdate(SpdyStreamId stream_id, + uint32 delta_window_size) OVERRIDE; + virtual void OnPushPromise(SpdyStreamId stream_id, + SpdyStreamId promised_stream_id) OVERRIDE; + virtual void OnSynStream(SpdyStreamId stream_id, + SpdyStreamId associated_stream_id, + SpdyPriority priority, + uint8 credential_slot, + bool fin, + bool unidirectional, + const SpdyHeaderBlock& headers) OVERRIDE; + virtual void OnSynReply( + SpdyStreamId stream_id, + bool fin, + const SpdyHeaderBlock& headers) OVERRIDE; + virtual void OnHeaders( + SpdyStreamId stream_id, + bool fin, + const SpdyHeaderBlock& headers) OVERRIDE; + + // SpdyFramerDebugVisitorInterface + virtual void OnSendCompressedFrame( + SpdyStreamId stream_id, + SpdyFrameType type, + size_t payload_len, + size_t frame_len) OVERRIDE; + virtual void OnReceiveCompressedFrame( + SpdyStreamId stream_id, + SpdyFrameType type, + size_t frame_len) OVERRIDE {} + + // Called when bytes are consumed from a SpdyBuffer for a DATA frame + // that is to be written or is being written. Increases the send + // window size accordingly if some or all of the SpdyBuffer is being + // discarded. + // + // If session flow control is turned off, this must not be called. + void OnWriteBufferConsumed(size_t frame_payload_size, + size_t consume_size, + SpdyBuffer::ConsumeSource consume_source); + + // Called by OnWindowUpdate() (which is in turn called by the + // framer) to increase this session's send window size by + // |delta_window_size| from a WINDOW_UPDATE frome, which must be at + // least 1. If |delta_window_size| would cause this session's send + // window size to overflow, does nothing. + // + // If session flow control is turned off, this must not be called. + void IncreaseSendWindowSize(int32 delta_window_size); + + // If session flow control is turned on, called by CreateDataFrame() + // (which is in turn called by a stream) to decrease this session's + // send window size by |delta_window_size|, which must be at least 1 + // and at most kMaxSpdyFrameChunkSize. |delta_window_size| must not + // cause this session's send window size to go negative. + // + // If session flow control is turned off, this must not be called. + void DecreaseSendWindowSize(int32 delta_window_size); + + // Called when bytes are consumed by the delegate from a SpdyBuffer + // containing received data. Increases the receive window size + // accordingly. + // + // If session flow control is turned off, this must not be called. + void OnReadBufferConsumed(size_t consume_size, + SpdyBuffer::ConsumeSource consume_source); + + // Called by OnReadBufferConsume to increase this session's receive + // window size by |delta_window_size|, which must be at least 1 and + // must not cause this session's receive window size to overflow, + // possibly also sending a WINDOW_UPDATE frame. Also called during + // initialization to set the initial receive window size. + // + // If session flow control is turned off, this must not be called. + void IncreaseRecvWindowSize(int32 delta_window_size); + + // Called by OnStreamFrameData (which is in turn called by the + // framer) to decrease this session's receive window size by + // |delta_window_size|, which must be at least 1 and must not cause + // this session's receive window size to go negative. + // + // If session flow control is turned off, this must not be called. + void DecreaseRecvWindowSize(int32 delta_window_size); + + // Queue a send-stalled stream for possibly resuming once we're not + // send-stalled anymore. + void QueueSendStalledStream(const SpdyStream& stream); + + // Go through the queue of send-stalled streams and try to resume as + // many as possible. + void ResumeSendStalledStreams(); + + // Returns the next stream to possibly resume, or 0 if the queue is + // empty. + SpdyStreamId PopStreamToPossiblyResume(); + + // -------------------------- + // Helper methods for testing + // -------------------------- + + void set_connection_at_risk_of_loss_time(base::TimeDelta duration) { + connection_at_risk_of_loss_time_ = duration; + } + + void set_hung_interval(base::TimeDelta duration) { + hung_interval_ = duration; + } + + int64 pings_in_flight() const { return pings_in_flight_; } + + uint32 next_ping_id() const { return next_ping_id_; } + + base::TimeTicks last_activity_time() const { return last_activity_time_; } + + bool check_ping_status_pending() const { return check_ping_status_pending_; } + + size_t max_concurrent_streams() const { return max_concurrent_streams_; } + + // Returns the SSLClientSocket that this SPDY session sits on top of, + // or NULL, if the transport is not SSL. + SSLClientSocket* GetSSLClientSocket() const; + + // Used for posting asynchronous IO tasks. We use this even though + // SpdySession is refcounted because we don't need to keep the SpdySession + // alive if the last reference is within a RunnableMethod. Just revoke the + // method. + base::WeakPtrFactory<SpdySession> weak_factory_; + + // Whether Do{Read,Write}Loop() is in the call stack. Useful for + // making sure we don't destroy ourselves prematurely in that case. + bool in_io_loop_; + + // The key used to identify this session. + const SpdySessionKey spdy_session_key_; + + // Set set of SpdySessionKeys for which this session has serviced + // requests. + std::set<SpdySessionKey> pooled_aliases_; + + // |pool_| owns us, therefore its lifetime must exceed ours. We set + // this to NULL after we are removed from the pool. + SpdySessionPool* pool_; + const base::WeakPtr<HttpServerProperties> http_server_properties_; + + // The socket handle for this session. + scoped_ptr<ClientSocketHandle> connection_; + + // The read buffer used to read data from the socket. + scoped_refptr<IOBuffer> read_buffer_; + + int stream_hi_water_mark_; // The next stream id to use. + + // Queue, for each priority, of pending stream requests that have + // not yet been satisfied. + PendingStreamRequestQueue pending_create_stream_queues_[NUM_PRIORITIES]; + + // A set of requests that are waiting to be completed (i.e., for the + // stream to actually be created). This is necessary since we kick + // off the stream creation asynchronously, and so the request may be + // cancelled before the asynchronous task to create the stream runs. + PendingStreamRequestCompletionSet pending_stream_request_completions_; + + // Map from stream id to all active streams. Streams are active in the sense + // that they have a consumer (typically SpdyNetworkTransaction and regardless + // of whether or not there is currently any ongoing IO [might be waiting for + // the server to start pushing the stream]) or there are still network events + // incoming even though the consumer has already gone away (cancellation). + // + // |active_streams_| owns all its SpdyStream objects. + // + // TODO(willchan): Perhaps we should separate out cancelled streams and move + // them into a separate ActiveStreamMap, and not deliver network events to + // them? + ActiveStreamMap active_streams_; + + // (Bijective) map from the URL to the ID of the streams that have + // already started to be pushed by the server, but do not have + // consumers yet. Contains a subset of |active_streams_|. + PushedStreamMap unclaimed_pushed_streams_; + + // Set of all created streams but that have not yet sent any frames. + // + // |created_streams_| owns all its SpdyStream objects. + CreatedStreamSet created_streams_; + + // The write queue. + SpdyWriteQueue write_queue_; + + // Data for the frame we are currently sending. + + // The buffer we're currently writing. + scoped_ptr<SpdyBuffer> in_flight_write_; + // The type of the frame in |in_flight_write_|. + SpdyFrameType in_flight_write_frame_type_; + // The size of the frame in |in_flight_write_|. + size_t in_flight_write_frame_size_; + // The stream to notify when |in_flight_write_| has been written to + // the socket completely. + base::WeakPtr<SpdyStream> in_flight_write_stream_; + + // Flag if we're using an SSL connection for this SpdySession. + bool is_secure_; + + // Certificate error code when using a secure connection. + int certificate_error_code_; + + // Spdy Frame state. + scoped_ptr<BufferedSpdyFramer> buffered_spdy_framer_; + + // The state variables. + AvailabilityState availability_state_; + ReadState read_state_; + WriteState write_state_; + + // If the session was closed (i.e., |availability_state_| is + // STATE_CLOSED), then |error_on_close_| holds the error with which + // it was closed, which is < ERR_IO_PENDING. Otherwise, it is set to + // OK. + Error error_on_close_; + + // Limits + size_t max_concurrent_streams_; // 0 if no limit + size_t max_concurrent_streams_limit_; + + // Some statistics counters for the session. + int streams_initiated_count_; + int streams_pushed_count_; + int streams_pushed_and_claimed_count_; + int streams_abandoned_count_; + + // |total_bytes_received_| keeps track of all the bytes read by the + // SpdySession. It is used by the |Net.SpdySettingsCwnd...| histograms. + int total_bytes_received_; + + bool sent_settings_; // Did this session send settings when it started. + bool received_settings_; // Did this session receive at least one settings + // frame. + int stalled_streams_; // Count of streams that were ever stalled. + + // Count of all pings on the wire, for which we have not gotten a response. + int64 pings_in_flight_; + + // This is the next ping_id (unique_id) to be sent in PING frame. + uint32 next_ping_id_; + + // This is the last time we have sent a PING. + base::TimeTicks last_ping_sent_time_; + + // This is the last time we had activity in the session. + base::TimeTicks last_activity_time_; + + // This is the next time that unclaimed push streams should be checked for + // expirations. + base::TimeTicks next_unclaimed_push_stream_sweep_time_; + + // Indicate if we have already scheduled a delayed task to check the ping + // status. + bool check_ping_status_pending_; + + // Whether to send the (HTTP/2) connection header prefix. + bool send_connection_header_prefix_; + + // The (version-dependent) flow control state. + FlowControlState flow_control_state_; + + // Initial send window size for this session's streams. Can be + // changed by an arriving SETTINGS frame. Newly created streams use + // this value for the initial send window size. + int32 stream_initial_send_window_size_; + + // Initial receive window size for this session's streams. There are + // plans to add a command line switch that would cause a SETTINGS + // frame with window size announcement to be sent on startup. Newly + // created streams will use this value for the initial receive + // window size. + int32 stream_initial_recv_window_size_; + + // Session flow control variables. All zero unless session flow + // control is turned on. + int32 session_send_window_size_; + int32 session_recv_window_size_; + int32 session_unacked_recv_window_bytes_; + + // A queue of stream IDs that have been send-stalled at some point + // in the past. + std::deque<SpdyStreamId> stream_send_unstall_queue_[NUM_PRIORITIES]; + + BoundNetLog net_log_; + + // Outside of tests, these should always be true. + bool verify_domain_authentication_; + bool enable_sending_initial_data_; + bool enable_credential_frames_; + bool enable_compression_; + bool enable_ping_based_connection_checking_; + + // The SPDY protocol used. Always between kProtoSPDY2 and + // kProtoSPDYMaximumVersion. + // + // TODO(akalin): Change the lower bound to kProtoSPDYMinimumVersion + // once we stop supporting SPDY/1. + NextProto protocol_; + + SpdyCredentialState credential_state_; + + // |connection_at_risk_of_loss_time_| is an optimization to avoid sending + // wasteful preface pings (when we just got some data). + // + // If it is zero (the most conservative figure), then we always send the + // preface ping (when none are in flight). + // + // It is common for TCP/IP sessions to time out in about 3-5 minutes. + // Certainly if it has been more than 3 minutes, we do want to send a preface + // ping. + // + // We don't think any connection will time out in under about 10 seconds. So + // this might as well be set to something conservative like 10 seconds. Later, + // we could adjust it to send fewer pings perhaps. + base::TimeDelta connection_at_risk_of_loss_time_; + + // The amount of time that we are willing to tolerate with no activity (of any + // form), while there is a ping in flight, before we declare the connection to + // be hung. TODO(rtenneti): When hung, instead of resetting connection, race + // to build a new connection, and see if that completes before we (finally) + // get a PING response (http://crbug.com/127812). + base::TimeDelta hung_interval_; + + // This SPDY proxy is allowed to push resources from origins that are + // different from those of their associated streams. + HostPortPair trusted_spdy_proxy_; + + TimeFunc time_func_; +}; + +} // namespace net + +#endif // NET_SPDY_SPDY_SESSION_H_ |