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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_TREES_CLIP_NODE_H_
#define CC_TREES_CLIP_NODE_H_

#include "base/containers/stack_container.h"
#include "base/optional.h"
#include "cc/cc_export.h"
#include "cc/trees/clip_expander.h"
#include "cc/trees/property_tree.h"
#include "ui/gfx/geometry/rect_f.h"

namespace base {
namespace trace_event {
class TracedValue;
}  // namespace trace_event
}  // namespace base

namespace cc {

struct CC_EXPORT ClipNode {
  ClipNode();
  ClipNode(const ClipNode& other);

  ClipNode& operator=(const ClipNode& other);

  ~ClipNode();

  // The node index of this node in the clip tree node vector.
  int id;
  // The node index of the parent node in the clip tree node vector.
  int parent_id;

  enum class ClipType {
    // The node contributes a new clip (that is, |clip| needs to be applied).
    APPLIES_LOCAL_CLIP,

    // This node represents a space expansion. When computing visible rects,
    // the accumulated clip inherited by this node gets expanded. Similarly,
    // when mapping a rect in descendant space to the rect in ancestor space
    // that depends on the descendant rect's contents, this node expands the
    // descendant rect. This is used for effects like pixel-moving filters,
    // where clipped-out content can affect visible output.
    EXPANDS_CLIP
  };

  ClipType clip_type;

  // The clip rect that this node contributes, expressed in the space of its
  // transform node.
  gfx::RectF clip;

  // Each element of this cache stores the accumulated clip from this clip
  // node to a particular target.  The number of cached clip rects required
  // per node is roughly proportional to the number of render targets a
  // given clip rect participates in.  On many pages with only a root
  // render target, the number of cached clip rects per node is 1.
  // Any more than 3, and this will overflow rects onto the heap, so this
  // number is a tradeoff of ClipNode size on average and access speed.
  mutable base::StackVector<ClipRectData, 3> cached_clip_rects;

  // This rect accumulates all clips from this node to the root in screen space.
  // It is used in the computation of layer's visible rect.
  gfx::RectF cached_accumulated_rect_in_screen_space;

  // For nodes that expand, this represents the amount of expansion.
  base::Optional<ClipExpander> clip_expander;

  // The id of the transform node that defines the clip node's local space.
  int transform_id;

  bool operator==(const ClipNode& other) const;

  void AsValueInto(base::trace_event::TracedValue* value) const;
};

}  // namespace cc

#endif  // CC_TREES_CLIP_NODE_H_