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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/touch/touch_device.h"
namespace ui {
// Platforms supporting touch link in an alternate implementation of this
// method.
bool IsTouchDevicePresent() {
return false;
}
int MaxTouchPoints() {
return 0;
}
int GetAvailablePointerTypes() {
// Assume a non-touch-device with a mouse
return POINTER_TYPE_FINE;
}
PointerType GetPrimaryPointerType() {
// Assume a non-touch-device with a mouse
return POINTER_TYPE_FINE;
}
int GetAvailableHoverTypes() {
// Assume a non-touch-device with a mouse
return HOVER_TYPE_HOVER;
}
HoverType GetPrimaryHoverType() {
// Assume a non-touch-device with a mouse
return HOVER_TYPE_HOVER;
}
} // namespace ui
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