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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_FILESYSTEM_FILE_SYSTEM_IMPL_H_
#define COMPONENTS_FILESYSTEM_FILE_SYSTEM_IMPL_H_
#include "base/files/file_path.h"
#include "base/macros.h"
#include "components/filesystem/public/interfaces/file_system.mojom.h"
#include "mojo/public/cpp/bindings/interface_request.h"
#include "mojo/public/cpp/bindings/strong_binding.h"
namespace base {
class FilePath;
}
namespace mojo {
class Connection;
}
namespace filesystem {
class FileSystemApp;
class LockTable;
// The base implementation of FileSystemImpl.
class FileSystemImpl : public FileSystem {
public:
// |persistent_dir| is the directory served to callers of
// |OpenPersistentFileSystem().
FileSystemImpl(mojo::Connection* connection,
mojo::InterfaceRequest<FileSystem> request,
base::FilePath persistent_dir,
scoped_refptr<LockTable> lock_table);
~FileSystemImpl() override;
// |Files| implementation:
void OpenTempDirectory(
mojo::InterfaceRequest<Directory> directory,
const OpenTempDirectoryCallback& callback) override;
void OpenPersistentFileSystem(
mojo::InterfaceRequest<Directory> directory,
const OpenPersistentFileSystemCallback& callback) override;
private:
const std::string remote_application_name_;
mojo::StrongBinding<FileSystem> binding_;
scoped_refptr<LockTable> lock_table_;
base::FilePath persistent_dir_;
DISALLOW_COPY_AND_ASSIGN(FileSystemImpl);
};
} // namespace filesystem
#endif // COMPONENTS_FILESYSTEM_FILE_SYSTEM_IMPL_H_
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