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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_RENDERER_BINDINGS_ARGUMENT_SPEC_H_
#define EXTENSIONS_RENDERER_BINDINGS_ARGUMENT_SPEC_H_
#include <map>
#include <memory>
#include <set>
#include <string>
#include <vector>
#include "base/macros.h"
#include "base/optional.h"
#include "base/strings/string_piece.h"
#include "v8/include/v8.h"
namespace base {
class DictionaryValue;
class Value;
}
namespace extensions {
class APITypeReferenceMap;
enum class ArgumentType {
INTEGER,
DOUBLE,
BOOLEAN,
STRING,
OBJECT,
LIST,
BINARY,
FUNCTION,
ANY,
REF,
CHOICES,
};
// A description of a given Argument to an Extension.
class ArgumentSpec {
public:
using PropertiesMap = std::map<std::string, std::unique_ptr<ArgumentSpec>>;
// Reads the description from |value| and sets associated fields.
// TODO(devlin): We should strongly think about generating these instead of
// populating them at runtime.
explicit ArgumentSpec(const base::Value& value);
explicit ArgumentSpec(ArgumentType type);
~ArgumentSpec();
// Returns true if the given |value| is of the correct type to match this
// spec. If it is not, populates |error|.
bool IsCorrectType(v8::Local<v8::Value> value,
const APITypeReferenceMap& refs,
std::string* error) const;
// Returns true if the passed |value| matches this specification. If
// |out_value| is non-null, converts the value to a base::Value and populates
// |out_value|. Similarly, if |v8_out_value| is non-null, this will populate
// |v8_out_value| with the parsed value. The advantage to duplicating the
// parsed value into |v8_out_value| is that for defined objects, the result
// will be a data object with no getters/setters, so clients don't need to
// worry about re-checking the arguments. Note that this will *not* apply in
// the case of ArgumentType::ANY, ArgumentType::BINARY, or
// ArgumentType::FUNCTION, where we do not copy the (arbitrary) contents.
// If both |out_value| and |v8_out_value| are null, no conversion is
// performed.
bool ParseArgument(v8::Local<v8::Context> context,
v8::Local<v8::Value> value,
const APITypeReferenceMap& refs,
std::unique_ptr<base::Value>* out_value,
v8::Local<v8::Value>* v8_out_value,
std::string* error) const;
// Returns a type name for this argument. Note: This should only be used to
// surface errors to developers.
const std::string& GetTypeName() const;
const std::string& name() const { return name_; }
bool optional() const { return optional_; }
ArgumentType type() const { return type_; }
const std::set<std::string>& enum_values() const { return enum_values_; }
void set_name(base::StringPiece name) { name_ = name.as_string(); }
void set_optional(bool optional) { optional_ = optional; }
void set_ref(base::StringPiece ref) { ref_ = ref.as_string(); }
void set_minimum(int minimum) { minimum_ = minimum; }
void set_properties(PropertiesMap properties) {
properties_ = std::move(properties);
}
void set_list_element_type(std::unique_ptr<ArgumentSpec> list_element_type) {
list_element_type_ = std::move(list_element_type);
}
void set_choices(std::vector<std::unique_ptr<ArgumentSpec>> choices) {
choices_ = std::move(choices);
}
void set_enum_values(std::set<std::string> enum_values) {
enum_values_ = std::move(enum_values);
}
void set_additional_properties(
std::unique_ptr<ArgumentSpec> additional_properties) {
additional_properties_ = std::move(additional_properties);
}
void set_instance_of(std::string instance_of) {
instance_of_ = std::move(instance_of);
}
void set_preserve_null(bool preserve_null) { preserve_null_ = preserve_null; }
private:
// Initializes this object according to |type_string| and |dict|.
void InitializeType(const base::DictionaryValue* dict);
// Conversion functions. These should only be used if the spec is of the given
// type (otherwise, they will DCHECK).
bool ParseArgumentToFundamental(v8::Local<v8::Context> context,
v8::Local<v8::Value> value,
std::unique_ptr<base::Value>* out_value,
v8::Local<v8::Value>* v8_out_value,
std::string* error) const;
bool ParseArgumentToObject(v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
const APITypeReferenceMap& refs,
std::unique_ptr<base::Value>* out_value,
v8::Local<v8::Value>* v8_out_value,
std::string* error) const;
bool ParseArgumentToArray(v8::Local<v8::Context> context,
v8::Local<v8::Array> value,
const APITypeReferenceMap& refs,
std::unique_ptr<base::Value>* out_value,
v8::Local<v8::Value>* v8_out_value,
std::string* error) const;
bool ParseArgumentToAny(v8::Local<v8::Context> context,
v8::Local<v8::Value> value,
std::unique_ptr<base::Value>* out_value,
v8::Local<v8::Value>* v8_out_value,
std::string* error) const;
// Returns an error message indicating the type of |value| does not match the
// expected type.
std::string GetInvalidTypeError(v8::Local<v8::Value> value) const;
// The name of the argument.
std::string name_;
// The type of the argument.
ArgumentType type_ = ArgumentType::INTEGER;
// A readable type name for this argument, lazily initialized.
mutable std::string type_name_;
// Whether or not the argument is required.
bool optional_ = false;
// Whether to preserve null properties found in objects.
bool preserve_null_ = false;
// The reference the argument points to, if any. Note that if this is set,
// none of the following fields describing the argument will be.
base::Optional<std::string> ref_;
// The type of instance an object should be, if any. Only applicable for
// ArgumentType::OBJECT. If specified, the argument must contain the instance
// type in its prototype chain.
base::Optional<std::string> instance_of_;
// A minimum and maximum for integer and double values, if any.
base::Optional<int> minimum_;
base::Optional<int> maximum_;
// A minimium length for strings or arrays.
base::Optional<size_t> min_length_;
// A maximum length for strings or arrays.
base::Optional<size_t> max_length_;
// A map of required properties; present only for objects. Note that any
// properties *not* defined in this map will be dropped during conversion.
std::map<std::string, std::unique_ptr<ArgumentSpec>> properties_;
// The type of item that should be in the list; present only for lists.
std::unique_ptr<ArgumentSpec> list_element_type_;
// The different possible specs this argument can map to. Only populated for
// arguments of type CHOICES.
std::vector<std::unique_ptr<ArgumentSpec>> choices_;
// The possible enum values, if defined for this argument.
std::set<std::string> enum_values_;
// The specification for 'additional properties'. This is used when we want
// to allow the API to pass an object with arbitrary properties. Only
// applicable for ArgumentType::OBJECT.
std::unique_ptr<ArgumentSpec> additional_properties_;
DISALLOW_COPY_AND_ASSIGN(ArgumentSpec);
};
} // namespace extensions
#endif // EXTENSIONS_RENDERER_BINDINGS_ARGUMENT_SPEC_H_
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