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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_BASE_CURSOR_CURSORS_AURA_H_
#define UI_BASE_CURSOR_CURSORS_AURA_H_

#include "ui/base/cursor/cursor.h"
#include "ui/base/ui_export.h"

class SkBitmap;

namespace gfx {
class Point;
}

namespace ui {

const int kAnimatedCursorFrameDelayMs = 25;

// Returns data about |id|, where id is a cursor constant like
// ui::kCursorHelp. The IDR will be placed in |resource_id| and the hotspots
// for the different DPIs will be placed in |hot_1x| and |hot_2x|. Returns
// false if |id| is invalid.
bool UI_EXPORT GetCursorDataFor(CursorSetType cursor_set_id,
                                int id,
                                float scale_factor,
                                int* resource_id,
                                gfx::Point* point);

// Like above, but for animated cursors.
bool UI_EXPORT GetAnimatedCursorDataFor(CursorSetType cursor_set_id,
                                        int id,
                                        float scale_factor,
                                        int* resource_id,
                                        gfx::Point* point);

// Returns the cursor bitmap for |cursor|. Returns false if |cursor| is invalid.
// The cursor hot point location is set in |point|.
bool UI_EXPORT GetCursorBitmap(const Cursor& cursor,
                               SkBitmap* bitmap,
                               gfx::Point* point);

}  // namespace ui

#endif  // UI_BASE_CURSOR_CURSORS_AURA_H_