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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/config/gpu_finch_features.h"
#include "build/build_config.h"
namespace features {
// Enable GPU Rasterization by default. This can still be overridden by
// --force-gpu-rasterization or --disable-gpu-rasterization.
#if defined(OS_ANDROID) || defined(OS_MACOSX)
// DefaultEnableGpuRasterization has launched on Android and Mac.
const base::Feature kDefaultEnableGpuRasterization{
"DefaultEnableGpuRasterization", base::FEATURE_ENABLED_BY_DEFAULT};
#else
const base::Feature kDefaultEnableGpuRasterization{
"DefaultEnableGpuRasterization", base::FEATURE_DISABLED_BY_DEFAULT};
#endif
} // namespace features
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