summaryrefslogtreecommitdiff
path: root/chromium/base/no_destructor_unittest.cc
blob: 5c83366e84d44dbd2aa367236cee326d6e350f7d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "base/no_destructor.h"

#include <memory>
#include <string>
#include <utility>
#include <vector>

#include "base/atomicops.h"
#include "base/barrier_closure.h"
#include "base/bind.h"
#include "base/check.h"
#include "base/system/sys_info.h"
#include "base/threading/platform_thread.h"
#include "base/threading/simple_thread.h"
#include "build/build_config.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace base {

namespace {

struct CheckOnDestroy {
  ~CheckOnDestroy() { CHECK(false); }
};

TEST(NoDestructorTest, SkipsDestructors) {
  NoDestructor<CheckOnDestroy> destructor_should_not_run;
}

struct UncopyableUnmovable {
  UncopyableUnmovable() = default;
  explicit UncopyableUnmovable(int value) : value(value) {}

  UncopyableUnmovable(const UncopyableUnmovable&) = delete;
  UncopyableUnmovable& operator=(const UncopyableUnmovable&) = delete;

  int value = 1;
};

struct CopyOnly {
  CopyOnly() = default;

  CopyOnly(const CopyOnly&) = default;
  CopyOnly& operator=(const CopyOnly&) = default;

  CopyOnly(CopyOnly&&) = delete;
  CopyOnly& operator=(CopyOnly&&) = delete;
};

struct MoveOnly {
  MoveOnly() = default;

  MoveOnly(const MoveOnly&) = delete;
  MoveOnly& operator=(const MoveOnly&) = delete;

  MoveOnly(MoveOnly&&) = default;
  MoveOnly& operator=(MoveOnly&&) = default;
};

struct ForwardingTestStruct {
  ForwardingTestStruct(const CopyOnly&, MoveOnly&&) {}
};

TEST(NoDestructorTest, UncopyableUnmovable) {
  static NoDestructor<UncopyableUnmovable> default_constructed;
  EXPECT_EQ(1, default_constructed->value);

  static NoDestructor<UncopyableUnmovable> constructed_with_arg(-1);
  EXPECT_EQ(-1, constructed_with_arg->value);
}

TEST(NoDestructorTest, ForwardsArguments) {
  CopyOnly copy_only;
  MoveOnly move_only;

  static NoDestructor<ForwardingTestStruct> test_forwarding(
      copy_only, std::move(move_only));
}

TEST(NoDestructorTest, Accessors) {
  static NoDestructor<std::string> awesome("awesome");

  EXPECT_EQ("awesome", *awesome);
  EXPECT_EQ(0, awesome->compare("awesome"));
  EXPECT_EQ(0, awesome.get()->compare("awesome"));
}

// Passing initializer list to a NoDestructor like in this test
// is ambiguous in GCC.
// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=84849
#if !defined(COMPILER_GCC) && !defined(__clang__)
TEST(NoDestructorTest, InitializerList) {
  static NoDestructor<std::vector<std::string>> vector({"a", "b", "c"});
}
#endif
}  // namespace

namespace {

// A class whose constructor busy-loops until it is told to complete
// construction.
class BlockingConstructor {
 public:
  BlockingConstructor() {
    EXPECT_FALSE(WasConstructorCalled());
    subtle::NoBarrier_Store(&constructor_called_, 1);
    EXPECT_TRUE(WasConstructorCalled());
    while (!subtle::NoBarrier_Load(&complete_construction_))
      PlatformThread::YieldCurrentThread();
    done_construction_ = true;
  }
  BlockingConstructor(const BlockingConstructor&) = delete;
  BlockingConstructor& operator=(const BlockingConstructor&) = delete;
  ~BlockingConstructor() = delete;

  // Returns true if BlockingConstructor() was entered.
  static bool WasConstructorCalled() {
    return subtle::NoBarrier_Load(&constructor_called_);
  }

  // Instructs BlockingConstructor() that it may now unblock its construction.
  static void CompleteConstructionNow() {
    subtle::NoBarrier_Store(&complete_construction_, 1);
  }

  bool done_construction() const { return done_construction_; }

 private:
  // Use Atomic32 instead of AtomicFlag for them to be trivially initialized.
  static subtle::Atomic32 constructor_called_;
  static subtle::Atomic32 complete_construction_;

  bool done_construction_ = false;
};

// static
subtle::Atomic32 BlockingConstructor::constructor_called_ = 0;
// static
subtle::Atomic32 BlockingConstructor::complete_construction_ = 0;

// A SimpleThread running at |thread_priority| which invokes |before_get|
// (optional) and then invokes thread-safe
// scoped-static-initializationconstruction on its NoDestructor instance.
class BlockingConstructorThread : public SimpleThread {
 public:
  BlockingConstructorThread(ThreadPriority thread_priority,
                            OnceClosure before_get)
      : SimpleThread("BlockingConstructorThread", Options(thread_priority)),
        before_get_(std::move(before_get)) {}
  BlockingConstructorThread(const BlockingConstructorThread&) = delete;
  BlockingConstructorThread& operator=(const BlockingConstructorThread&) =
      delete;

  void Run() override {
    if (before_get_)
      std::move(before_get_).Run();

    static NoDestructor<BlockingConstructor> instance;
    EXPECT_TRUE(instance->done_construction());
  }

 private:
  OnceClosure before_get_;
};

}  // namespace

// Tests that if the thread assigned to construct the local-static
// initialization of the NoDestructor runs at background priority : the
// foreground threads will yield to it enough for it to eventually complete
// construction. While local-static thread-safe initialization isn't specific to
// NoDestructor, it is tested here as NoDestructor is set to replace
// LazyInstance and this is an important regression test for it
// (https://crbug.com/797129).
TEST(NoDestructorTest, PriorityInversionAtStaticInitializationResolves) {
  TimeTicks test_begin = TimeTicks::Now();

  // Construct BlockingConstructor from a background thread.
  BlockingConstructorThread background_getter(ThreadPriority::BACKGROUND,
                                              OnceClosure());
  background_getter.Start();

  while (!BlockingConstructor::WasConstructorCalled())
    PlatformThread::Sleep(TimeDelta::FromMilliseconds(1));

  // Spin 4 foreground thread per core contending to get the already under
  // construction NoDestructor. When they are all running and poking at it :
  // allow the background thread to complete its work.
  const int kNumForegroundThreads = 4 * SysInfo::NumberOfProcessors();
  std::vector<std::unique_ptr<SimpleThread>> foreground_threads;
  RepeatingClosure foreground_thread_ready_callback =
      BarrierClosure(kNumForegroundThreads,
                     BindOnce(&BlockingConstructor::CompleteConstructionNow));
  for (int i = 0; i < kNumForegroundThreads; ++i) {
    foreground_threads.push_back(std::make_unique<BlockingConstructorThread>(
        ThreadPriority::NORMAL, foreground_thread_ready_callback));
    foreground_threads.back()->Start();
  }

  // This test will hang if the foreground threads become stuck in
  // NoDestructor's construction per the background thread never being scheduled
  // to complete construction.
  for (auto& foreground_thread : foreground_threads)
    foreground_thread->Join();
  background_getter.Join();

  // Fail if this test takes more than 5 seconds (it takes 5-10 seconds on a
  // Z840 without r527445 but is expected to be fast (~30ms) with the fix).
  EXPECT_LT(TimeTicks::Now() - test_begin, TimeDelta::FromSeconds(5));
}

}  // namespace base