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Diffstat (limited to 'chromium/ui/gfx/gdi_util.h')
-rw-r--r-- | chromium/ui/gfx/gdi_util.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/chromium/ui/gfx/gdi_util.h b/chromium/ui/gfx/gdi_util.h new file mode 100644 index 00000000000..fdf6a67bf20 --- /dev/null +++ b/chromium/ui/gfx/gdi_util.h @@ -0,0 +1,53 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef UI_GFX_GDI_UTIL_H_ +#define UI_GFX_GDI_UTIL_H_ + +#include <vector> +#include <windows.h> + +#include "ui/base/ui_export.h" +#include "ui/gfx/rect.h" +#include "ui/gfx/path.h" + +namespace gfx { + +// Creates a BITMAPINFOHEADER structure given the bitmap's size. +UI_EXPORT void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); + +// Creates a BITMAPINFOHEADER structure given the bitmap's size and +// color depth in bits per pixel. +void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, + BITMAPINFOHEADER* hdr); + +// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably +// only need to use BMP V4 if you need transparency (alpha channel). This +// function sets the AlphaMask to 0xff000000. +UI_EXPORT void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr); + +// Creates a monochrome bitmap header. +void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); + +// Modify the given hrgn by subtracting the given rectangles. +UI_EXPORT void SubtractRectanglesFromRegion( + HRGN hrgn, + const std::vector<gfx::Rect>& cutouts); + +UI_EXPORT HRGN ConvertPathToHRGN(const gfx::Path& path); + +// Calculate scale to fit an entire page on DC. +UI_EXPORT double CalculatePageScale(HDC dc, int page_width, int page_height); + +// Apply scaling to the DC. +UI_EXPORT bool ScaleDC(HDC dc, double scale_factor); + +UI_EXPORT void StretchDIBits(HDC hdc, + int dest_x, int dest_y, int dest_w, int dest_h, + int src_x, int src_y, int src_w, int src_h, + void* pixels, const BITMAPINFO* bitmap_info); + +} // namespace gfx + +#endif // UI_GFX_GDI_UTIL_H_ |