summaryrefslogtreecommitdiff
path: root/chromium/media/audio/pulse/audio_manager_pulse.cc
blob: 5c09f14905708b36e5b38b004316e0392f33dcf3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "media/audio/pulse/audio_manager_pulse.h"

#include "base/command_line.h"
#include "base/environment.h"
#include "base/files/file_path.h"
#include "base/logging.h"
#include "base/nix/xdg_util.h"
#include "base/stl_util.h"
#include "media/audio/audio_parameters.h"
#include "media/audio/audio_util.h"
#include "media/audio/linux/audio_manager_linux.h"
#include "media/audio/pulse/pulse_input.h"
#include "media/audio/pulse/pulse_output.h"
#include "media/audio/pulse/pulse_unified.h"
#include "media/audio/pulse/pulse_util.h"
#include "media/base/channel_layout.h"

#if defined(DLOPEN_PULSEAUDIO)
#include "media/audio/pulse/pulse_stubs.h"

using media_audio_pulse::kModulePulse;
using media_audio_pulse::InitializeStubs;
using media_audio_pulse::StubPathMap;
#endif  // defined(DLOPEN_PULSEAUDIO)

namespace media {

using pulse::AutoPulseLock;
using pulse::WaitForOperationCompletion;

// Maximum number of output streams that can be open simultaneously.
static const int kMaxOutputStreams = 50;

static const base::FilePath::CharType kPulseLib[] =
    FILE_PATH_LITERAL("libpulse.so.0");

// static
AudioManager* AudioManagerPulse::Create() {
  scoped_ptr<AudioManagerPulse> ret(new AudioManagerPulse());
  if (ret->Init())
    return ret.release();

  DVLOG(1) << "PulseAudio is not available on the OS";
  return NULL;
}

AudioManagerPulse::AudioManagerPulse()
    : input_mainloop_(NULL),
      input_context_(NULL),
      devices_(NULL),
      native_input_sample_rate_(0) {
  SetMaxOutputStreamsAllowed(kMaxOutputStreams);
}

AudioManagerPulse::~AudioManagerPulse() {
  Shutdown();

  // The Pulse objects are the last things to be destroyed since Shutdown()
  // needs them.
  DestroyPulse();
}

// Implementation of AudioManager.
bool AudioManagerPulse::HasAudioOutputDevices() {
  AudioDeviceNames devices;
  GetAudioOutputDeviceNames(&devices);
  return !devices.empty();
}

bool AudioManagerPulse::HasAudioInputDevices() {
  AudioDeviceNames devices;
  GetAudioInputDeviceNames(&devices);
  return !devices.empty();
}

void AudioManagerPulse::ShowAudioInputSettings() {
  AudioManagerLinux::ShowLinuxAudioInputSettings();
}

void AudioManagerPulse::GetAudioDeviceNames(
    bool input, media::AudioDeviceNames* device_names) {
  DCHECK(device_names->empty());
  DCHECK(input_mainloop_);
  DCHECK(input_context_);
  AutoPulseLock auto_lock(input_mainloop_);
  devices_ = device_names;
  pa_operation* operation = NULL;
  if (input) {
    operation = pa_context_get_source_info_list(
      input_context_, InputDevicesInfoCallback, this);
  } else {
    operation = pa_context_get_sink_info_list(
        input_context_, OutputDevicesInfoCallback, this);
  }
  WaitForOperationCompletion(input_mainloop_, operation);

  // Prepend the default device if the list is not empty.
  if (!device_names->empty()) {
    device_names->push_front(
        AudioDeviceName(AudioManagerBase::kDefaultDeviceName,
                        AudioManagerBase::kDefaultDeviceId));
  }
}

void AudioManagerPulse::GetAudioInputDeviceNames(
    AudioDeviceNames* device_names) {
  GetAudioDeviceNames(true, device_names);
}

void AudioManagerPulse::GetAudioOutputDeviceNames(
    AudioDeviceNames* device_names) {
  GetAudioDeviceNames(false, device_names);
}

AudioParameters AudioManagerPulse::GetInputStreamParameters(
    const std::string& device_id) {
  static const int kDefaultInputBufferSize = 1024;

  // TODO(xians): add support for querying native channel layout for pulse.
  return AudioParameters(
      AudioParameters::AUDIO_PCM_LOW_LATENCY, CHANNEL_LAYOUT_STEREO,
      GetNativeSampleRate(), 16, kDefaultInputBufferSize);
}

AudioOutputStream* AudioManagerPulse::MakeLinearOutputStream(
    const AudioParameters& params) {
  DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
  return MakeOutputStream(params, std::string());
}

AudioOutputStream* AudioManagerPulse::MakeLowLatencyOutputStream(
    const AudioParameters& params,
    const std::string& device_id,
    const std::string& input_device_id) {
  DLOG_IF(ERROR, !device_id.empty()) << "Not implemented!";
  DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
  return MakeOutputStream(params, input_device_id);
}

AudioInputStream* AudioManagerPulse::MakeLinearInputStream(
    const AudioParameters& params, const std::string& device_id) {
  DCHECK_EQ(AudioParameters::AUDIO_PCM_LINEAR, params.format());
  return MakeInputStream(params, device_id);
}

AudioInputStream* AudioManagerPulse::MakeLowLatencyInputStream(
    const AudioParameters& params, const std::string& device_id) {
  DCHECK_EQ(AudioParameters::AUDIO_PCM_LOW_LATENCY, params.format());
  return MakeInputStream(params, device_id);
}

AudioParameters AudioManagerPulse::GetPreferredOutputStreamParameters(
    const std::string& output_device_id,
    const AudioParameters& input_params) {
  // TODO(tommi): Support |output_device_id|.
  DLOG_IF(ERROR, !output_device_id.empty()) << "Not implemented!";
  static const int kDefaultOutputBufferSize = 512;

  ChannelLayout channel_layout = CHANNEL_LAYOUT_STEREO;
  int buffer_size = kDefaultOutputBufferSize;
  int bits_per_sample = 16;
  int input_channels = 0;
  int sample_rate;
  if (input_params.IsValid()) {
    bits_per_sample = input_params.bits_per_sample();
    channel_layout = input_params.channel_layout();
    input_channels = input_params.input_channels();
    buffer_size = std::min(buffer_size, input_params.frames_per_buffer());
    sample_rate = input_params.sample_rate();
  } else {
    sample_rate = GetNativeSampleRate();
  }

  int user_buffer_size = GetUserBufferSize();
  if (user_buffer_size)
    buffer_size = user_buffer_size;

  return AudioParameters(
      AudioParameters::AUDIO_PCM_LOW_LATENCY, channel_layout, input_channels,
      sample_rate, bits_per_sample, buffer_size);
}

AudioOutputStream* AudioManagerPulse::MakeOutputStream(
    const AudioParameters& params, const std::string& input_device_id) {
  if (params.input_channels()) {
    return new PulseAudioUnifiedStream(params, input_device_id, this);
  }

  return new PulseAudioOutputStream(params, this);
}

AudioInputStream* AudioManagerPulse::MakeInputStream(
    const AudioParameters& params, const std::string& device_id) {
  return new PulseAudioInputStream(this, device_id, params,
                                   input_mainloop_, input_context_);
}

int AudioManagerPulse::GetNativeSampleRate() {
  DCHECK(input_mainloop_);
  DCHECK(input_context_);
  AutoPulseLock auto_lock(input_mainloop_);
  pa_operation* operation = pa_context_get_server_info(
      input_context_, SampleRateInfoCallback, this);
  WaitForOperationCompletion(input_mainloop_, operation);

  return native_input_sample_rate_;
}

bool AudioManagerPulse::Init() {
  DCHECK(!input_mainloop_);

#if defined(DLOPEN_PULSEAUDIO)
  StubPathMap paths;

  // Check if the pulse library is avialbale.
  paths[kModulePulse].push_back(kPulseLib);
  if (!InitializeStubs(paths)) {
    DLOG(WARNING) << "Failed on loading the Pulse library and symbols";
    return false;
  }
#endif  // defined(DLOPEN_PULSEAUDIO)

  // Create a mainloop API and connect to the default server.
  // The mainloop is the internal asynchronous API event loop.
  input_mainloop_ = pa_threaded_mainloop_new();
  if (!input_mainloop_)
    return false;

  // Start the threaded mainloop.
  if (pa_threaded_mainloop_start(input_mainloop_))
    return false;

  // Lock the event loop object, effectively blocking the event loop thread
  // from processing events. This is necessary.
  AutoPulseLock auto_lock(input_mainloop_);

  pa_mainloop_api* pa_mainloop_api =
      pa_threaded_mainloop_get_api(input_mainloop_);
  input_context_ = pa_context_new(pa_mainloop_api, "Chrome input");
  if (!input_context_)
    return false;

  pa_context_set_state_callback(input_context_, &pulse::ContextStateCallback,
                                input_mainloop_);
  if (pa_context_connect(input_context_, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL)) {
    DLOG(ERROR) << "Failed to connect to the context.  Error: "
                << pa_strerror(pa_context_errno(input_context_));
    return false;
  }

  // Wait until |input_context_| is ready.  pa_threaded_mainloop_wait() must be
  // called after pa_context_get_state() in case the context is already ready,
  // otherwise pa_threaded_mainloop_wait() will hang indefinitely.
  while (true) {
    pa_context_state_t context_state = pa_context_get_state(input_context_);
    if (!PA_CONTEXT_IS_GOOD(context_state))
      return false;
    if (context_state == PA_CONTEXT_READY)
      break;
    pa_threaded_mainloop_wait(input_mainloop_);
  }

  return true;
}

void AudioManagerPulse::DestroyPulse() {
  if (!input_mainloop_) {
    DCHECK(!input_context_);
    return;
  }

  {
    AutoPulseLock auto_lock(input_mainloop_);
    if (input_context_) {
      // Clear our state callback.
      pa_context_set_state_callback(input_context_, NULL, NULL);
      pa_context_disconnect(input_context_);
      pa_context_unref(input_context_);
      input_context_ = NULL;
    }
  }

  pa_threaded_mainloop_stop(input_mainloop_);
  pa_threaded_mainloop_free(input_mainloop_);
  input_mainloop_ = NULL;
}

void AudioManagerPulse::InputDevicesInfoCallback(pa_context* context,
                                                 const pa_source_info* info,
                                                 int error, void *user_data) {
  AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data);

  if (error) {
    // Signal the pulse object that it is done.
    pa_threaded_mainloop_signal(manager->input_mainloop_, 0);
    return;
  }

  // Exclude the output devices.
  if (info->monitor_of_sink == PA_INVALID_INDEX) {
    manager->devices_->push_back(AudioDeviceName(info->description,
                                                 info->name));
  }
}

void AudioManagerPulse::OutputDevicesInfoCallback(pa_context* context,
                                                  const pa_sink_info* info,
                                                  int error, void *user_data) {
  AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data);

  if (error) {
    // Signal the pulse object that it is done.
    pa_threaded_mainloop_signal(manager->input_mainloop_, 0);
    return;
  }

  manager->devices_->push_back(AudioDeviceName(info->description,
                                               info->name));
}

void AudioManagerPulse::SampleRateInfoCallback(pa_context* context,
                                               const pa_server_info* info,
                                               void* user_data) {
  AudioManagerPulse* manager = reinterpret_cast<AudioManagerPulse*>(user_data);

  manager->native_input_sample_rate_ = info->sample_spec.rate;
  pa_threaded_mainloop_signal(manager->input_mainloop_, 0);
}

}  // namespace media