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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GIN_PER_CONTEXT_DATA_H_
#define GIN_PER_CONTEXT_DATA_H_

#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "gin/gin_export.h"
#include "v8/include/v8.h"

namespace gin {

class Runner;

// Embedders can store additional per-context data by subclassing
// ContextSupplement.
class GIN_EXPORT ContextSupplement {
 public:
  ContextSupplement();
  virtual ~ContextSupplement();

  // Detach will be called before ContextHolder disposes the v8::Context.
  // Embedders should not interact with |context| after Detach has been called.
  virtual void Detach(v8::Handle<v8::Context> context) = 0;

 private:
  DISALLOW_COPY_AND_ASSIGN(ContextSupplement);
};

// There is one instance of PerContextData per v8::Context managed by Gin. This
// class stores all the Gin-related data that varies per context.
class GIN_EXPORT PerContextData {
 public:
  explicit PerContextData(v8::Handle<v8::Context> context);
  ~PerContextData();

  // Can return NULL after the ContextHolder has detached from context.
  static PerContextData* From(v8::Handle<v8::Context>);
  void Detach(v8::Handle<v8::Context> context);

  // The Runner associated with this context. To execute script in this context,
  // please use the appropriate API on Runner.
  Runner* runner() const { return runner_; }
  void set_runner(Runner* runner) { runner_ = runner; }

  void AddSupplement(scoped_ptr<ContextSupplement> supplement);

 private:
  typedef ScopedVector<ContextSupplement> SuplementVector;

  Runner* runner_;
  SuplementVector supplements_;

  DISALLOW_COPY_AND_ASSIGN(PerContextData);
};

}  // namespace gin

#endif  // GIN_PER_CONTEXT_DATA_H_