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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_SPDY_SPDY_SESSION_H_
+#define NET_SPDY_SPDY_SESSION_H_
+
+#include <deque>
+#include <map>
+#include <set>
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/gtest_prod_util.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/time/time.h"
+#include "net/base/io_buffer.h"
+#include "net/base/load_states.h"
+#include "net/base/net_errors.h"
+#include "net/base/net_export.h"
+#include "net/base/request_priority.h"
+#include "net/socket/client_socket_handle.h"
+#include "net/socket/client_socket_pool.h"
+#include "net/socket/next_proto.h"
+#include "net/socket/ssl_client_socket.h"
+#include "net/socket/stream_socket.h"
+#include "net/spdy/buffered_spdy_framer.h"
+#include "net/spdy/spdy_buffer.h"
+#include "net/spdy/spdy_credential_state.h"
+#include "net/spdy/spdy_framer.h"
+#include "net/spdy/spdy_header_block.h"
+#include "net/spdy/spdy_protocol.h"
+#include "net/spdy/spdy_session_pool.h"
+#include "net/spdy/spdy_stream.h"
+#include "net/spdy/spdy_write_queue.h"
+#include "net/ssl/ssl_config_service.h"
+#include "url/gurl.h"
+
+namespace net {
+
+// This is somewhat arbitrary and not really fixed, but it will always work
+// reasonably with ethernet. Chop the world into 2-packet chunks. This is
+// somewhat arbitrary, but is reasonably small and ensures that we elicit
+// ACKs quickly from TCP (because TCP tries to only ACK every other packet).
+const int kMss = 1430;
+// The 8 is the size of the SPDY frame header.
+const int kMaxSpdyFrameChunkSize = (2 * kMss) - 8;
+
+// Maximum number of concurrent streams we will create, unless the server
+// sends a SETTINGS frame with a different value.
+const size_t kInitialMaxConcurrentStreams = 100;
+
+// Specifies the maxiumum concurrent streams server could send (via push).
+const int kMaxConcurrentPushedStreams = 1000;
+
+// Specifies the maximum number of bytes to read synchronously before
+// yielding.
+const int kMaxReadBytesWithoutYielding = 32 * 1024;
+
+// The initial receive window size for both streams and sessions.
+const int32 kDefaultInitialRecvWindowSize = 10 * 1024 * 1024; // 10MB
+
+class BoundNetLog;
+struct LoadTimingInfo;
+class SpdyStream;
+class SSLInfo;
+
+// NOTE: There's an enum of the same name (also with numeric suffixes)
+// in histograms.xml.
+//
+// WARNING: DO NOT INSERT ENUMS INTO THIS LIST! Add only to the end.
+enum SpdyProtocolErrorDetails {
+ // SpdyFramer::SpdyErrors
+ SPDY_ERROR_NO_ERROR,
+ SPDY_ERROR_INVALID_CONTROL_FRAME,
+ SPDY_ERROR_CONTROL_PAYLOAD_TOO_LARGE,
+ SPDY_ERROR_ZLIB_INIT_FAILURE,
+ SPDY_ERROR_UNSUPPORTED_VERSION,
+ SPDY_ERROR_DECOMPRESS_FAILURE,
+ SPDY_ERROR_COMPRESS_FAILURE,
+ SPDY_ERROR_CREDENTIAL_FRAME_CORRUPT,
+ SPDY_ERROR_INVALID_DATA_FRAME_FLAGS,
+ SPDY_ERROR_INVALID_CONTROL_FRAME_FLAGS,
+ // SpdyRstStreamStatus
+ STATUS_CODE_INVALID,
+ STATUS_CODE_PROTOCOL_ERROR,
+ STATUS_CODE_INVALID_STREAM,
+ STATUS_CODE_REFUSED_STREAM,
+ STATUS_CODE_UNSUPPORTED_VERSION,
+ STATUS_CODE_CANCEL,
+ STATUS_CODE_INTERNAL_ERROR,
+ STATUS_CODE_FLOW_CONTROL_ERROR,
+ STATUS_CODE_STREAM_IN_USE,
+ STATUS_CODE_STREAM_ALREADY_CLOSED,
+ STATUS_CODE_INVALID_CREDENTIALS,
+ STATUS_CODE_FRAME_TOO_LARGE,
+ // SpdySession errors
+ PROTOCOL_ERROR_UNEXPECTED_PING,
+ PROTOCOL_ERROR_RST_STREAM_FOR_NON_ACTIVE_STREAM,
+ PROTOCOL_ERROR_SPDY_COMPRESSION_FAILURE,
+ PROTOCOL_ERROR_REQUEST_FOR_SECURE_CONTENT_OVER_INSECURE_SESSION,
+ PROTOCOL_ERROR_SYN_REPLY_NOT_RECEIVED,
+ PROTOCOL_ERROR_INVALID_WINDOW_UPDATE_SIZE,
+ PROTOCOL_ERROR_RECEIVE_WINDOW_VIOLATION,
+ NUM_SPDY_PROTOCOL_ERROR_DETAILS
+};
+
+COMPILE_ASSERT(STATUS_CODE_INVALID ==
+ static_cast<SpdyProtocolErrorDetails>(SpdyFramer::LAST_ERROR),
+ SpdyProtocolErrorDetails_SpdyErrors_mismatch);
+
+COMPILE_ASSERT(PROTOCOL_ERROR_UNEXPECTED_PING ==
+ static_cast<SpdyProtocolErrorDetails>(
+ RST_STREAM_NUM_STATUS_CODES + STATUS_CODE_INVALID),
+ SpdyProtocolErrorDetails_SpdyErrors_mismatch);
+
+// A helper class used to manage a request to create a stream.
+class NET_EXPORT_PRIVATE SpdyStreamRequest {
+ public:
+ SpdyStreamRequest();
+ // Calls CancelRequest().
+ ~SpdyStreamRequest();
+
+ // Starts the request to create a stream. If OK is returned, then
+ // ReleaseStream() may be called. If ERR_IO_PENDING is returned,
+ // then when the stream is created, |callback| will be called, at
+ // which point ReleaseStream() may be called. Otherwise, the stream
+ // is not created, an error is returned, and ReleaseStream() may not
+ // be called.
+ //
+ // If OK is returned, must not be called again without
+ // ReleaseStream() being called first. If ERR_IO_PENDING is
+ // returned, must not be called again without CancelRequest() or
+ // ReleaseStream() being called first. Otherwise, in case of an
+ // immediate error, this may be called again.
+ int StartRequest(SpdyStreamType type,
+ const base::WeakPtr<SpdySession>& session,
+ const GURL& url,
+ RequestPriority priority,
+ const BoundNetLog& net_log,
+ const CompletionCallback& callback);
+
+ // Cancels any pending stream creation request. May be called
+ // repeatedly.
+ void CancelRequest();
+
+ // Transfers the created stream (guaranteed to not be NULL) to the
+ // caller. Must be called at most once after StartRequest() returns
+ // OK or |callback| is called with OK. The caller must immediately
+ // set a delegate for the returned stream (except for test code).
+ base::WeakPtr<SpdyStream> ReleaseStream();
+
+ private:
+ friend class SpdySession;
+
+ // Called by |session_| when the stream attempt has finished
+ // successfully.
+ void OnRequestCompleteSuccess(base::WeakPtr<SpdyStream>* stream);
+
+ // Called by |session_| when the stream attempt has finished with an
+ // error. Also called with ERR_ABORTED if |session_| is destroyed
+ // while the stream attempt is still pending.
+ void OnRequestCompleteFailure(int rv);
+
+ // Accessors called by |session_|.
+ SpdyStreamType type() const { return type_; }
+ const GURL& url() const { return url_; }
+ RequestPriority priority() const { return priority_; }
+ const BoundNetLog& net_log() const { return net_log_; }
+
+ void Reset();
+
+ SpdyStreamType type_;
+ base::WeakPtr<SpdySession> session_;
+ base::WeakPtr<SpdyStream> stream_;
+ GURL url_;
+ RequestPriority priority_;
+ BoundNetLog net_log_;
+ CompletionCallback callback_;
+
+ DISALLOW_COPY_AND_ASSIGN(SpdyStreamRequest);
+};
+
+class NET_EXPORT SpdySession : public BufferedSpdyFramerVisitorInterface,
+ public SpdyFramerDebugVisitorInterface,
+ public LayeredPool {
+ public:
+ // TODO(akalin): Use base::TickClock when it becomes available.
+ typedef base::TimeTicks (*TimeFunc)(void);
+
+ // How we handle flow control (version-dependent).
+ enum FlowControlState {
+ FLOW_CONTROL_NONE,
+ FLOW_CONTROL_STREAM,
+ FLOW_CONTROL_STREAM_AND_SESSION
+ };
+
+ // Create a new SpdySession.
+ // |spdy_session_key| is the host/port that this session connects to, privacy
+ // and proxy configuration settings that it's using.
+ // |session| is the HttpNetworkSession. |net_log| is the NetLog that we log
+ // network events to.
+ SpdySession(const SpdySessionKey& spdy_session_key,
+ const base::WeakPtr<HttpServerProperties>& http_server_properties,
+ bool verify_domain_authentication,
+ bool enable_sending_initial_data,
+ bool enable_credential_frames,
+ bool enable_compression,
+ bool enable_ping_based_connection_checking,
+ NextProto default_protocol,
+ size_t stream_initial_recv_window_size,
+ size_t initial_max_concurrent_streams,
+ size_t max_concurrent_streams_limit,
+ TimeFunc time_func,
+ const HostPortPair& trusted_spdy_proxy,
+ NetLog* net_log);
+
+ virtual ~SpdySession();
+
+ const HostPortPair& host_port_pair() const {
+ return spdy_session_key_.host_port_proxy_pair().first;
+ }
+ const HostPortProxyPair& host_port_proxy_pair() const {
+ return spdy_session_key_.host_port_proxy_pair();
+ }
+ const SpdySessionKey& spdy_session_key() const {
+ return spdy_session_key_;
+ }
+ // Get a pushed stream for a given |url|. If the server initiates a
+ // stream, it might already exist for a given path. The server
+ // might also not have initiated the stream yet, but indicated it
+ // will via X-Associated-Content. Returns OK if a stream was found
+ // and put into |spdy_stream|, or if one was not found but it is
+ // okay to create a new stream (in which case |spdy_stream| is
+ // reset). Returns an error (not ERR_IO_PENDING) otherwise, and
+ // resets |spdy_stream|.
+ int GetPushStream(
+ const GURL& url,
+ base::WeakPtr<SpdyStream>* spdy_stream,
+ const BoundNetLog& stream_net_log);
+
+ // Initialize the session with the given connection. |is_secure|
+ // must indicate whether |connection| uses an SSL socket or not; it
+ // is usually true, but it can be false for testing or when SPDY is
+ // configured to work with non-secure sockets.
+ //
+ // |pool| is the SpdySessionPool that owns us. Its lifetime must
+ // strictly be greater than |this|.
+ //
+ // |certificate_error_code| must either be OK or less than
+ // ERR_IO_PENDING.
+ //
+ // Returns OK on success, or an error on failure. Never returns
+ // ERR_IO_PENDING. If an error is returned, the session must be
+ // destroyed immediately.
+ Error InitializeWithSocket(scoped_ptr<ClientSocketHandle> connection,
+ SpdySessionPool* pool,
+ bool is_secure,
+ int certificate_error_code);
+
+ // Returns the protocol used by this session. Always between
+ // kProtoSPDY2 and kProtoSPDYMaximumVersion.
+ //
+ // TODO(akalin): Change the lower bound to kProtoSPDYMinimumVersion
+ // once we stop supporting SPDY/1.
+ NextProto protocol() const { return protocol_; }
+
+ // Check to see if this SPDY session can support an additional domain.
+ // If the session is un-authenticated, then this call always returns true.
+ // For SSL-based sessions, verifies that the server certificate in use by
+ // this session provides authentication for the domain and no client
+ // certificate or channel ID was sent to the original server during the SSL
+ // handshake. NOTE: This function can have false negatives on some
+ // platforms.
+ // TODO(wtc): rename this function and the Net.SpdyIPPoolDomainMatch
+ // histogram because this function does more than verifying domain
+ // authentication now.
+ bool VerifyDomainAuthentication(const std::string& domain);
+
+ // Pushes the given producer into the write queue for
+ // |stream|. |stream| is guaranteed to be activated before the
+ // producer is used to produce its frame.
+ void EnqueueStreamWrite(const base::WeakPtr<SpdyStream>& stream,
+ SpdyFrameType frame_type,
+ scoped_ptr<SpdyBufferProducer> producer);
+
+ // Creates and returns a SYN frame for |stream_id|.
+ scoped_ptr<SpdyFrame> CreateSynStream(
+ SpdyStreamId stream_id,
+ RequestPriority priority,
+ uint8 credential_slot,
+ SpdyControlFlags flags,
+ const SpdyHeaderBlock& headers);
+
+ // Tries to create a CREDENTIAL frame. If successful, fills in
+ // |credential_frame| and returns OK. Returns the error (guaranteed
+ // to not be ERR_IO_PENDING) otherwise.
+ int CreateCredentialFrame(const std::string& origin,
+ const std::string& key,
+ const std::string& cert,
+ RequestPriority priority,
+ scoped_ptr<SpdyFrame>* credential_frame);
+
+ // Creates and returns a SpdyBuffer holding a data frame with the
+ // given data. May return NULL if stalled by flow control.
+ scoped_ptr<SpdyBuffer> CreateDataBuffer(SpdyStreamId stream_id,
+ IOBuffer* data,
+ int len,
+ SpdyDataFlags flags);
+
+ // Close the stream with the given ID, which must exist and be
+ // active. Note that that stream may hold the last reference to the
+ // session.
+ void CloseActiveStream(SpdyStreamId stream_id, int status);
+
+ // Close the given created stream, which must exist but not yet be
+ // active. Note that |stream| may hold the last reference to the
+ // session.
+ void CloseCreatedStream(const base::WeakPtr<SpdyStream>& stream, int status);
+
+ // Send a RST_STREAM frame with the given status code and close the
+ // stream with the given ID, which must exist and be active. Note
+ // that that stream may hold the last reference to the session.
+ void ResetStream(SpdyStreamId stream_id,
+ SpdyRstStreamStatus status,
+ const std::string& description);
+
+ // Check if a stream is active.
+ bool IsStreamActive(SpdyStreamId stream_id) const;
+
+ // The LoadState is used for informing the user of the current network
+ // status, such as "resolving host", "connecting", etc.
+ LoadState GetLoadState() const;
+
+ // Fills SSL info in |ssl_info| and returns true when SSL is in use.
+ bool GetSSLInfo(SSLInfo* ssl_info,
+ bool* was_npn_negotiated,
+ NextProto* protocol_negotiated);
+
+ // Fills SSL Certificate Request info |cert_request_info| and returns
+ // true when SSL is in use.
+ bool GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info);
+
+ // Returns the ServerBoundCertService used by this Socket, or NULL
+ // if server bound certs are not supported in this session.
+ ServerBoundCertService* GetServerBoundCertService() const;
+
+ // Send a WINDOW_UPDATE frame for a stream. Called by a stream
+ // whenever receive window size is increased.
+ void SendStreamWindowUpdate(SpdyStreamId stream_id,
+ uint32 delta_window_size);
+
+ // Whether the stream is closed, i.e. it has stopped processing data
+ // and is about to be destroyed.
+ //
+ // TODO(akalin): This is only used in tests. Remove this function
+ // and have tests test the WeakPtr instead.
+ bool IsClosed() const { return availability_state_ == STATE_CLOSED; }
+
+ // Closes this session. This will close all active streams and mark
+ // the session as permanently closed. Callers must assume that the
+ // session is destroyed after this is called. (However, it may not
+ // be destroyed right away, e.g. when a SpdySession function is
+ // present in the call stack.)
+ //
+ // |err| should be < ERR_IO_PENDING; this function is intended to be
+ // called on error.
+ // |description| indicates the reason for the error.
+ void CloseSessionOnError(Error err, const std::string& description);
+
+ // Retrieves information on the current state of the SPDY session as a
+ // Value. Caller takes possession of the returned value.
+ base::Value* GetInfoAsValue() const;
+
+ // Indicates whether the session is being reused after having successfully
+ // used to send/receive data in the past.
+ bool IsReused() const;
+
+ // Returns true if the underlying transport socket ever had any reads or
+ // writes.
+ bool WasEverUsed() const {
+ return connection_->socket()->WasEverUsed();
+ }
+
+ // Returns the load timing information from the perspective of the given
+ // stream. If it's not the first stream, the connection is considered reused
+ // for that stream.
+ //
+ // This uses a different notion of reuse than IsReused(). This function
+ // sets |socket_reused| to false only if |stream_id| is the ID of the first
+ // stream using the session. IsReused(), on the other hand, indicates if the
+ // session has been used to send/receive data at all.
+ bool GetLoadTimingInfo(SpdyStreamId stream_id,
+ LoadTimingInfo* load_timing_info) const;
+
+ // Returns true if session is not currently active
+ bool is_active() const {
+ return !active_streams_.empty() || !created_streams_.empty();
+ }
+
+ // Access to the number of active and pending streams. These are primarily
+ // available for testing and diagnostics.
+ size_t num_active_streams() const { return active_streams_.size(); }
+ size_t num_unclaimed_pushed_streams() const {
+ return unclaimed_pushed_streams_.size();
+ }
+ size_t num_created_streams() const { return created_streams_.size(); }
+
+ size_t pending_create_stream_queue_size(RequestPriority priority) const {
+ DCHECK_LT(priority, NUM_PRIORITIES);
+ return pending_create_stream_queues_[priority].size();
+ }
+
+ // Returns the (version-dependent) flow control state.
+ FlowControlState flow_control_state() const {
+ return flow_control_state_;
+ }
+
+ // Returns the current |stream_initial_send_window_size_|.
+ int32 stream_initial_send_window_size() const {
+ return stream_initial_send_window_size_;
+ }
+
+ // Returns the current |stream_initial_recv_window_size_|.
+ int32 stream_initial_recv_window_size() const {
+ return stream_initial_recv_window_size_;
+ }
+
+ // Returns true if no stream in the session can send data due to
+ // session flow control.
+ bool IsSendStalled() const {
+ return
+ flow_control_state_ == FLOW_CONTROL_STREAM_AND_SESSION &&
+ session_send_window_size_ == 0;
+ }
+
+ const BoundNetLog& net_log() const { return net_log_; }
+
+ int GetPeerAddress(IPEndPoint* address) const;
+ int GetLocalAddress(IPEndPoint* address) const;
+
+ // Returns true if requests on this session require credentials.
+ bool NeedsCredentials() const;
+
+ SpdyCredentialState* credential_state() { return &credential_state_; }
+
+ // Adds |alias| to set of aliases associated with this session.
+ void AddPooledAlias(const SpdySessionKey& alias_key);
+
+ // Returns the set of aliases associated with this session.
+ const std::set<SpdySessionKey>& pooled_aliases() const {
+ return pooled_aliases_;
+ }
+
+ int GetProtocolVersion() const;
+
+ size_t GetDataFrameMinimumSize() const {
+ return buffered_spdy_framer_->GetDataFrameMinimumSize();
+ }
+
+ size_t GetControlFrameHeaderSize() const {
+ return buffered_spdy_framer_->GetControlFrameHeaderSize();
+ }
+
+ size_t GetFrameMinimumSize() const {
+ return buffered_spdy_framer_->GetFrameMinimumSize();
+ }
+
+ size_t GetFrameMaximumSize() const {
+ return buffered_spdy_framer_->GetFrameMaximumSize();
+ }
+
+ size_t GetDataFrameMaximumPayload() const {
+ return buffered_spdy_framer_->GetDataFrameMaximumPayload();
+ }
+
+ // Must be used only by |pool_|.
+ base::WeakPtr<SpdySession> GetWeakPtr();
+
+ // LayeredPool implementation:
+ virtual bool CloseOneIdleConnection() OVERRIDE;
+
+ private:
+ friend class base::RefCounted<SpdySession>;
+ friend class SpdyStreamRequest;
+ friend class SpdySessionTest;
+
+ // Allow tests to access our innards for testing purposes.
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ClientPing);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, FailedPing);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, GetActivePushStream);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, DeleteExpiredPushStreams);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ProtocolNegotiation);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, ClearSettings);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, AdjustRecvWindowSize);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, AdjustSendWindowSize);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlInactiveStream);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlNoReceiveLeaks);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlNoSendLeaks);
+ FRIEND_TEST_ALL_PREFIXES(SpdySessionTest, SessionFlowControlEndToEnd);
+
+ typedef std::deque<SpdyStreamRequest*> PendingStreamRequestQueue;
+ typedef std::set<SpdyStreamRequest*> PendingStreamRequestCompletionSet;
+
+ struct ActiveStreamInfo {
+ ActiveStreamInfo();
+ explicit ActiveStreamInfo(SpdyStream* stream);
+ ~ActiveStreamInfo();
+
+ SpdyStream* stream;
+ bool waiting_for_syn_reply;
+ };
+ typedef std::map<SpdyStreamId, ActiveStreamInfo> ActiveStreamMap;
+
+ struct PushedStreamInfo {
+ PushedStreamInfo();
+ PushedStreamInfo(SpdyStreamId stream_id, base::TimeTicks creation_time);
+ ~PushedStreamInfo();
+
+ SpdyStreamId stream_id;
+ base::TimeTicks creation_time;
+ };
+ typedef std::map<GURL, PushedStreamInfo> PushedStreamMap;
+
+ typedef std::set<SpdyStream*> CreatedStreamSet;
+
+ enum AvailabilityState {
+ // The session is available in its socket pool and can be used
+ // freely.
+ STATE_AVAILABLE,
+ // The session can process data on existing streams but will
+ // refuse to create new ones.
+ STATE_GOING_AWAY,
+ // The session has been closed, is waiting to be deleted, and will
+ // refuse to process any more data.
+ STATE_CLOSED
+ };
+
+ enum ReadState {
+ READ_STATE_DO_READ,
+ READ_STATE_DO_READ_COMPLETE,
+ };
+
+ enum WriteState {
+ // There is no in-flight write and the write queue is empty.
+ WRITE_STATE_IDLE,
+ WRITE_STATE_DO_WRITE,
+ WRITE_STATE_DO_WRITE_COMPLETE,
+ };
+
+ // The return value of DoCloseSession() describing what was done.
+ enum CloseSessionResult {
+ // The session was already closed so nothing was done.
+ SESSION_ALREADY_CLOSED,
+ // The session was moved into the closed state but was not removed
+ // from |pool_| (because we're in an IO loop).
+ SESSION_CLOSED_BUT_NOT_REMOVED,
+ // The session was moved into the closed state and removed from
+ // |pool_|.
+ SESSION_CLOSED_AND_REMOVED,
+ };
+
+ // Checks whether a stream for the given |url| can be created or
+ // retrieved from the set of unclaimed push streams. Returns OK if
+ // so. Otherwise, the session is closed and an error <
+ // ERR_IO_PENDING is returned.
+ Error TryAccessStream(const GURL& url);
+
+ // Called by SpdyStreamRequest to start a request to create a
+ // stream. If OK is returned, then |stream| will be filled in with a
+ // valid stream. If ERR_IO_PENDING is returned, then
+ // |request->OnRequestComplete{Success,Failure}()| will be called
+ // when the stream is created (unless it is cancelled). Otherwise,
+ // no stream is created and the error is returned.
+ int TryCreateStream(SpdyStreamRequest* request,
+ base::WeakPtr<SpdyStream>* stream);
+
+ // Actually create a stream into |stream|. Returns OK if successful;
+ // otherwise, returns an error and |stream| is not filled.
+ int CreateStream(const SpdyStreamRequest& request,
+ base::WeakPtr<SpdyStream>* stream);
+
+ // Called by SpdyStreamRequest to remove |request| from the stream
+ // creation queue.
+ void CancelStreamRequest(SpdyStreamRequest* request);
+
+ // Called when there is room to create more streams (e.g., a stream
+ // was closed). Processes as many pending stream requests as
+ // possible.
+ void ProcessPendingStreamRequests();
+
+ // Close the stream pointed to by the given iterator. Note that that
+ // stream may hold the last reference to the session.
+ void CloseActiveStreamIterator(ActiveStreamMap::iterator it, int status);
+
+ // Close the stream pointed to by the given iterator. Note that that
+ // stream may hold the last reference to the session.
+ void CloseCreatedStreamIterator(CreatedStreamSet::iterator it, int status);
+
+ // Calls EnqueueResetStreamFrame() and then
+ // CloseActiveStreamIterator().
+ void ResetStreamIterator(ActiveStreamMap::iterator it,
+ SpdyRstStreamStatus status,
+ const std::string& description);
+
+ // Send a RST_STREAM frame with the given parameters. There should
+ // either be no active stream with the given ID, or that active
+ // stream should be closed shortly after this function is called.
+ //
+ // TODO(akalin): Rename this to EnqueueResetStreamFrame().
+ void EnqueueResetStreamFrame(SpdyStreamId stream_id,
+ RequestPriority priority,
+ SpdyRstStreamStatus status,
+ const std::string& description);
+
+ // Calls DoReadLoop and then if |availability_state_| is
+ // STATE_CLOSED, calls RemoveFromPool().
+ //
+ // Use this function instead of DoReadLoop when posting a task to
+ // pump the read loop.
+ void PumpReadLoop(ReadState expected_read_state, int result);
+
+ // Advance the ReadState state machine. |expected_read_state| is the
+ // expected starting read state.
+ //
+ // This function must always be called via PumpReadLoop() except for
+ // from InitializeWithSocket().
+ int DoReadLoop(ReadState expected_read_state, int result);
+ // The implementations of the states of the ReadState state machine.
+ int DoRead();
+ int DoReadComplete(int result);
+
+ // Calls DoWriteLoop and then if |availability_state_| is
+ // STATE_CLOSED, calls RemoveFromPool().
+ //
+ // Use this function instead of DoWriteLoop when posting a task to
+ // pump the write loop.
+ void PumpWriteLoop(WriteState expected_write_state, int result);
+
+ // Advance the WriteState state machine. |expected_write_state| is
+ // the expected starting write state.
+ //
+ // This function must always be called via PumpWriteLoop().
+ int DoWriteLoop(WriteState expected_write_state, int result);
+ // The implementations of the states of the WriteState state machine.
+ int DoWrite();
+ int DoWriteComplete(int result);
+
+ // TODO(akalin): Rename the Send* and Write* functions below to
+ // Enqueue*.
+
+ // Send initial data. Called when a connection is successfully
+ // established in InitializeWithSocket() and
+ // |enable_sending_initial_data_| is true.
+ void SendInitialData();
+
+ // Helper method to send a SETTINGS frame.
+ void SendSettings(const SettingsMap& settings);
+
+ // Handle SETTING. Either when we send settings, or when we receive a
+ // SETTINGS control frame, update our SpdySession accordingly.
+ void HandleSetting(uint32 id, uint32 value);
+
+ // Adjust the send window size of all ActiveStreams and PendingStreamRequests.
+ void UpdateStreamsSendWindowSize(int32 delta_window_size);
+
+ // Send the PING (preface-PING) frame.
+ void SendPrefacePingIfNoneInFlight();
+
+ // Send PING if there are no PINGs in flight and we haven't heard from server.
+ void SendPrefacePing();
+
+ // Send a single WINDOW_UPDATE frame.
+ void SendWindowUpdateFrame(SpdyStreamId stream_id, uint32 delta_window_size,
+ RequestPriority priority);
+
+ // Send the PING frame.
+ void WritePingFrame(uint32 unique_id);
+
+ // Post a CheckPingStatus call after delay. Don't post if there is already
+ // CheckPingStatus running.
+ void PlanToCheckPingStatus();
+
+ // Check the status of the connection. It calls |CloseSessionOnError| if we
+ // haven't received any data in |kHungInterval| time period.
+ void CheckPingStatus(base::TimeTicks last_check_time);
+
+ // Get a new stream id.
+ int GetNewStreamId();
+
+ // Pushes the given frame with the given priority into the write
+ // queue for the session.
+ void EnqueueSessionWrite(RequestPriority priority,
+ SpdyFrameType frame_type,
+ scoped_ptr<SpdyFrame> frame);
+
+ // Puts |producer| associated with |stream| onto the write queue
+ // with the given priority.
+ void EnqueueWrite(RequestPriority priority,
+ SpdyFrameType frame_type,
+ scoped_ptr<SpdyBufferProducer> producer,
+ const base::WeakPtr<SpdyStream>& stream);
+
+ // Inserts a newly-created stream into |created_streams_|.
+ void InsertCreatedStream(scoped_ptr<SpdyStream> stream);
+
+ // Activates |stream| (which must be in |created_streams_|) by
+ // assigning it an ID and returns it.
+ scoped_ptr<SpdyStream> ActivateCreatedStream(SpdyStream* stream);
+
+ // Inserts a newly-activated stream into |active_streams_|.
+ void InsertActivatedStream(scoped_ptr<SpdyStream> stream);
+
+ // Remove all internal references to |stream|, call OnClose() on it,
+ // and process any pending stream requests before deleting it. Note
+ // that |stream| may hold the last reference to the session.
+ void DeleteStream(scoped_ptr<SpdyStream> stream, int status);
+
+ // Check if we have a pending pushed-stream for this url
+ // Returns the stream if found (and returns it from the pending
+ // list). Returns NULL otherwise.
+ base::WeakPtr<SpdyStream> GetActivePushStream(const GURL& url);
+
+ // Delegates to |stream->OnInitialResponseHeadersReceived()|. If an
+ // error is returned, the last reference to |this| may have been
+ // released.
+ int OnInitialResponseHeadersReceived(const SpdyHeaderBlock& response_headers,
+ base::Time response_time,
+ base::TimeTicks recv_first_byte_time,
+ SpdyStream* stream);
+
+ void RecordPingRTTHistogram(base::TimeDelta duration);
+ void RecordHistograms();
+ void RecordProtocolErrorHistogram(SpdyProtocolErrorDetails details);
+
+ // DCHECKs that |availability_state_| >= STATE_GOING_AWAY, that
+ // there are no pending stream creation requests, and that there are
+ // no created streams.
+ void DcheckGoingAway() const;
+
+ // Calls DcheckGoingAway(), then DCHECKs that |availability_state_|
+ // == STATE_CLOSED, |error_on_close_| has a valid value, that there
+ // are no active streams or unclaimed pushed streams, and that the
+ // write queue is empty.
+ void DcheckClosed() const;
+
+ // Closes all active streams with stream id's greater than
+ // |last_good_stream_id|, as well as any created or pending
+ // streams. Must be called only when |availability_state_| >=
+ // STATE_GOING_AWAY. After this function, DcheckGoingAway() will
+ // pass. May be called multiple times.
+ void StartGoingAway(SpdyStreamId last_good_stream_id, Error status);
+
+ // Must be called only when going away (i.e., DcheckGoingAway()
+ // passes). If there are no more active streams and the session
+ // isn't closed yet, close it.
+ void MaybeFinishGoingAway();
+
+ // If the stream is already closed, does nothing. Otherwise, moves
+ // the session to a closed state. Then, if we're in an IO loop,
+ // returns (as the IO loop will do the pool removal itself when its
+ // done). Otherwise, also removes |this| from |pool_|. The returned
+ // result describes what was done.
+ CloseSessionResult DoCloseSession(Error err, const std::string& description);
+
+ // Remove this session from its pool, which must exist. Must be
+ // called only when the session is closed.
+ //
+ // Must be called only via Pump{Read,Write}Loop() or
+ // DoCloseSession().
+ void RemoveFromPool();
+
+ // Called right before closing a (possibly-inactive) stream for a
+ // reason other than being requested to by the stream.
+ void LogAbandonedStream(SpdyStream* stream, Error status);
+
+ // Called right before closing an active stream for a reason other
+ // than being requested to by the stream.
+ void LogAbandonedActiveStream(ActiveStreamMap::const_iterator it,
+ Error status);
+
+ // Invokes a user callback for stream creation. We provide this method so it
+ // can be deferred to the MessageLoop, so we avoid re-entrancy problems.
+ void CompleteStreamRequest(SpdyStreamRequest* pending_request);
+
+ // Remove old unclaimed pushed streams.
+ void DeleteExpiredPushedStreams();
+
+ // BufferedSpdyFramerVisitorInterface:
+ virtual void OnError(SpdyFramer::SpdyError error_code) OVERRIDE;
+ virtual void OnStreamError(SpdyStreamId stream_id,
+ const std::string& description) OVERRIDE;
+ virtual void OnPing(uint32 unique_id) OVERRIDE;
+ virtual void OnRstStream(SpdyStreamId stream_id,
+ SpdyRstStreamStatus status) OVERRIDE;
+ virtual void OnGoAway(SpdyStreamId last_accepted_stream_id,
+ SpdyGoAwayStatus status) OVERRIDE;
+ virtual void OnStreamFrameData(SpdyStreamId stream_id,
+ const char* data,
+ size_t len,
+ bool fin) OVERRIDE;
+ virtual void OnSettings(bool clear_persisted) OVERRIDE;
+ virtual void OnSetting(
+ SpdySettingsIds id, uint8 flags, uint32 value) OVERRIDE;
+ virtual void OnWindowUpdate(SpdyStreamId stream_id,
+ uint32 delta_window_size) OVERRIDE;
+ virtual void OnPushPromise(SpdyStreamId stream_id,
+ SpdyStreamId promised_stream_id) OVERRIDE;
+ virtual void OnSynStream(SpdyStreamId stream_id,
+ SpdyStreamId associated_stream_id,
+ SpdyPriority priority,
+ uint8 credential_slot,
+ bool fin,
+ bool unidirectional,
+ const SpdyHeaderBlock& headers) OVERRIDE;
+ virtual void OnSynReply(
+ SpdyStreamId stream_id,
+ bool fin,
+ const SpdyHeaderBlock& headers) OVERRIDE;
+ virtual void OnHeaders(
+ SpdyStreamId stream_id,
+ bool fin,
+ const SpdyHeaderBlock& headers) OVERRIDE;
+
+ // SpdyFramerDebugVisitorInterface
+ virtual void OnSendCompressedFrame(
+ SpdyStreamId stream_id,
+ SpdyFrameType type,
+ size_t payload_len,
+ size_t frame_len) OVERRIDE;
+ virtual void OnReceiveCompressedFrame(
+ SpdyStreamId stream_id,
+ SpdyFrameType type,
+ size_t frame_len) OVERRIDE {}
+
+ // Called when bytes are consumed from a SpdyBuffer for a DATA frame
+ // that is to be written or is being written. Increases the send
+ // window size accordingly if some or all of the SpdyBuffer is being
+ // discarded.
+ //
+ // If session flow control is turned off, this must not be called.
+ void OnWriteBufferConsumed(size_t frame_payload_size,
+ size_t consume_size,
+ SpdyBuffer::ConsumeSource consume_source);
+
+ // Called by OnWindowUpdate() (which is in turn called by the
+ // framer) to increase this session's send window size by
+ // |delta_window_size| from a WINDOW_UPDATE frome, which must be at
+ // least 1. If |delta_window_size| would cause this session's send
+ // window size to overflow, does nothing.
+ //
+ // If session flow control is turned off, this must not be called.
+ void IncreaseSendWindowSize(int32 delta_window_size);
+
+ // If session flow control is turned on, called by CreateDataFrame()
+ // (which is in turn called by a stream) to decrease this session's
+ // send window size by |delta_window_size|, which must be at least 1
+ // and at most kMaxSpdyFrameChunkSize. |delta_window_size| must not
+ // cause this session's send window size to go negative.
+ //
+ // If session flow control is turned off, this must not be called.
+ void DecreaseSendWindowSize(int32 delta_window_size);
+
+ // Called when bytes are consumed by the delegate from a SpdyBuffer
+ // containing received data. Increases the receive window size
+ // accordingly.
+ //
+ // If session flow control is turned off, this must not be called.
+ void OnReadBufferConsumed(size_t consume_size,
+ SpdyBuffer::ConsumeSource consume_source);
+
+ // Called by OnReadBufferConsume to increase this session's receive
+ // window size by |delta_window_size|, which must be at least 1 and
+ // must not cause this session's receive window size to overflow,
+ // possibly also sending a WINDOW_UPDATE frame. Also called during
+ // initialization to set the initial receive window size.
+ //
+ // If session flow control is turned off, this must not be called.
+ void IncreaseRecvWindowSize(int32 delta_window_size);
+
+ // Called by OnStreamFrameData (which is in turn called by the
+ // framer) to decrease this session's receive window size by
+ // |delta_window_size|, which must be at least 1 and must not cause
+ // this session's receive window size to go negative.
+ //
+ // If session flow control is turned off, this must not be called.
+ void DecreaseRecvWindowSize(int32 delta_window_size);
+
+ // Queue a send-stalled stream for possibly resuming once we're not
+ // send-stalled anymore.
+ void QueueSendStalledStream(const SpdyStream& stream);
+
+ // Go through the queue of send-stalled streams and try to resume as
+ // many as possible.
+ void ResumeSendStalledStreams();
+
+ // Returns the next stream to possibly resume, or 0 if the queue is
+ // empty.
+ SpdyStreamId PopStreamToPossiblyResume();
+
+ // --------------------------
+ // Helper methods for testing
+ // --------------------------
+
+ void set_connection_at_risk_of_loss_time(base::TimeDelta duration) {
+ connection_at_risk_of_loss_time_ = duration;
+ }
+
+ void set_hung_interval(base::TimeDelta duration) {
+ hung_interval_ = duration;
+ }
+
+ int64 pings_in_flight() const { return pings_in_flight_; }
+
+ uint32 next_ping_id() const { return next_ping_id_; }
+
+ base::TimeTicks last_activity_time() const { return last_activity_time_; }
+
+ bool check_ping_status_pending() const { return check_ping_status_pending_; }
+
+ size_t max_concurrent_streams() const { return max_concurrent_streams_; }
+
+ // Returns the SSLClientSocket that this SPDY session sits on top of,
+ // or NULL, if the transport is not SSL.
+ SSLClientSocket* GetSSLClientSocket() const;
+
+ // Used for posting asynchronous IO tasks. We use this even though
+ // SpdySession is refcounted because we don't need to keep the SpdySession
+ // alive if the last reference is within a RunnableMethod. Just revoke the
+ // method.
+ base::WeakPtrFactory<SpdySession> weak_factory_;
+
+ // Whether Do{Read,Write}Loop() is in the call stack. Useful for
+ // making sure we don't destroy ourselves prematurely in that case.
+ bool in_io_loop_;
+
+ // The key used to identify this session.
+ const SpdySessionKey spdy_session_key_;
+
+ // Set set of SpdySessionKeys for which this session has serviced
+ // requests.
+ std::set<SpdySessionKey> pooled_aliases_;
+
+ // |pool_| owns us, therefore its lifetime must exceed ours. We set
+ // this to NULL after we are removed from the pool.
+ SpdySessionPool* pool_;
+ const base::WeakPtr<HttpServerProperties> http_server_properties_;
+
+ // The socket handle for this session.
+ scoped_ptr<ClientSocketHandle> connection_;
+
+ // The read buffer used to read data from the socket.
+ scoped_refptr<IOBuffer> read_buffer_;
+
+ int stream_hi_water_mark_; // The next stream id to use.
+
+ // Queue, for each priority, of pending stream requests that have
+ // not yet been satisfied.
+ PendingStreamRequestQueue pending_create_stream_queues_[NUM_PRIORITIES];
+
+ // A set of requests that are waiting to be completed (i.e., for the
+ // stream to actually be created). This is necessary since we kick
+ // off the stream creation asynchronously, and so the request may be
+ // cancelled before the asynchronous task to create the stream runs.
+ PendingStreamRequestCompletionSet pending_stream_request_completions_;
+
+ // Map from stream id to all active streams. Streams are active in the sense
+ // that they have a consumer (typically SpdyNetworkTransaction and regardless
+ // of whether or not there is currently any ongoing IO [might be waiting for
+ // the server to start pushing the stream]) or there are still network events
+ // incoming even though the consumer has already gone away (cancellation).
+ //
+ // |active_streams_| owns all its SpdyStream objects.
+ //
+ // TODO(willchan): Perhaps we should separate out cancelled streams and move
+ // them into a separate ActiveStreamMap, and not deliver network events to
+ // them?
+ ActiveStreamMap active_streams_;
+
+ // (Bijective) map from the URL to the ID of the streams that have
+ // already started to be pushed by the server, but do not have
+ // consumers yet. Contains a subset of |active_streams_|.
+ PushedStreamMap unclaimed_pushed_streams_;
+
+ // Set of all created streams but that have not yet sent any frames.
+ //
+ // |created_streams_| owns all its SpdyStream objects.
+ CreatedStreamSet created_streams_;
+
+ // The write queue.
+ SpdyWriteQueue write_queue_;
+
+ // Data for the frame we are currently sending.
+
+ // The buffer we're currently writing.
+ scoped_ptr<SpdyBuffer> in_flight_write_;
+ // The type of the frame in |in_flight_write_|.
+ SpdyFrameType in_flight_write_frame_type_;
+ // The size of the frame in |in_flight_write_|.
+ size_t in_flight_write_frame_size_;
+ // The stream to notify when |in_flight_write_| has been written to
+ // the socket completely.
+ base::WeakPtr<SpdyStream> in_flight_write_stream_;
+
+ // Flag if we're using an SSL connection for this SpdySession.
+ bool is_secure_;
+
+ // Certificate error code when using a secure connection.
+ int certificate_error_code_;
+
+ // Spdy Frame state.
+ scoped_ptr<BufferedSpdyFramer> buffered_spdy_framer_;
+
+ // The state variables.
+ AvailabilityState availability_state_;
+ ReadState read_state_;
+ WriteState write_state_;
+
+ // If the session was closed (i.e., |availability_state_| is
+ // STATE_CLOSED), then |error_on_close_| holds the error with which
+ // it was closed, which is < ERR_IO_PENDING. Otherwise, it is set to
+ // OK.
+ Error error_on_close_;
+
+ // Limits
+ size_t max_concurrent_streams_; // 0 if no limit
+ size_t max_concurrent_streams_limit_;
+
+ // Some statistics counters for the session.
+ int streams_initiated_count_;
+ int streams_pushed_count_;
+ int streams_pushed_and_claimed_count_;
+ int streams_abandoned_count_;
+
+ // |total_bytes_received_| keeps track of all the bytes read by the
+ // SpdySession. It is used by the |Net.SpdySettingsCwnd...| histograms.
+ int total_bytes_received_;
+
+ bool sent_settings_; // Did this session send settings when it started.
+ bool received_settings_; // Did this session receive at least one settings
+ // frame.
+ int stalled_streams_; // Count of streams that were ever stalled.
+
+ // Count of all pings on the wire, for which we have not gotten a response.
+ int64 pings_in_flight_;
+
+ // This is the next ping_id (unique_id) to be sent in PING frame.
+ uint32 next_ping_id_;
+
+ // This is the last time we have sent a PING.
+ base::TimeTicks last_ping_sent_time_;
+
+ // This is the last time we had activity in the session.
+ base::TimeTicks last_activity_time_;
+
+ // This is the next time that unclaimed push streams should be checked for
+ // expirations.
+ base::TimeTicks next_unclaimed_push_stream_sweep_time_;
+
+ // Indicate if we have already scheduled a delayed task to check the ping
+ // status.
+ bool check_ping_status_pending_;
+
+ // Whether to send the (HTTP/2) connection header prefix.
+ bool send_connection_header_prefix_;
+
+ // The (version-dependent) flow control state.
+ FlowControlState flow_control_state_;
+
+ // Initial send window size for this session's streams. Can be
+ // changed by an arriving SETTINGS frame. Newly created streams use
+ // this value for the initial send window size.
+ int32 stream_initial_send_window_size_;
+
+ // Initial receive window size for this session's streams. There are
+ // plans to add a command line switch that would cause a SETTINGS
+ // frame with window size announcement to be sent on startup. Newly
+ // created streams will use this value for the initial receive
+ // window size.
+ int32 stream_initial_recv_window_size_;
+
+ // Session flow control variables. All zero unless session flow
+ // control is turned on.
+ int32 session_send_window_size_;
+ int32 session_recv_window_size_;
+ int32 session_unacked_recv_window_bytes_;
+
+ // A queue of stream IDs that have been send-stalled at some point
+ // in the past.
+ std::deque<SpdyStreamId> stream_send_unstall_queue_[NUM_PRIORITIES];
+
+ BoundNetLog net_log_;
+
+ // Outside of tests, these should always be true.
+ bool verify_domain_authentication_;
+ bool enable_sending_initial_data_;
+ bool enable_credential_frames_;
+ bool enable_compression_;
+ bool enable_ping_based_connection_checking_;
+
+ // The SPDY protocol used. Always between kProtoSPDY2 and
+ // kProtoSPDYMaximumVersion.
+ //
+ // TODO(akalin): Change the lower bound to kProtoSPDYMinimumVersion
+ // once we stop supporting SPDY/1.
+ NextProto protocol_;
+
+ SpdyCredentialState credential_state_;
+
+ // |connection_at_risk_of_loss_time_| is an optimization to avoid sending
+ // wasteful preface pings (when we just got some data).
+ //
+ // If it is zero (the most conservative figure), then we always send the
+ // preface ping (when none are in flight).
+ //
+ // It is common for TCP/IP sessions to time out in about 3-5 minutes.
+ // Certainly if it has been more than 3 minutes, we do want to send a preface
+ // ping.
+ //
+ // We don't think any connection will time out in under about 10 seconds. So
+ // this might as well be set to something conservative like 10 seconds. Later,
+ // we could adjust it to send fewer pings perhaps.
+ base::TimeDelta connection_at_risk_of_loss_time_;
+
+ // The amount of time that we are willing to tolerate with no activity (of any
+ // form), while there is a ping in flight, before we declare the connection to
+ // be hung. TODO(rtenneti): When hung, instead of resetting connection, race
+ // to build a new connection, and see if that completes before we (finally)
+ // get a PING response (http://crbug.com/127812).
+ base::TimeDelta hung_interval_;
+
+ // This SPDY proxy is allowed to push resources from origins that are
+ // different from those of their associated streams.
+ HostPortPair trusted_spdy_proxy_;
+
+ TimeFunc time_func_;
+};
+
+} // namespace net
+
+#endif // NET_SPDY_SPDY_SESSION_H_