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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/udp/udp_client_socket.h"

#include "net/base/net_log.h"

namespace net {

UDPClientSocket::UDPClientSocket(DatagramSocket::BindType bind_type,
                                 const RandIntCallback& rand_int_cb,
                                 net::NetLog* net_log,
                                 const net::NetLog::Source& source)
    : socket_(bind_type, rand_int_cb, net_log, source) {
}

UDPClientSocket::~UDPClientSocket() {
}

int UDPClientSocket::Connect(const IPEndPoint& address) {
  return socket_.Connect(address);
}

int UDPClientSocket::Read(IOBuffer* buf,
                          int buf_len,
                          const CompletionCallback& callback) {
  return socket_.Read(buf, buf_len, callback);
}

int UDPClientSocket::Write(IOBuffer* buf,
                          int buf_len,
                          const CompletionCallback& callback) {
  return socket_.Write(buf, buf_len, callback);
}

void UDPClientSocket::Close() {
  socket_.Close();
}

int UDPClientSocket::GetPeerAddress(IPEndPoint* address) const {
  return socket_.GetPeerAddress(address);
}

int UDPClientSocket::GetLocalAddress(IPEndPoint* address) const {
  return socket_.GetLocalAddress(address);
}

bool UDPClientSocket::SetReceiveBufferSize(int32 size) {
  return socket_.SetReceiveBufferSize(size);
}

bool UDPClientSocket::SetSendBufferSize(int32 size) {
  return socket_.SetSendBufferSize(size);
}

const BoundNetLog& UDPClientSocket::NetLog() const {
  return socket_.NetLog();
}

}  // namespace net