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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_BUBBLE_BUBBLE_UI_H_
#define COMPONENTS_BUBBLE_BUBBLE_UI_H_
#include "components/bubble/bubble_reference.h"
class BubbleUi {
public:
virtual ~BubbleUi() {}
// Should display the bubble UI. BubbleReference is passed in so that the
// bubble UI can notify the BubbleManager if it needs to close.
virtual void Show(BubbleReference bubble_reference) = 0;
// Should close the bubble UI.
virtual void Close() = 0;
// Should update the bubble UI's position.
// Important to verify that an anchor is still available.
// ex: fullscreen might not have a location bar in views.
virtual void UpdateAnchorPosition() = 0;
};
#endif // COMPONENTS_BUBBLE_BUBBLE_UI_H_
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