1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
|
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_TILES_PICTURE_LAYER_TILING_H_
#define CC_TILES_PICTURE_LAYER_TILING_H_
#include <stddef.h>
#include <stdint.h>
#include <map>
#include <memory>
#include <unordered_map>
#include <utility>
#include <vector>
#include "base/macros.h"
#include "cc/base/cc_export.h"
#include "cc/base/region.h"
#include "cc/base/tiling_data.h"
#include "cc/tiles/tile.h"
#include "cc/tiles/tile_priority.h"
#include "cc/trees/occlusion.h"
#include "ui/gfx/geometry/rect.h"
namespace base {
namespace trace_event {
class TracedValue;
}
}
namespace cc {
class RasterSource;
class PictureLayerTiling;
class PrioritizedTile;
class CC_EXPORT PictureLayerTilingClient {
public:
// Create a tile at the given content_rect (in the contents scale of the
// tiling) This might return null if the client cannot create such a tile.
virtual std::unique_ptr<Tile> CreateTile(const Tile::CreateInfo& info) = 0;
virtual gfx::Size CalculateTileSize(
const gfx::Size& content_bounds) const = 0;
// This invalidation region defines the area (if any, it can by null) that
// tiles can not be shared between pending and active trees.
virtual const Region* GetPendingInvalidation() = 0;
virtual const PictureLayerTiling* GetPendingOrActiveTwinTiling(
const PictureLayerTiling* tiling) const = 0;
virtual bool HasValidTilePriorities() const = 0;
virtual bool RequiresHighResToDraw() const = 0;
protected:
virtual ~PictureLayerTilingClient() {}
};
struct TileMapKey {
TileMapKey(int x, int y) : index_x(x), index_y(y) {}
explicit TileMapKey(const std::pair<int, int>& index)
: index_x(index.first), index_y(index.second) {}
bool operator==(const TileMapKey& other) const {
return index_x == other.index_x && index_y == other.index_y;
}
int index_x;
int index_y;
};
struct TileMapKeyHash {
size_t operator()(const TileMapKey& key) const {
uint16_t value1 = static_cast<uint16_t>(key.index_x);
uint16_t value2 = static_cast<uint16_t>(key.index_y);
uint32_t value1_32 = value1;
return (value1_32 << 16) | value2;
}
};
class CC_EXPORT PictureLayerTiling {
public:
static const int kBorderTexels = 1;
PictureLayerTiling(WhichTree tree,
float raster_scale,
scoped_refptr<RasterSource> raster_source,
PictureLayerTilingClient* client,
float min_preraster_distance,
float max_preraster_distance);
~PictureLayerTiling();
PictureLayerTilingClient* client() const { return client_; }
void SetRasterSourceAndResize(scoped_refptr<RasterSource> raster_source);
void Invalidate(const Region& layer_invalidation);
void CreateMissingTilesInLiveTilesRect();
void TakeTilesAndPropertiesFrom(PictureLayerTiling* pending_twin,
const Region& layer_invalidation);
bool IsTileRequiredForActivation(const Tile* tile) const;
bool IsTileRequiredForDraw(const Tile* tile) const;
void set_resolution(TileResolution resolution) {
resolution_ = resolution;
may_contain_low_resolution_tiles_ |= resolution == LOW_RESOLUTION;
}
TileResolution resolution() const { return resolution_; }
bool may_contain_low_resolution_tiles() const {
return may_contain_low_resolution_tiles_;
}
void reset_may_contain_low_resolution_tiles() {
may_contain_low_resolution_tiles_ = false;
}
void set_can_require_tiles_for_activation(bool can_require_tiles) {
can_require_tiles_for_activation_ = can_require_tiles;
}
const scoped_refptr<RasterSource>& raster_source() const {
return raster_source_;
}
gfx::Size tiling_size() const { return tiling_data_.tiling_size(); }
gfx::Rect live_tiles_rect() const { return live_tiles_rect_; }
gfx::Size tile_size() const { return tiling_data_.max_texture_size(); }
float contents_scale() const { return contents_scale_; }
const TilingData* tiling_data() const { return &tiling_data_; }
Tile* TileAt(int i, int j) const {
TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j));
return iter == tiles_.end() ? nullptr : iter->second.get();
}
bool has_tiles() const { return !tiles_.empty(); }
// all_tiles_done() can return false negatives.
bool all_tiles_done() const { return all_tiles_done_; }
void set_all_tiles_done(bool all_tiles_done) {
all_tiles_done_ = all_tiles_done;
}
WhichTree tree() const { return tree_; }
void VerifyNoTileNeedsRaster() const {
#if DCHECK_IS_ON()
for (const auto& tile_pair : tiles_) {
DCHECK(!tile_pair.second->draw_info().NeedsRaster() ||
IsTileOccluded(tile_pair.second.get()));
}
#endif // DCHECK_IS_ON()
}
// For testing functionality.
void CreateAllTilesForTesting() {
SetLiveTilesRect(gfx::Rect(tiling_data_.tiling_size()));
}
const TilingData& TilingDataForTesting() const { return tiling_data_; }
std::vector<Tile*> AllTilesForTesting() const {
std::vector<Tile*> all_tiles;
for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
all_tiles.push_back(it->second.get());
return all_tiles;
}
void UpdateAllRequiredStateForTesting() {
for (const auto& key_tile_pair : tiles_) {
Tile* tile = key_tile_pair.second.get();
UpdateRequiredStatesOnTile(tile);
}
}
std::map<const Tile*, PrioritizedTile>
UpdateAndGetAllPrioritizedTilesForTesting() const;
void SetAllTilesOccludedForTesting() {
gfx::Rect viewport_in_layer_space =
ScaleToEnclosingRect(current_visible_rect_, 1.f / contents_scale_);
current_occlusion_in_layer_space_ =
Occlusion(gfx::Transform(),
SimpleEnclosedRegion(viewport_in_layer_space),
SimpleEnclosedRegion(viewport_in_layer_space));
}
const gfx::Rect& GetCurrentVisibleRectForTesting() const {
return current_visible_rect_;
}
void SetTilePriorityRectsForTesting(
const gfx::Rect& visible_rect_in_content_space,
const gfx::Rect& skewport,
const gfx::Rect& soon_border_rect,
const gfx::Rect& eventually_rect) {
SetTilePriorityRects(1.f, visible_rect_in_content_space, skewport,
soon_border_rect, eventually_rect, Occlusion());
}
// Iterate over all tiles to fill content_rect. Even if tiles are invalid
// (i.e. no valid resource) this tiling should still iterate over them.
// The union of all geometry_rect calls for each element iterated over should
// exactly equal content_rect and no two geometry_rects should intersect.
class CC_EXPORT CoverageIterator {
public:
CoverageIterator();
// This requests an iterator that produces a coverage of the
// |coverage_rect|, which is specified at |coverage_scale|.
CoverageIterator(const PictureLayerTiling* tiling,
float coverage_scale,
const gfx::Rect& coverage_rect);
~CoverageIterator();
// Visible rect (no borders), always in the space of |coverage_rect|,
// regardless of the contents scale of the tiling.
gfx::Rect geometry_rect() const;
// Texture rect (in texels) for geometry_rect
gfx::RectF texture_rect() const;
Tile* operator->() const { return current_tile_; }
Tile* operator*() const { return current_tile_; }
CoverageIterator& operator++();
operator bool() const { return tile_j_ <= bottom_; }
int i() const { return tile_i_; }
int j() const { return tile_j_; }
private:
const PictureLayerTiling* tiling_ = nullptr;
gfx::Size coverage_rect_max_bounds_;
gfx::Rect coverage_rect_;
float coverage_to_content_scale_;
Tile* current_tile_ = nullptr;
gfx::Rect current_geometry_rect_;
int tile_i_ = 0;
int tile_j_ = 0;
int left_ = 0;
int top_ = 0;
int right_ = -1;
int bottom_ = -1;
friend class PictureLayerTiling;
};
void Reset();
void ComputeTilePriorityRects(
const gfx::Rect& visible_rect_in_layer_space,
const gfx::Rect& skewport_in_layer_space,
const gfx::Rect& soon_border_rect_in_layer_space,
const gfx::Rect& eventually_rect_in_layer_space,
float ideal_contents_scale,
const Occlusion& occlusion_in_layer_space);
void GetAllPrioritizedTilesForTracing(
std::vector<PrioritizedTile>* prioritized_tiles) const;
void AsValueInto(base::trace_event::TracedValue* array) const;
size_t GPUMemoryUsageInBytes() const;
void UpdateRequiredStatesOnTile(Tile* tile) const;
protected:
friend class CoverageIterator;
friend class PrioritizedTile;
friend class TilingSetRasterQueueAll;
friend class TilingSetRasterQueueRequired;
friend class TilingSetEvictionQueue;
// PENDING VISIBLE RECT refers to the visible rect that will become current
// upon activation (ie, the pending tree's visible rect). Tiles in this
// region that are not part of the current visible rect are all handled
// here. Note that when processing a pending tree, this rect is the same as
// the visible rect so no tiles are processed in this case.
enum PriorityRectType {
VISIBLE_RECT,
PENDING_VISIBLE_RECT,
SKEWPORT_RECT,
SOON_BORDER_RECT,
EVENTUALLY_RECT
};
using TileMap =
std::unordered_map<TileMapKey, std::unique_ptr<Tile>, TileMapKeyHash>;
void SetLiveTilesRect(const gfx::Rect& live_tiles_rect);
void VerifyLiveTilesRect(bool is_on_recycle_tree) const;
Tile* CreateTile(const Tile::CreateInfo& info);
std::unique_ptr<Tile> TakeTileAt(int i, int j);
// Returns true if the Tile existed and was removed from the tiling.
bool RemoveTileAt(int i, int j);
bool TilingMatchesTileIndices(const PictureLayerTiling* twin) const;
// Save the required data for computing tile priorities later.
void SetTilePriorityRects(float content_to_screen_scale,
const gfx::Rect& visible_rect_in_content_space,
const gfx::Rect& skewport,
const gfx::Rect& soon_border_rect,
const gfx::Rect& eventually_rect,
const Occlusion& occlusion_in_layer_space);
bool IsTileOccludedOnCurrentTree(const Tile* tile) const;
Tile::CreateInfo CreateInfoForTile(int i, int j) const;
bool ShouldCreateTileAt(const Tile::CreateInfo& info) const;
bool IsTileOccluded(const Tile* tile) const;
PrioritizedTile MakePrioritizedTile(
Tile* tile,
PriorityRectType priority_rect_type) const;
TilePriority ComputePriorityForTile(
const Tile* tile,
PriorityRectType priority_rect_type) const;
PriorityRectType ComputePriorityRectTypeForTile(const Tile* tile) const;
bool has_visible_rect_tiles() const { return has_visible_rect_tiles_; }
bool has_skewport_rect_tiles() const { return has_skewport_rect_tiles_; }
bool has_soon_border_rect_tiles() const {
return has_soon_border_rect_tiles_;
}
bool has_eventually_rect_tiles() const { return has_eventually_rect_tiles_; }
const gfx::Rect& current_visible_rect() const {
return current_visible_rect_;
}
gfx::Rect pending_visible_rect() const {
const PictureLayerTiling* pending_tiling =
tree_ == ACTIVE_TREE ? client_->GetPendingOrActiveTwinTiling(this)
: this;
if (pending_tiling)
return pending_tiling->current_visible_rect();
return gfx::Rect();
}
const gfx::Rect& current_skewport_rect() const {
return current_skewport_rect_;
}
const gfx::Rect& current_soon_border_rect() const {
return current_soon_border_rect_;
}
const gfx::Rect& current_eventually_rect() const {
return current_eventually_rect_;
}
void RemoveTilesInRegion(const Region& layer_region, bool recreate_tiles);
// Given properties.
const float contents_scale_;
PictureLayerTilingClient* const client_;
const WhichTree tree_;
scoped_refptr<RasterSource> raster_source_;
const float min_preraster_distance_;
const float max_preraster_distance_;
TileResolution resolution_ = NON_IDEAL_RESOLUTION;
bool may_contain_low_resolution_tiles_ = false;
// Internal data.
TilingData tiling_data_ = TilingData(gfx::Size(), gfx::Size(), kBorderTexels);
TileMap tiles_; // It is not legal to have a NULL tile in the tiles_ map.
gfx::Rect live_tiles_rect_;
bool can_require_tiles_for_activation_ = false;
// Iteration rects in content space.
gfx::Rect current_visible_rect_;
gfx::Rect current_skewport_rect_;
gfx::Rect current_soon_border_rect_;
gfx::Rect current_eventually_rect_;
// Other properties used for tile iteration and prioritization.
float current_content_to_screen_scale_;
Occlusion current_occlusion_in_layer_space_;
float max_skewport_extent_in_screen_space_ = 0.f;
bool has_visible_rect_tiles_ = false;
bool has_skewport_rect_tiles_ = false;
bool has_soon_border_rect_tiles_ = false;
bool has_eventually_rect_tiles_ = false;
bool all_tiles_done_ = true;
private:
DISALLOW_COPY_AND_ASSIGN(PictureLayerTiling);
};
} // namespace cc
#endif // CC_TILES_PICTURE_LAYER_TILING_H_
|