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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_AUDIO_AUDIO_THREAD_IMPL_H_
#define MEDIA_AUDIO_AUDIO_THREAD_IMPL_H_
#include <memory>
#include "base/sequenced_task_runner.h"
#include "base/threading/thread.h"
#include "base/threading/thread_checker.h"
#include "media/audio/audio_thread.h"
#include "media/audio/audio_thread_hang_monitor.h"
namespace media {
class MEDIA_EXPORT AudioThreadImpl final : public AudioThread {
public:
AudioThreadImpl();
~AudioThreadImpl() final;
// AudioThread implementation.
void Stop() final;
bool IsHung() const final;
base::SingleThreadTaskRunner* GetTaskRunner() final;
base::SingleThreadTaskRunner* GetWorkerTaskRunner() final;
private:
base::Thread thread_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
scoped_refptr<base::SingleThreadTaskRunner> worker_task_runner_;
// Null on Mac OS, initialized in the constructor on other platforms.
AudioThreadHangMonitor::Ptr hang_monitor_;
THREAD_CHECKER(thread_checker_);
DISALLOW_COPY_AND_ASSIGN(AudioThreadImpl);
};
} // namespace media
#endif // MEDIA_AUDIO_AUDIO_THREAD_IMPL_H_
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