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-rw-r--r--chromium/third_party/skia/gm/bleed.cpp416
1 files changed, 144 insertions, 272 deletions
diff --git a/chromium/third_party/skia/gm/bleed.cpp b/chromium/third_party/skia/gm/bleed.cpp
index f024bbe44b7..4eeae738da7 100644
--- a/chromium/third_party/skia/gm/bleed.cpp
+++ b/chromium/third_party/skia/gm/bleed.cpp
@@ -26,267 +26,164 @@
#include "include/core/SkSurface.h"
#include "include/core/SkTileMode.h"
#include "include/core/SkTypes.h"
-#include "include/effects/SkGradientShader.h"
#include "include/gpu/GrContextOptions.h"
#include "include/private/SkTDArray.h"
#include "src/core/SkBlurMask.h"
#include "tools/ToolUtils.h"
-/** Holds either a bitmap or image to be rendered and a rect that indicates what part of the bitmap
- or image should be tested by the GM. The area outside of the rect is present to check
- for bleed due to filtering/blurring. */
-struct TestPixels {
- enum Type {
- kBitmap,
- kImage
- };
- Type fType;
- SkBitmap fBitmap;
- sk_sp<SkImage> fImage;
- SkIRect fRect; // The region of the bitmap/image that should be rendered.
-};
+/** Creates an image with two one-pixel wide borders around a checkerboard. The checkerboard is 2x2
+ checks where each check has as many pixels as is necessary to fill the interior. It returns
+ the image and a src rect that bounds the checkerboard portion. */
+std::tuple<sk_sp<SkImage>, SkIRect> make_ringed_image(int width, int height) {
+
+ // These are kRGBA_8888_SkColorType values.
+ static constexpr uint32_t kOuterRingColor = 0xFFFF0000,
+ kInnerRingColor = 0xFF0000FF,
+ kCheckColor1 = 0xFF000000,
+ kCheckColor2 = 0xFFFFFFFF;
-/** Creates a bitmap with two one-pixel rings around a checkerboard. The checkerboard is 2x2
- logically where each check has as many pixels as is necessary to fill the interior. The rect
- to draw is set to the checkerboard portion. */
-template<typename PIXEL_TYPE>
-bool make_ringed_bitmap(TestPixels* result, int width, int height,
- SkColorType ct, SkAlphaType at,
- PIXEL_TYPE outerRingColor, PIXEL_TYPE innerRingColor,
- PIXEL_TYPE checkColor1, PIXEL_TYPE checkColor2) {
SkASSERT(0 == width % 2 && 0 == height % 2);
SkASSERT(width >= 6 && height >= 6);
- result->fType = TestPixels::kBitmap;
- SkImageInfo info = SkImageInfo::Make(width, height, ct, at);
+ SkImageInfo info = SkImageInfo::Make(width, height, kRGBA_8888_SkColorType,
+ kPremul_SkAlphaType);
size_t rowBytes = SkAlign4(info.minRowBytes());
- result->fBitmap.allocPixels(info, rowBytes);
+ SkBitmap bitmap;
+ bitmap.allocPixels(info, rowBytes);
- PIXEL_TYPE* scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, 0);
+ uint32_t* scanline = bitmap.getAddr32(0, 0);
for (int x = 0; x < width; ++x) {
- scanline[x] = outerRingColor;
+ scanline[x] = kOuterRingColor;
}
- scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, 1);
- scanline[0] = outerRingColor;
+ scanline = bitmap.getAddr32(0, 1);
+ scanline[0] = kOuterRingColor;
for (int x = 1; x < width - 1; ++x) {
- scanline[x] = innerRingColor;
+ scanline[x] = kInnerRingColor;
}
- scanline[width - 1] = outerRingColor;
+ scanline[width - 1] = kOuterRingColor;
for (int y = 2; y < height / 2; ++y) {
- scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, y);
- scanline[0] = outerRingColor;
- scanline[1] = innerRingColor;
+ scanline = bitmap.getAddr32(0, y);
+ scanline[0] = kOuterRingColor;
+ scanline[1] = kInnerRingColor;
for (int x = 2; x < width / 2; ++x) {
- scanline[x] = checkColor1;
+ scanline[x] = kCheckColor1;
}
for (int x = width / 2; x < width - 2; ++x) {
- scanline[x] = checkColor2;
+ scanline[x] = kCheckColor2;
}
- scanline[width - 2] = innerRingColor;
- scanline[width - 1] = outerRingColor;
+ scanline[width - 2] = kInnerRingColor;
+ scanline[width - 1] = kOuterRingColor;
}
for (int y = height / 2; y < height - 2; ++y) {
- scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, y);
- scanline[0] = outerRingColor;
- scanline[1] = innerRingColor;
+ scanline = bitmap.getAddr32(0, y);
+ scanline[0] = kOuterRingColor;
+ scanline[1] = kInnerRingColor;
for (int x = 2; x < width / 2; ++x) {
- scanline[x] = checkColor2;
+ scanline[x] = kCheckColor2;
}
for (int x = width / 2; x < width - 2; ++x) {
- scanline[x] = checkColor1;
+ scanline[x] = kCheckColor1;
}
- scanline[width - 2] = innerRingColor;
- scanline[width - 1] = outerRingColor;
+ scanline[width - 2] = kInnerRingColor;
+ scanline[width - 1] = kOuterRingColor;
}
- scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 2);
- scanline[0] = outerRingColor;
+ scanline = bitmap.getAddr32(0, height - 2);
+ scanline[0] = kOuterRingColor;
for (int x = 1; x < width - 1; ++x) {
- scanline[x] = innerRingColor;
+ scanline[x] = kInnerRingColor;
}
- scanline[width - 1] = outerRingColor;
+ scanline[width - 1] = kOuterRingColor;
- scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 1);
+ scanline = bitmap.getAddr32(0, height - 1);
for (int x = 0; x < width; ++x) {
- scanline[x] = outerRingColor;
+ scanline[x] = kOuterRingColor;
}
- result->fBitmap.setImmutable();
- result->fRect.setLTRB(2, 2, width - 2, height - 2);
- return true;
-}
-
-/** Create a black and white checked bitmap with 2 1-pixel rings around the outside edge.
- The inner ring is red and the outer ring is blue. */
-static bool make_ringed_color_bitmap(TestPixels* result, int width, int height) {
- const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE);
- const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED);
- const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK);
- const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE);
- return make_ringed_bitmap<SkPMColor>(result, width, height, kN32_SkColorType,
- kPremul_SkAlphaType, kBlue, kRed, kBlack, kWhite);
-}
-
-/** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the interior is a 2x2
- checker board of 3/4 and 1/2. The inner checkers are large enough to fill the interior with
- the 2x2 checker grid. */
-static bool make_ringed_alpha_bitmap(TestPixels* result, int width, int height) {
- constexpr uint8_t kZero = 0x00;
- constexpr uint8_t kHalf = 0x80;
- constexpr uint8_t k3Q = 0xC0;
- constexpr uint8_t kOne = 0xFF;
- return make_ringed_bitmap<uint8_t>(result, width, height, kAlpha_8_SkColorType,
- kPremul_SkAlphaType, kZero, kOne, k3Q, kHalf);
-}
-
-/** Helper to reuse above functions to produce images rather than bmps */
-static void bmp_to_image(TestPixels* result) {
- SkASSERT(TestPixels::kBitmap == result->fType);
- result->fImage = SkImage::MakeFromBitmap(result->fBitmap);
- SkASSERT(result->fImage);
- result->fType = TestPixels::kImage;
- result->fBitmap.reset();
-}
-
-/** Color image case. */
-bool make_ringed_color_image(TestPixels* result, int width, int height) {
- if (make_ringed_color_bitmap(result, width, height)) {
- bmp_to_image(result);
- return true;
- }
- return false;
-}
-
-/** Alpha image case. */
-bool make_ringed_alpha_image(TestPixels* result, int width, int height) {
- if (make_ringed_alpha_bitmap(result, width, height)) {
- bmp_to_image(result);
- return true;
- }
- return false;
-}
-
-static sk_sp<SkShader> make_shader() {
- constexpr SkPoint pts[] = { {0, 0}, {20, 20} };
- constexpr SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW };
- return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kMirror);
+ bitmap.setImmutable();
+ return {SkImage::MakeFromBitmap(bitmap), {2, 2, width - 2, height - 2}};
}
-static sk_sp<SkShader> make_null_shader() { return nullptr; }
-
-enum BleedTest {
- kUseBitmap_BleedTest,
- kUseImage_BleedTest,
- kUseAlphaBitmap_BleedTest,
- kUseAlphaImage_BleedTest,
- kUseAlphaBitmapShader_BleedTest,
- kUseAlphaImageShader_BleedTest,
-};
-
-const struct {
- const char* fName;
- bool (*fPixelMaker)(TestPixels* result, int width, int height);
- sk_sp<SkShader> (*fShaderMaker)();
-} gBleedRec[] = {
- { "bleed", make_ringed_color_bitmap, make_null_shader },
- { "bleed_image", make_ringed_color_image, make_null_shader },
- { "bleed_alpha_bmp", make_ringed_alpha_bitmap, make_null_shader },
- { "bleed_alpha_image", make_ringed_alpha_image, make_null_shader },
- { "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader },
- { "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader },
-};
-
-/** This GM exercises the behavior of the drawBitmapRect & drawImageRect calls. Specifically their
- handling of :
- - SrcRectConstraint(bleed vs.no - bleed)
- - handling of the sub - region feature(area - of - interest) of drawBitmap*
- - handling of 8888 vs. A8 (including presence of a shader in the A8 case).
- In particular, we should never see the padding outside of an SkBitmap's sub - region (green for
- 8888, 1/4 for alpha). In some instances we can see the two outer rings outside of the area o
- interest (i.e., the inner four checks) due to AA or filtering if allowed by the
- SrcRectConstraint.
-*/
-class BleedGM : public skiagm::GM {
+/**
+ * These GMs exercise the behavior of the drawImageRect and its SrcRectConstraint parameter. They
+ * tests various matrices, filter qualities, and interaction with mask filters. They also exercise
+ * the tiling image draws of SkGpuDevice by overriding the maximum texture size of the GrContext.
+ */
+class SrcRectConstraintGM : public skiagm::GM {
public:
- BleedGM(BleedTest bt) : fBT(bt){}
+ SrcRectConstraintGM(const char* shortName, SkCanvas::SrcRectConstraint constraint, bool batch)
+ : fShortName(shortName)
+ , fConstraint(constraint)
+ , fBatch(batch) {}
protected:
-
- SkString onShortName() override {
- return SkString(gBleedRec[fBT].fName);
- }
-
- SkISize onISize() override {
- return SkISize::Make(1200, 1080);
- }
-
- void drawPixels(SkCanvas* canvas, const TestPixels& pixels, const SkRect& src,
- const SkRect& dst, const SkPaint* paint,
- SkCanvas::SrcRectConstraint constraint) {
- if (TestPixels::kBitmap == pixels.fType) {
- canvas->drawBitmapRect(pixels.fBitmap, src, dst, paint, constraint);
+ SkString onShortName() override { return fShortName; }
+ SkISize onISize() override { return SkISize::Make(800, 1000); }
+
+ void drawImage(SkCanvas* canvas, sk_sp<SkImage> image,
+ SkIRect srcRect, SkRect dstRect, SkPaint* paint) {
+ if (fBatch) {
+ SkCanvas::ImageSetEntry imageSetEntry[1];
+ imageSetEntry[0].fImage = image;
+ imageSetEntry[0].fSrcRect = SkRect::Make(srcRect);
+ imageSetEntry[0].fDstRect = dstRect;
+ imageSetEntry[0].fAAFlags = paint->isAntiAlias() ? SkCanvas::kAll_QuadAAFlags
+ : SkCanvas::kNone_QuadAAFlags;
+ canvas->experimental_DrawEdgeAAImageSet(imageSetEntry, SK_ARRAY_COUNT(imageSetEntry),
+ /*dstClips=*/nullptr,
+ /*preViewMatrices=*/nullptr,
+ paint, fConstraint);
} else {
- canvas->drawImageRect(pixels.fImage.get(), src, dst, paint, constraint);
+ canvas->drawImageRect(image.get(), srcRect, dstRect, paint, fConstraint);
}
}
// Draw the area of interest of the small image
- void drawCase1(SkCanvas* canvas, int transX, int transY, bool aa,
- SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) {
-
- SkRect src = SkRect::Make(fSmallTestPixels.fRect);
+ void drawCase1(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) {
SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY),
SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize));
SkPaint paint;
paint.setFilterQuality(filter);
- paint.setShader(fShader);
paint.setColor(SK_ColorBLUE);
paint.setAntiAlias(aa);
- this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint);
+ drawImage(canvas, fSmallImage, fSmallSrcRect, dst, &paint);
}
// Draw the area of interest of the large image
- void drawCase2(SkCanvas* canvas, int transX, int transY, bool aa,
- SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) {
- SkRect src = SkRect::Make(fBigTestPixels.fRect);
+ void drawCase2(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) {
SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY),
SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize));
SkPaint paint;
paint.setFilterQuality(filter);
- paint.setShader(fShader);
paint.setColor(SK_ColorBLUE);
paint.setAntiAlias(aa);
- this->drawPixels(canvas, fBigTestPixels, src, dst, &paint, constraint);
+ drawImage(canvas, fBigImage, fBigSrcRect, dst, &paint);
}
// Draw upper-left 1/4 of the area of interest of the large image
- void drawCase3(SkCanvas* canvas, int transX, int transY, bool aa,
- SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) {
- SkRect src = SkRect::MakeXYWH(SkIntToScalar(fBigTestPixels.fRect.fLeft),
- SkIntToScalar(fBigTestPixels.fRect.fTop),
- fBigTestPixels.fRect.width()/2.f,
- fBigTestPixels.fRect.height()/2.f);
+ void drawCase3(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) {
+ SkIRect src = SkIRect::MakeXYWH(fBigSrcRect.fLeft,
+ fBigSrcRect.fTop,
+ fBigSrcRect.width()/2,
+ fBigSrcRect.height()/2);
SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY),
SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize));
SkPaint paint;
paint.setFilterQuality(filter);
- paint.setShader(fShader);
paint.setColor(SK_ColorBLUE);
paint.setAntiAlias(aa);
- this->drawPixels(canvas, fBigTestPixels, src, dst, &paint, constraint);
+ drawImage(canvas, fBigImage, src, dst, &paint);
}
// Draw the area of interest of the small image with a normal blur
- void drawCase4(SkCanvas* canvas, int transX, int transY, bool aa,
- SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) {
- SkRect src = SkRect::Make(fSmallTestPixels.fRect);
+ void drawCase4(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) {
SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY),
SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize));
@@ -294,17 +191,14 @@ protected:
paint.setFilterQuality(filter);
paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(3)));
- paint.setShader(fShader);
paint.setColor(SK_ColorBLUE);
paint.setAntiAlias(aa);
- this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint);
+ drawImage(canvas, fSmallImage, fSmallSrcRect, dst, &paint);
}
// Draw the area of interest of the small image with a outer blur
- void drawCase5(SkCanvas* canvas, int transX, int transY, bool aa,
- SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) {
- SkRect src = SkRect::Make(fSmallTestPixels.fRect);
+ void drawCase5(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) {
SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY),
SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize));
@@ -312,26 +206,22 @@ protected:
paint.setFilterQuality(filter);
paint.setMaskFilter(SkMaskFilter::MakeBlur(kOuter_SkBlurStyle,
SkBlurMask::ConvertRadiusToSigma(7)));
- paint.setShader(fShader);
paint.setColor(SK_ColorBLUE);
paint.setAntiAlias(aa);
- this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint);
+ drawImage(canvas, fSmallImage, fSmallSrcRect, dst, &paint);
}
void onOnceBeforeDraw() override {
- SkAssertResult(gBleedRec[fBT].fPixelMaker(&fSmallTestPixels, kSmallSize, kSmallSize));
- SkAssertResult(gBleedRec[fBT].fPixelMaker(&fBigTestPixels, 2 * kMaxTileSize,
- 2 * kMaxTileSize));
+ std::tie(fBigImage, fBigSrcRect) = make_ringed_image(2*kMaxTileSize, 2*kMaxTileSize);
+ std::tie(fSmallImage, fSmallSrcRect) = make_ringed_image(kSmallSize, kSmallSize);
}
void onDraw(SkCanvas* canvas) override {
- fShader = gBleedRec[fBT].fShaderMaker();
-
canvas->clear(SK_ColorGRAY);
- SkTDArray<SkMatrix> matrices;
+ std::vector<SkMatrix> matrices;
// Draw with identity
- *matrices.append() = SkMatrix::I();
+ matrices.push_back(SkMatrix::I());
// Draw with rotation and scale down in x, up in y.
SkMatrix m;
@@ -339,73 +229,56 @@ protected:
m.setTranslate(0, kBottom);
m.preRotate(15.f, 0, kBottom + kBlockSpacing);
m.preScale(0.71f, 1.22f);
- *matrices.append() = m;
+ matrices.push_back(m);
// Align the next set with the middle of the previous in y, translated to the right in x.
- SkPoint corners[] = {{0, 0}, { 0, kBottom }, { kWidth, kBottom }, {kWidth, 0} };
- matrices[matrices.count()-1].mapPoints(corners, 4);
+ SkPoint corners[] = {{0, 0}, {0, kBottom}, {kWidth, kBottom}, {kWidth, 0}};
+ matrices.back().mapPoints(corners, 4);
SkScalar y = (corners[0].fY + corners[1].fY + corners[2].fY + corners[3].fY) / 4;
- SkScalar x = std::max(std::max(corners[0].fX, corners[1].fX),
- std::max(corners[2].fX, corners[3].fX));
+ SkScalar x = std::max({corners[0].fX, corners[1].fX, corners[2].fX, corners[3].fX});
m.setTranslate(x, y);
m.preScale(0.2f, 0.2f);
- *matrices.append() = m;
+ matrices.push_back(m);
SkScalar maxX = 0;
- for (int antiAlias = 0; antiAlias < 2; ++antiAlias) {
+ for (bool antiAlias : {false, true}) {
canvas->save();
canvas->translate(maxX, 0);
- for (int m = 0; m < matrices.count(); ++m) {
+ for (const SkMatrix& matrix : matrices) {
canvas->save();
- canvas->concat(matrices[m]);
- bool aa = SkToBool(antiAlias);
-
- // First draw a column with no bleeding and no filtering
- this->drawCase1(canvas, kCol0X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase2(canvas, kCol0X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase3(canvas, kCol0X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase4(canvas, kCol0X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase5(canvas, kCol0X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality);
-
- // Then draw a column with no bleeding and low filtering
- this->drawCase1(canvas, kCol1X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase2(canvas, kCol1X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase3(canvas, kCol1X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase4(canvas, kCol1X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase5(canvas, kCol1X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality);
-
- // Then draw a column with no bleeding and high filtering
- this->drawCase1(canvas, kCol2X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase2(canvas, kCol2X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase3(canvas, kCol2X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase4(canvas, kCol2X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase5(canvas, kCol2X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality);
-
- // Then draw a column with bleeding and no filtering (bleed should have no effect w/out blur)
- this->drawCase1(canvas, kCol3X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase2(canvas, kCol3X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase3(canvas, kCol3X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase4(canvas, kCol3X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
- this->drawCase5(canvas, kCol3X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality);
-
- // Then draw a column with bleeding and low filtering
- this->drawCase1(canvas, kCol4X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase2(canvas, kCol4X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase3(canvas, kCol4X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase4(canvas, kCol4X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
- this->drawCase5(canvas, kCol4X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality);
-
- // Finally draw a column with bleeding and high filtering
- this->drawCase1(canvas, kCol5X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase2(canvas, kCol5X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase3(canvas, kCol5X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase4(canvas, kCol5X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
- this->drawCase5(canvas, kCol5X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality);
-
- SkPoint corners[] = { { 0, 0 },{ 0, kBottom },{ kWidth, kBottom },{ kWidth, 0 } };
- matrices[m].mapPoints(corners, 4);
- SkScalar x = kBlockSize + std::max(std::max(corners[0].fX, corners[1].fX),
- std::max(corners[2].fX, corners[3].fX));
+ canvas->concat(matrix);
+
+ // First draw a column with no filtering
+ this->drawCase1(canvas, kCol0X, kRow0Y, antiAlias, kNone_SkFilterQuality);
+ this->drawCase2(canvas, kCol0X, kRow1Y, antiAlias, kNone_SkFilterQuality);
+ this->drawCase3(canvas, kCol0X, kRow2Y, antiAlias, kNone_SkFilterQuality);
+ this->drawCase4(canvas, kCol0X, kRow3Y, antiAlias, kNone_SkFilterQuality);
+ this->drawCase5(canvas, kCol0X, kRow4Y, antiAlias, kNone_SkFilterQuality);
+
+ // Then draw a column with low filtering
+ this->drawCase1(canvas, kCol1X, kRow0Y, antiAlias, kLow_SkFilterQuality);
+ this->drawCase2(canvas, kCol1X, kRow1Y, antiAlias, kLow_SkFilterQuality);
+ this->drawCase3(canvas, kCol1X, kRow2Y, antiAlias, kLow_SkFilterQuality);
+ this->drawCase4(canvas, kCol1X, kRow3Y, antiAlias, kLow_SkFilterQuality);
+ this->drawCase5(canvas, kCol1X, kRow4Y, antiAlias, kLow_SkFilterQuality);
+
+ // Then draw a column with high filtering. Skip it if in kStrict mode and MIP
+ // mapping will be used. On GPU we allow bleeding at non-base levels because
+ // building a new MIP chain for the subset is expensive.
+ SkScalar scales[2];
+ SkAssertResult(matrix.getMinMaxScales(scales));
+ if (fConstraint != SkCanvas::kStrict_SrcRectConstraint || scales[0] >= 1.f) {
+ this->drawCase1(canvas, kCol2X, kRow0Y, antiAlias, kHigh_SkFilterQuality);
+ this->drawCase2(canvas, kCol2X, kRow1Y, antiAlias, kHigh_SkFilterQuality);
+ this->drawCase3(canvas, kCol2X, kRow2Y, antiAlias, kHigh_SkFilterQuality);
+ this->drawCase4(canvas, kCol2X, kRow3Y, antiAlias, kHigh_SkFilterQuality);
+ this->drawCase5(canvas, kCol2X, kRow4Y, antiAlias, kHigh_SkFilterQuality);
+ }
+
+ SkPoint innerCorners[] = {{0, 0}, {0, kBottom}, {kWidth, kBottom}, {kWidth, 0}};
+ matrix.mapPoints(innerCorners, 4);
+ SkScalar x = kBlockSize + std::max({innerCorners[0].fX, innerCorners[1].fX,
+ innerCorners[2].fX, innerCorners[3].fX});
maxX = std::max(maxX, x);
canvas->restore();
}
@@ -424,10 +297,7 @@ private:
static constexpr int kCol0X = kBlockSpacing;
static constexpr int kCol1X = 2*kBlockSpacing + kBlockSize;
static constexpr int kCol2X = 3*kBlockSpacing + 2*kBlockSize;
- static constexpr int kCol3X = 4*kBlockSpacing + 3*kBlockSize;
- static constexpr int kCol4X = 5*kBlockSpacing + 4*kBlockSize;
- static constexpr int kCol5X = 6*kBlockSpacing + 5*kBlockSize;
- static constexpr int kWidth = 7*kBlockSpacing + 6*kBlockSize;
+ static constexpr int kWidth = 4*kBlockSpacing + 3*kBlockSize;
static constexpr int kRow0Y = kBlockSpacing;
static constexpr int kRow1Y = 2*kBlockSpacing + kBlockSize;
@@ -438,23 +308,25 @@ private:
static constexpr int kSmallSize = 6;
static constexpr int kMaxTileSize = 32;
- TestPixels fBigTestPixels;
- TestPixels fSmallTestPixels;
-
- sk_sp<SkShader> fShader;
-
- const BleedTest fBT;
-
+ SkString fShortName;
+ sk_sp<SkImage> fBigImage;
+ sk_sp<SkImage> fSmallImage;
+ SkIRect fBigSrcRect;
+ SkIRect fSmallSrcRect;
+ SkCanvas::SrcRectConstraint fConstraint;
+ bool fBatch = false;
typedef GM INHERITED;
};
-
-DEF_GM( return new BleedGM(kUseBitmap_BleedTest); )
-DEF_GM( return new BleedGM(kUseImage_BleedTest); )
-DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); )
-DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); )
-DEF_GM( return new BleedGM(kUseAlphaBitmapShader_BleedTest); )
-DEF_GM( return new BleedGM(kUseAlphaImageShader_BleedTest); )
+DEF_GM(return new SrcRectConstraintGM("strict_constraint_no_red_allowed",
+ SkCanvas::kStrict_SrcRectConstraint,
+ /*batch=*/false););
+DEF_GM(return new SrcRectConstraintGM("strict_constraint_batch_no_red_allowed",
+ SkCanvas::kStrict_SrcRectConstraint,
+ /*batch=*/true););
+DEF_GM(return new SrcRectConstraintGM("fast_constraint_red_is_allowed",
+ SkCanvas::kFast_SrcRectConstraint,
+ /*batch=*/false););
///////////////////////////////////////////////////////////////////////////////////////////////////