1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
/*
* libjingle
* Copyright 2012, Google Inc
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "talk/base/maccocoasocketserver.h"
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
#include <assert.h>
#include "talk/base/scoped_autorelease_pool.h"
// MacCocoaSocketServerHelper serves as a delegate to NSMachPort or a target for
// a timeout.
@interface MacCocoaSocketServerHelper : NSObject {
// This is a weak reference. This works fine since the
// talk_base::MacCocoaSocketServer owns this object.
talk_base::MacCocoaSocketServer* socketServer_; // Weak.
}
@end
@implementation MacCocoaSocketServerHelper
- (id)initWithSocketServer:(talk_base::MacCocoaSocketServer*)ss {
self = [super init];
if (self) {
socketServer_ = ss;
}
return self;
}
- (void)timerFired:(NSTimer*)timer {
socketServer_->WakeUp();
}
@end
namespace talk_base {
MacCocoaSocketServer::MacCocoaSocketServer() {
helper_ = [[MacCocoaSocketServerHelper alloc] initWithSocketServer:this];
timer_ = nil;
// Initialize the shared NSApplication
[NSApplication sharedApplication];
}
MacCocoaSocketServer::~MacCocoaSocketServer() {
[timer_ invalidate];
[timer_ release];
[helper_ release];
}
bool MacCocoaSocketServer::Wait(int cms, bool process_io) {
talk_base::ScopedAutoreleasePool pool;
if (!process_io && cms == 0) {
// No op.
return true;
}
if (!process_io) {
// No way to listen to common modes and not get socket events, unless
// we disable each one's callbacks.
EnableSocketCallbacks(false);
}
if (kForever != cms) {
// Install a timer that fires wakeup after cms has elapsed.
timer_ =
[NSTimer scheduledTimerWithTimeInterval:cms / 1000.0
target:helper_
selector:@selector(timerFired:)
userInfo:nil
repeats:NO];
[timer_ retain];
}
// Run until WakeUp is called, which will call stop and exit this loop.
[NSApp run];
if (!process_io) {
// Reenable them. Hopefully this won't cause spurious callbacks or
// missing ones while they were disabled.
EnableSocketCallbacks(true);
}
return true;
}
void MacCocoaSocketServer::WakeUp() {
// Timer has either fired or shortcutted.
[timer_ invalidate];
[timer_ release];
timer_ = nil;
[NSApp stop:nil];
// NSApp stop only exits after finishing processing of the
// current event. Since we're potentially in a timer callback
// and not an NSEvent handler, we need to trigger a dummy one
// and turn the loop over. We may be able to skip this if we're
// on the ss' thread and not inside the app loop already.
NSEvent *event = [NSEvent otherEventWithType:NSApplicationDefined
location:NSMakePoint(0,0)
modifierFlags:0
timestamp:0
windowNumber:0
context:nil
subtype:1
data1:1
data2:1];
[NSApp postEvent:event atStart:YES];
}
} // namespace talk_base
|