diff options
Diffstat (limited to 'chromium/third_party/skia/gm/bleed.cpp')
-rw-r--r-- | chromium/third_party/skia/gm/bleed.cpp | 416 |
1 files changed, 144 insertions, 272 deletions
diff --git a/chromium/third_party/skia/gm/bleed.cpp b/chromium/third_party/skia/gm/bleed.cpp index f024bbe44b7..4eeae738da7 100644 --- a/chromium/third_party/skia/gm/bleed.cpp +++ b/chromium/third_party/skia/gm/bleed.cpp @@ -26,267 +26,164 @@ #include "include/core/SkSurface.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypes.h" -#include "include/effects/SkGradientShader.h" #include "include/gpu/GrContextOptions.h" #include "include/private/SkTDArray.h" #include "src/core/SkBlurMask.h" #include "tools/ToolUtils.h" -/** Holds either a bitmap or image to be rendered and a rect that indicates what part of the bitmap - or image should be tested by the GM. The area outside of the rect is present to check - for bleed due to filtering/blurring. */ -struct TestPixels { - enum Type { - kBitmap, - kImage - }; - Type fType; - SkBitmap fBitmap; - sk_sp<SkImage> fImage; - SkIRect fRect; // The region of the bitmap/image that should be rendered. -}; +/** Creates an image with two one-pixel wide borders around a checkerboard. The checkerboard is 2x2 + checks where each check has as many pixels as is necessary to fill the interior. It returns + the image and a src rect that bounds the checkerboard portion. */ +std::tuple<sk_sp<SkImage>, SkIRect> make_ringed_image(int width, int height) { + + // These are kRGBA_8888_SkColorType values. + static constexpr uint32_t kOuterRingColor = 0xFFFF0000, + kInnerRingColor = 0xFF0000FF, + kCheckColor1 = 0xFF000000, + kCheckColor2 = 0xFFFFFFFF; -/** Creates a bitmap with two one-pixel rings around a checkerboard. The checkerboard is 2x2 - logically where each check has as many pixels as is necessary to fill the interior. The rect - to draw is set to the checkerboard portion. */ -template<typename PIXEL_TYPE> -bool make_ringed_bitmap(TestPixels* result, int width, int height, - SkColorType ct, SkAlphaType at, - PIXEL_TYPE outerRingColor, PIXEL_TYPE innerRingColor, - PIXEL_TYPE checkColor1, PIXEL_TYPE checkColor2) { SkASSERT(0 == width % 2 && 0 == height % 2); SkASSERT(width >= 6 && height >= 6); - result->fType = TestPixels::kBitmap; - SkImageInfo info = SkImageInfo::Make(width, height, ct, at); + SkImageInfo info = SkImageInfo::Make(width, height, kRGBA_8888_SkColorType, + kPremul_SkAlphaType); size_t rowBytes = SkAlign4(info.minRowBytes()); - result->fBitmap.allocPixels(info, rowBytes); + SkBitmap bitmap; + bitmap.allocPixels(info, rowBytes); - PIXEL_TYPE* scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, 0); + uint32_t* scanline = bitmap.getAddr32(0, 0); for (int x = 0; x < width; ++x) { - scanline[x] = outerRingColor; + scanline[x] = kOuterRingColor; } - scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, 1); - scanline[0] = outerRingColor; + scanline = bitmap.getAddr32(0, 1); + scanline[0] = kOuterRingColor; for (int x = 1; x < width - 1; ++x) { - scanline[x] = innerRingColor; + scanline[x] = kInnerRingColor; } - scanline[width - 1] = outerRingColor; + scanline[width - 1] = kOuterRingColor; for (int y = 2; y < height / 2; ++y) { - scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, y); - scanline[0] = outerRingColor; - scanline[1] = innerRingColor; + scanline = bitmap.getAddr32(0, y); + scanline[0] = kOuterRingColor; + scanline[1] = kInnerRingColor; for (int x = 2; x < width / 2; ++x) { - scanline[x] = checkColor1; + scanline[x] = kCheckColor1; } for (int x = width / 2; x < width - 2; ++x) { - scanline[x] = checkColor2; + scanline[x] = kCheckColor2; } - scanline[width - 2] = innerRingColor; - scanline[width - 1] = outerRingColor; + scanline[width - 2] = kInnerRingColor; + scanline[width - 1] = kOuterRingColor; } for (int y = height / 2; y < height - 2; ++y) { - scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, y); - scanline[0] = outerRingColor; - scanline[1] = innerRingColor; + scanline = bitmap.getAddr32(0, y); + scanline[0] = kOuterRingColor; + scanline[1] = kInnerRingColor; for (int x = 2; x < width / 2; ++x) { - scanline[x] = checkColor2; + scanline[x] = kCheckColor2; } for (int x = width / 2; x < width - 2; ++x) { - scanline[x] = checkColor1; + scanline[x] = kCheckColor1; } - scanline[width - 2] = innerRingColor; - scanline[width - 1] = outerRingColor; + scanline[width - 2] = kInnerRingColor; + scanline[width - 1] = kOuterRingColor; } - scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 2); - scanline[0] = outerRingColor; + scanline = bitmap.getAddr32(0, height - 2); + scanline[0] = kOuterRingColor; for (int x = 1; x < width - 1; ++x) { - scanline[x] = innerRingColor; + scanline[x] = kInnerRingColor; } - scanline[width - 1] = outerRingColor; + scanline[width - 1] = kOuterRingColor; - scanline = (PIXEL_TYPE*)result->fBitmap.getAddr(0, height - 1); + scanline = bitmap.getAddr32(0, height - 1); for (int x = 0; x < width; ++x) { - scanline[x] = outerRingColor; + scanline[x] = kOuterRingColor; } - result->fBitmap.setImmutable(); - result->fRect.setLTRB(2, 2, width - 2, height - 2); - return true; -} - -/** Create a black and white checked bitmap with 2 1-pixel rings around the outside edge. - The inner ring is red and the outer ring is blue. */ -static bool make_ringed_color_bitmap(TestPixels* result, int width, int height) { - const SkPMColor kBlue = SkPreMultiplyColor(SK_ColorBLUE); - const SkPMColor kRed = SkPreMultiplyColor(SK_ColorRED); - const SkPMColor kBlack = SkPreMultiplyColor(SK_ColorBLACK); - const SkPMColor kWhite = SkPreMultiplyColor(SK_ColorWHITE); - return make_ringed_bitmap<SkPMColor>(result, width, height, kN32_SkColorType, - kPremul_SkAlphaType, kBlue, kRed, kBlack, kWhite); -} - -/** Makes a alpha bitmap with 1 wide rect/ring of 0s, an inset of 1s, and the interior is a 2x2 - checker board of 3/4 and 1/2. The inner checkers are large enough to fill the interior with - the 2x2 checker grid. */ -static bool make_ringed_alpha_bitmap(TestPixels* result, int width, int height) { - constexpr uint8_t kZero = 0x00; - constexpr uint8_t kHalf = 0x80; - constexpr uint8_t k3Q = 0xC0; - constexpr uint8_t kOne = 0xFF; - return make_ringed_bitmap<uint8_t>(result, width, height, kAlpha_8_SkColorType, - kPremul_SkAlphaType, kZero, kOne, k3Q, kHalf); -} - -/** Helper to reuse above functions to produce images rather than bmps */ -static void bmp_to_image(TestPixels* result) { - SkASSERT(TestPixels::kBitmap == result->fType); - result->fImage = SkImage::MakeFromBitmap(result->fBitmap); - SkASSERT(result->fImage); - result->fType = TestPixels::kImage; - result->fBitmap.reset(); -} - -/** Color image case. */ -bool make_ringed_color_image(TestPixels* result, int width, int height) { - if (make_ringed_color_bitmap(result, width, height)) { - bmp_to_image(result); - return true; - } - return false; -} - -/** Alpha image case. */ -bool make_ringed_alpha_image(TestPixels* result, int width, int height) { - if (make_ringed_alpha_bitmap(result, width, height)) { - bmp_to_image(result); - return true; - } - return false; -} - -static sk_sp<SkShader> make_shader() { - constexpr SkPoint pts[] = { {0, 0}, {20, 20} }; - constexpr SkColor colors[] = { SK_ColorGREEN, SK_ColorYELLOW }; - return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kMirror); + bitmap.setImmutable(); + return {SkImage::MakeFromBitmap(bitmap), {2, 2, width - 2, height - 2}}; } -static sk_sp<SkShader> make_null_shader() { return nullptr; } - -enum BleedTest { - kUseBitmap_BleedTest, - kUseImage_BleedTest, - kUseAlphaBitmap_BleedTest, - kUseAlphaImage_BleedTest, - kUseAlphaBitmapShader_BleedTest, - kUseAlphaImageShader_BleedTest, -}; - -const struct { - const char* fName; - bool (*fPixelMaker)(TestPixels* result, int width, int height); - sk_sp<SkShader> (*fShaderMaker)(); -} gBleedRec[] = { - { "bleed", make_ringed_color_bitmap, make_null_shader }, - { "bleed_image", make_ringed_color_image, make_null_shader }, - { "bleed_alpha_bmp", make_ringed_alpha_bitmap, make_null_shader }, - { "bleed_alpha_image", make_ringed_alpha_image, make_null_shader }, - { "bleed_alpha_bmp_shader", make_ringed_alpha_bitmap, make_shader }, - { "bleed_alpha_image_shader", make_ringed_alpha_image, make_shader }, -}; - -/** This GM exercises the behavior of the drawBitmapRect & drawImageRect calls. Specifically their - handling of : - - SrcRectConstraint(bleed vs.no - bleed) - - handling of the sub - region feature(area - of - interest) of drawBitmap* - - handling of 8888 vs. A8 (including presence of a shader in the A8 case). - In particular, we should never see the padding outside of an SkBitmap's sub - region (green for - 8888, 1/4 for alpha). In some instances we can see the two outer rings outside of the area o - interest (i.e., the inner four checks) due to AA or filtering if allowed by the - SrcRectConstraint. -*/ -class BleedGM : public skiagm::GM { +/** + * These GMs exercise the behavior of the drawImageRect and its SrcRectConstraint parameter. They + * tests various matrices, filter qualities, and interaction with mask filters. They also exercise + * the tiling image draws of SkGpuDevice by overriding the maximum texture size of the GrContext. + */ +class SrcRectConstraintGM : public skiagm::GM { public: - BleedGM(BleedTest bt) : fBT(bt){} + SrcRectConstraintGM(const char* shortName, SkCanvas::SrcRectConstraint constraint, bool batch) + : fShortName(shortName) + , fConstraint(constraint) + , fBatch(batch) {} protected: - - SkString onShortName() override { - return SkString(gBleedRec[fBT].fName); - } - - SkISize onISize() override { - return SkISize::Make(1200, 1080); - } - - void drawPixels(SkCanvas* canvas, const TestPixels& pixels, const SkRect& src, - const SkRect& dst, const SkPaint* paint, - SkCanvas::SrcRectConstraint constraint) { - if (TestPixels::kBitmap == pixels.fType) { - canvas->drawBitmapRect(pixels.fBitmap, src, dst, paint, constraint); + SkString onShortName() override { return fShortName; } + SkISize onISize() override { return SkISize::Make(800, 1000); } + + void drawImage(SkCanvas* canvas, sk_sp<SkImage> image, + SkIRect srcRect, SkRect dstRect, SkPaint* paint) { + if (fBatch) { + SkCanvas::ImageSetEntry imageSetEntry[1]; + imageSetEntry[0].fImage = image; + imageSetEntry[0].fSrcRect = SkRect::Make(srcRect); + imageSetEntry[0].fDstRect = dstRect; + imageSetEntry[0].fAAFlags = paint->isAntiAlias() ? SkCanvas::kAll_QuadAAFlags + : SkCanvas::kNone_QuadAAFlags; + canvas->experimental_DrawEdgeAAImageSet(imageSetEntry, SK_ARRAY_COUNT(imageSetEntry), + /*dstClips=*/nullptr, + /*preViewMatrices=*/nullptr, + paint, fConstraint); } else { - canvas->drawImageRect(pixels.fImage.get(), src, dst, paint, constraint); + canvas->drawImageRect(image.get(), srcRect, dstRect, paint, fConstraint); } } // Draw the area of interest of the small image - void drawCase1(SkCanvas* canvas, int transX, int transY, bool aa, - SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) { - - SkRect src = SkRect::Make(fSmallTestPixels.fRect); + void drawCase1(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) { SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY), SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize)); SkPaint paint; paint.setFilterQuality(filter); - paint.setShader(fShader); paint.setColor(SK_ColorBLUE); paint.setAntiAlias(aa); - this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint); + drawImage(canvas, fSmallImage, fSmallSrcRect, dst, &paint); } // Draw the area of interest of the large image - void drawCase2(SkCanvas* canvas, int transX, int transY, bool aa, - SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) { - SkRect src = SkRect::Make(fBigTestPixels.fRect); + void drawCase2(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) { SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY), SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize)); SkPaint paint; paint.setFilterQuality(filter); - paint.setShader(fShader); paint.setColor(SK_ColorBLUE); paint.setAntiAlias(aa); - this->drawPixels(canvas, fBigTestPixels, src, dst, &paint, constraint); + drawImage(canvas, fBigImage, fBigSrcRect, dst, &paint); } // Draw upper-left 1/4 of the area of interest of the large image - void drawCase3(SkCanvas* canvas, int transX, int transY, bool aa, - SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) { - SkRect src = SkRect::MakeXYWH(SkIntToScalar(fBigTestPixels.fRect.fLeft), - SkIntToScalar(fBigTestPixels.fRect.fTop), - fBigTestPixels.fRect.width()/2.f, - fBigTestPixels.fRect.height()/2.f); + void drawCase3(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) { + SkIRect src = SkIRect::MakeXYWH(fBigSrcRect.fLeft, + fBigSrcRect.fTop, + fBigSrcRect.width()/2, + fBigSrcRect.height()/2); SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY), SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize)); SkPaint paint; paint.setFilterQuality(filter); - paint.setShader(fShader); paint.setColor(SK_ColorBLUE); paint.setAntiAlias(aa); - this->drawPixels(canvas, fBigTestPixels, src, dst, &paint, constraint); + drawImage(canvas, fBigImage, src, dst, &paint); } // Draw the area of interest of the small image with a normal blur - void drawCase4(SkCanvas* canvas, int transX, int transY, bool aa, - SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) { - SkRect src = SkRect::Make(fSmallTestPixels.fRect); + void drawCase4(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) { SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY), SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize)); @@ -294,17 +191,14 @@ protected: paint.setFilterQuality(filter); paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(3))); - paint.setShader(fShader); paint.setColor(SK_ColorBLUE); paint.setAntiAlias(aa); - this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint); + drawImage(canvas, fSmallImage, fSmallSrcRect, dst, &paint); } // Draw the area of interest of the small image with a outer blur - void drawCase5(SkCanvas* canvas, int transX, int transY, bool aa, - SkCanvas::SrcRectConstraint constraint, SkFilterQuality filter) { - SkRect src = SkRect::Make(fSmallTestPixels.fRect); + void drawCase5(SkCanvas* canvas, int transX, int transY, bool aa, SkFilterQuality filter) { SkRect dst = SkRect::MakeXYWH(SkIntToScalar(transX), SkIntToScalar(transY), SkIntToScalar(kBlockSize), SkIntToScalar(kBlockSize)); @@ -312,26 +206,22 @@ protected: paint.setFilterQuality(filter); paint.setMaskFilter(SkMaskFilter::MakeBlur(kOuter_SkBlurStyle, SkBlurMask::ConvertRadiusToSigma(7))); - paint.setShader(fShader); paint.setColor(SK_ColorBLUE); paint.setAntiAlias(aa); - this->drawPixels(canvas, fSmallTestPixels, src, dst, &paint, constraint); + drawImage(canvas, fSmallImage, fSmallSrcRect, dst, &paint); } void onOnceBeforeDraw() override { - SkAssertResult(gBleedRec[fBT].fPixelMaker(&fSmallTestPixels, kSmallSize, kSmallSize)); - SkAssertResult(gBleedRec[fBT].fPixelMaker(&fBigTestPixels, 2 * kMaxTileSize, - 2 * kMaxTileSize)); + std::tie(fBigImage, fBigSrcRect) = make_ringed_image(2*kMaxTileSize, 2*kMaxTileSize); + std::tie(fSmallImage, fSmallSrcRect) = make_ringed_image(kSmallSize, kSmallSize); } void onDraw(SkCanvas* canvas) override { - fShader = gBleedRec[fBT].fShaderMaker(); - canvas->clear(SK_ColorGRAY); - SkTDArray<SkMatrix> matrices; + std::vector<SkMatrix> matrices; // Draw with identity - *matrices.append() = SkMatrix::I(); + matrices.push_back(SkMatrix::I()); // Draw with rotation and scale down in x, up in y. SkMatrix m; @@ -339,73 +229,56 @@ protected: m.setTranslate(0, kBottom); m.preRotate(15.f, 0, kBottom + kBlockSpacing); m.preScale(0.71f, 1.22f); - *matrices.append() = m; + matrices.push_back(m); // Align the next set with the middle of the previous in y, translated to the right in x. - SkPoint corners[] = {{0, 0}, { 0, kBottom }, { kWidth, kBottom }, {kWidth, 0} }; - matrices[matrices.count()-1].mapPoints(corners, 4); + SkPoint corners[] = {{0, 0}, {0, kBottom}, {kWidth, kBottom}, {kWidth, 0}}; + matrices.back().mapPoints(corners, 4); SkScalar y = (corners[0].fY + corners[1].fY + corners[2].fY + corners[3].fY) / 4; - SkScalar x = std::max(std::max(corners[0].fX, corners[1].fX), - std::max(corners[2].fX, corners[3].fX)); + SkScalar x = std::max({corners[0].fX, corners[1].fX, corners[2].fX, corners[3].fX}); m.setTranslate(x, y); m.preScale(0.2f, 0.2f); - *matrices.append() = m; + matrices.push_back(m); SkScalar maxX = 0; - for (int antiAlias = 0; antiAlias < 2; ++antiAlias) { + for (bool antiAlias : {false, true}) { canvas->save(); canvas->translate(maxX, 0); - for (int m = 0; m < matrices.count(); ++m) { + for (const SkMatrix& matrix : matrices) { canvas->save(); - canvas->concat(matrices[m]); - bool aa = SkToBool(antiAlias); - - // First draw a column with no bleeding and no filtering - this->drawCase1(canvas, kCol0X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase2(canvas, kCol0X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase3(canvas, kCol0X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase4(canvas, kCol0X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase5(canvas, kCol0X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kNone_SkFilterQuality); - - // Then draw a column with no bleeding and low filtering - this->drawCase1(canvas, kCol1X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase2(canvas, kCol1X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase3(canvas, kCol1X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase4(canvas, kCol1X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase5(canvas, kCol1X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kLow_SkFilterQuality); - - // Then draw a column with no bleeding and high filtering - this->drawCase1(canvas, kCol2X, kRow0Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase2(canvas, kCol2X, kRow1Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase3(canvas, kCol2X, kRow2Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase4(canvas, kCol2X, kRow3Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase5(canvas, kCol2X, kRow4Y, aa, SkCanvas::kStrict_SrcRectConstraint, kHigh_SkFilterQuality); - - // Then draw a column with bleeding and no filtering (bleed should have no effect w/out blur) - this->drawCase1(canvas, kCol3X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase2(canvas, kCol3X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase3(canvas, kCol3X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase4(canvas, kCol3X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); - this->drawCase5(canvas, kCol3X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); - - // Then draw a column with bleeding and low filtering - this->drawCase1(canvas, kCol4X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase2(canvas, kCol4X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase3(canvas, kCol4X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase4(canvas, kCol4X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); - this->drawCase5(canvas, kCol4X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); - - // Finally draw a column with bleeding and high filtering - this->drawCase1(canvas, kCol5X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase2(canvas, kCol5X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase3(canvas, kCol5X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase4(canvas, kCol5X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality); - this->drawCase5(canvas, kCol5X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kHigh_SkFilterQuality); - - SkPoint corners[] = { { 0, 0 },{ 0, kBottom },{ kWidth, kBottom },{ kWidth, 0 } }; - matrices[m].mapPoints(corners, 4); - SkScalar x = kBlockSize + std::max(std::max(corners[0].fX, corners[1].fX), - std::max(corners[2].fX, corners[3].fX)); + canvas->concat(matrix); + + // First draw a column with no filtering + this->drawCase1(canvas, kCol0X, kRow0Y, antiAlias, kNone_SkFilterQuality); + this->drawCase2(canvas, kCol0X, kRow1Y, antiAlias, kNone_SkFilterQuality); + this->drawCase3(canvas, kCol0X, kRow2Y, antiAlias, kNone_SkFilterQuality); + this->drawCase4(canvas, kCol0X, kRow3Y, antiAlias, kNone_SkFilterQuality); + this->drawCase5(canvas, kCol0X, kRow4Y, antiAlias, kNone_SkFilterQuality); + + // Then draw a column with low filtering + this->drawCase1(canvas, kCol1X, kRow0Y, antiAlias, kLow_SkFilterQuality); + this->drawCase2(canvas, kCol1X, kRow1Y, antiAlias, kLow_SkFilterQuality); + this->drawCase3(canvas, kCol1X, kRow2Y, antiAlias, kLow_SkFilterQuality); + this->drawCase4(canvas, kCol1X, kRow3Y, antiAlias, kLow_SkFilterQuality); + this->drawCase5(canvas, kCol1X, kRow4Y, antiAlias, kLow_SkFilterQuality); + + // Then draw a column with high filtering. Skip it if in kStrict mode and MIP + // mapping will be used. On GPU we allow bleeding at non-base levels because + // building a new MIP chain for the subset is expensive. + SkScalar scales[2]; + SkAssertResult(matrix.getMinMaxScales(scales)); + if (fConstraint != SkCanvas::kStrict_SrcRectConstraint || scales[0] >= 1.f) { + this->drawCase1(canvas, kCol2X, kRow0Y, antiAlias, kHigh_SkFilterQuality); + this->drawCase2(canvas, kCol2X, kRow1Y, antiAlias, kHigh_SkFilterQuality); + this->drawCase3(canvas, kCol2X, kRow2Y, antiAlias, kHigh_SkFilterQuality); + this->drawCase4(canvas, kCol2X, kRow3Y, antiAlias, kHigh_SkFilterQuality); + this->drawCase5(canvas, kCol2X, kRow4Y, antiAlias, kHigh_SkFilterQuality); + } + + SkPoint innerCorners[] = {{0, 0}, {0, kBottom}, {kWidth, kBottom}, {kWidth, 0}}; + matrix.mapPoints(innerCorners, 4); + SkScalar x = kBlockSize + std::max({innerCorners[0].fX, innerCorners[1].fX, + innerCorners[2].fX, innerCorners[3].fX}); maxX = std::max(maxX, x); canvas->restore(); } @@ -424,10 +297,7 @@ private: static constexpr int kCol0X = kBlockSpacing; static constexpr int kCol1X = 2*kBlockSpacing + kBlockSize; static constexpr int kCol2X = 3*kBlockSpacing + 2*kBlockSize; - static constexpr int kCol3X = 4*kBlockSpacing + 3*kBlockSize; - static constexpr int kCol4X = 5*kBlockSpacing + 4*kBlockSize; - static constexpr int kCol5X = 6*kBlockSpacing + 5*kBlockSize; - static constexpr int kWidth = 7*kBlockSpacing + 6*kBlockSize; + static constexpr int kWidth = 4*kBlockSpacing + 3*kBlockSize; static constexpr int kRow0Y = kBlockSpacing; static constexpr int kRow1Y = 2*kBlockSpacing + kBlockSize; @@ -438,23 +308,25 @@ private: static constexpr int kSmallSize = 6; static constexpr int kMaxTileSize = 32; - TestPixels fBigTestPixels; - TestPixels fSmallTestPixels; - - sk_sp<SkShader> fShader; - - const BleedTest fBT; - + SkString fShortName; + sk_sp<SkImage> fBigImage; + sk_sp<SkImage> fSmallImage; + SkIRect fBigSrcRect; + SkIRect fSmallSrcRect; + SkCanvas::SrcRectConstraint fConstraint; + bool fBatch = false; typedef GM INHERITED; }; - -DEF_GM( return new BleedGM(kUseBitmap_BleedTest); ) -DEF_GM( return new BleedGM(kUseImage_BleedTest); ) -DEF_GM( return new BleedGM(kUseAlphaBitmap_BleedTest); ) -DEF_GM( return new BleedGM(kUseAlphaImage_BleedTest); ) -DEF_GM( return new BleedGM(kUseAlphaBitmapShader_BleedTest); ) -DEF_GM( return new BleedGM(kUseAlphaImageShader_BleedTest); ) +DEF_GM(return new SrcRectConstraintGM("strict_constraint_no_red_allowed", + SkCanvas::kStrict_SrcRectConstraint, + /*batch=*/false);); +DEF_GM(return new SrcRectConstraintGM("strict_constraint_batch_no_red_allowed", + SkCanvas::kStrict_SrcRectConstraint, + /*batch=*/true);); +DEF_GM(return new SrcRectConstraintGM("fast_constraint_red_is_allowed", + SkCanvas::kFast_SrcRectConstraint, + /*batch=*/false);); /////////////////////////////////////////////////////////////////////////////////////////////////// |