1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
|
// Copyright (c) 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PUBLIC_BROWSER_TTS_CONTROLLER_H_
#define CONTENT_PUBLIC_BROWSER_TTS_CONTROLLER_H_
#include <memory>
#include <queue>
#include <set>
#include <string>
#include <vector>
#include "base/memory/singleton.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list_types.h"
#include "content/common/content_export.h"
#include "content/public/browser/tts_utterance.h"
#include "url/gurl.h"
namespace content {
class BrowserContext;
class TtsPlatform;
// Information about one voice.
struct CONTENT_EXPORT VoiceData {
VoiceData();
VoiceData(const VoiceData& other);
~VoiceData();
std::string name;
std::string lang;
std::string engine_id;
std::set<TtsEventType> events;
// If true, the synthesis engine is a remote network resource.
// It may be higher latency and may incur bandwidth costs.
bool remote;
// If true, this is implemented by this platform's subclass of
// TtsPlatformImpl. If false, this is implemented in a content embedder.
bool native;
std::string native_voice_identifier;
};
// Interface that delegates TTS requests to engines in content embedders.
class CONTENT_EXPORT TtsEngineDelegate {
public:
virtual ~TtsEngineDelegate() {}
// Return a list of all available voices registered.
virtual void GetVoices(BrowserContext* browser_context,
std::vector<VoiceData>* out_voices) = 0;
// Speak the given utterance by sending an event to the given TTS engine.
virtual void Speak(TtsUtterance* utterance, const VoiceData& voice) = 0;
// Stop speaking the given utterance by sending an event to the target
// associated with this utterance.
virtual void Stop(TtsUtterance* utterance) = 0;
// Pause in the middle of speaking this utterance.
virtual void Pause(TtsUtterance* utterance) = 0;
// Resume speaking this utterance.
virtual void Resume(TtsUtterance* utterance) = 0;
// Load the built-in TTS engine.
virtual bool LoadBuiltInTtsEngine(BrowserContext* browser_context) = 0;
};
// Class that wants to be notified when the set of
// voices has changed.
class CONTENT_EXPORT VoicesChangedDelegate : public base::CheckedObserver {
public:
virtual void OnVoicesChanged() = 0;
};
// Singleton class that manages text-to-speech for all TTS engines and
// APIs, maintaining a queue of pending utterances and keeping
// track of all state.
class CONTENT_EXPORT TtsController {
public:
// Get the single instance of this class.
static TtsController* GetInstance();
// Returns true if we're currently speaking an utterance.
virtual bool IsSpeaking() = 0;
// Speak the given utterance. If the utterance's can_enqueue flag is true
// and another utterance is in progress, adds it to the end of the queue.
// Otherwise, interrupts any current utterance and speaks this one
// immediately.
virtual void SpeakOrEnqueue(std::unique_ptr<TtsUtterance> utterance) = 0;
// Stop all utterances and flush the queue. Implies leaving pause mode
// as well.
virtual void Stop() = 0;
// Stops the current utterance if it matches the given |source_url|.
virtual void Stop(const GURL& source_url) = 0;
// Pause the speech queue. Some engines may support pausing in the middle
// of an utterance.
virtual void Pause() = 0;
// Resume speaking.
virtual void Resume() = 0;
// Handle events received from the speech engine. Events are forwarded to
// the callback function, and in addition, completion and error events
// trigger finishing the current utterance and starting the next one, if
// any. If the |char_index| or |length| are not available, the speech engine
// should pass -1.
virtual void OnTtsEvent(int utterance_id,
TtsEventType event_type,
int char_index,
int length,
const std::string& error_message) = 0;
// Return a list of all available voices, including the native voice,
// if supported, and all voices registered by engines.
virtual void GetVoices(BrowserContext* browser_context,
std::vector<VoiceData>* out_voices) = 0;
// Called by the content embedder or platform implementation when the
// list of voices may have changed and should be re-queried.
virtual void VoicesChanged() = 0;
// Add a delegate that wants to be notified when the set of voices changes.
virtual void AddVoicesChangedDelegate(VoicesChangedDelegate* delegate) = 0;
// Remove delegate that wants to be notified when the set of voices changes.
virtual void RemoveVoicesChangedDelegate(VoicesChangedDelegate* delegate) = 0;
// Remove delegate that wants to be notified when an utterance fires an event.
// Note: this cancels speech from any utterance with this delegate, and
// removes any utterances with this delegate from the queue.
virtual void RemoveUtteranceEventDelegate(
UtteranceEventDelegate* delegate) = 0;
// Set the delegate that processes TTS requests with engines in a content
// embedder.
virtual void SetTtsEngineDelegate(TtsEngineDelegate* delegate) = 0;
// Get the delegate that processes TTS requests with engines in a content
// embedder.
virtual TtsEngineDelegate* GetTtsEngineDelegate() = 0;
// Sets whether speech should stop if the WebContents the utterance
// originated from is hidden. The default is false.
virtual void SetStopSpeakingWhenHidden(bool value) = 0;
// Visible for testing.
virtual void SetTtsPlatform(TtsPlatform* tts_platform) = 0;
virtual int QueueSize() = 0;
virtual void StripSSML(
const std::string& utterance,
base::OnceCallback<void(const std::string&)> callback) = 0;
protected:
virtual ~TtsController() {}
};
} // namespace content
#endif // CONTENT_PUBLIC_BROWSER_TTS_CONTROLLER_H_
|