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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/ozone/dri/dri_surface_factory.h"
#include <drm.h>
#include <errno.h>
#include <xf86drm.h>
#include "base/message_loop/message_loop.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "third_party/skia/include/core/SkDevice.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/ozone/dri/dri_skbitmap.h"
#include "ui/gfx/ozone/dri/dri_surface.h"
#include "ui/gfx/ozone/dri/dri_vsync_provider.h"
#include "ui/gfx/ozone/dri/dri_wrapper.h"
#include "ui/gfx/ozone/dri/hardware_display_controller.h"
namespace gfx {
namespace {
const char kDefaultGraphicsCardPath[] = "/dev/dri/card0";
const char kDPMSProperty[] = "DPMS";
const gfx::AcceleratedWidget kDefaultWidgetHandle = 1;
// DRM callback on page flip events. This callback is triggered after the
// page flip has happened and the backbuffer is now the new frontbuffer
// The old frontbuffer is no longer used by the hardware and can be used for
// future draw operations.
//
// |device| will contain a reference to the |DriSurface| object which
// the event belongs to.
//
// TODO(dnicoara) When we have a FD handler for the DRM calls in the message
// loop, we can move this function in the handler.
void HandlePageFlipEvent(int fd,
unsigned int frame,
unsigned int seconds,
unsigned int useconds,
void* controller) {
static_cast<HardwareDisplayController*>(controller)
->OnPageFlipEvent(frame, seconds, useconds);
}
uint32_t GetDriProperty(int fd, drmModeConnector* connector, const char* name) {
for (int i = 0; i < connector->count_props; ++i) {
drmModePropertyPtr property = drmModeGetProperty(fd, connector->props[i]);
if (!property)
continue;
if (strcmp(property->name, name) == 0) {
uint32_t id = property->prop_id;
drmModeFreeProperty(property);
return id;
}
drmModeFreeProperty(property);
}
return 0;
}
uint32_t GetCrtc(int fd, drmModeRes* resources, drmModeConnector* connector) {
// If the connector already has an encoder try to re-use.
if (connector->encoder_id) {
drmModeEncoder* encoder = drmModeGetEncoder(fd, connector->encoder_id);
if (encoder) {
if (encoder->crtc_id) {
uint32_t crtc = encoder->crtc_id;
drmModeFreeEncoder(encoder);
return crtc;
}
drmModeFreeEncoder(encoder);
}
}
// Try to find an encoder for the connector.
for (int i = 0; i < connector->count_encoders; ++i) {
drmModeEncoder* encoder = drmModeGetEncoder(fd, connector->encoders[i]);
if (!encoder)
continue;
for (int j = 0; j < resources->count_crtcs; ++j) {
// Check if the encoder is compatible with this CRTC
if (!(encoder->possible_crtcs & (1 << j)))
continue;
drmModeFreeEncoder(encoder);
return resources->crtcs[j];
}
}
return 0;
}
} // namespace
DriSurfaceFactory::DriSurfaceFactory()
: drm_(),
state_(UNINITIALIZED),
controller_() {
}
DriSurfaceFactory::~DriSurfaceFactory() {
if (state_ == INITIALIZED)
ShutdownHardware();
}
SurfaceFactoryOzone::HardwareState
DriSurfaceFactory::InitializeHardware() {
CHECK(state_ == UNINITIALIZED);
// TODO(dnicoara): Short-cut right now. What we want is to look at all the
// graphics devices available and select the primary one.
drm_.reset(CreateWrapper());
if (drm_->get_fd() < 0) {
LOG(ERROR) << "Cannot open graphics card '"
<< kDefaultGraphicsCardPath << "': " << strerror(errno);
state_ = FAILED;
return state_;
}
state_ = INITIALIZED;
return state_;
}
void DriSurfaceFactory::ShutdownHardware() {
CHECK(state_ == INITIALIZED);
controller_.reset();
drm_.reset();
state_ = UNINITIALIZED;
}
gfx::AcceleratedWidget DriSurfaceFactory::GetAcceleratedWidget() {
CHECK(state_ != FAILED);
// TODO(dnicoara) When there's more information on which display we want,
// then we can return the widget associated with the display.
// For now just assume we have 1 display device and return it.
if (!controller_.get())
controller_.reset(new HardwareDisplayController());
// TODO(dnicoara) We only have 1 display for now, so only 1 AcceleratedWidget.
// When we'll support multiple displays this needs to be changed to return a
// different handle for every display.
return kDefaultWidgetHandle;
}
gfx::AcceleratedWidget DriSurfaceFactory::RealizeAcceleratedWidget(
gfx::AcceleratedWidget w) {
CHECK(state_ == INITIALIZED);
// TODO(dnicoara) Once we can handle multiple displays this needs to be
// changed.
CHECK(w == kDefaultWidgetHandle);
CHECK(controller_->get_state() ==
HardwareDisplayController::UNASSOCIATED);
// Until now the controller is just a stub. Initializing it will link it to a
// hardware display.
if (!InitializeControllerForPrimaryDisplay(drm_.get(), controller_.get())) {
LOG(ERROR) << "Failed to initialize controller";
return gfx::kNullAcceleratedWidget;
}
// Create a surface suitable for the current controller.
scoped_ptr<DriSurface> surface(CreateSurface(controller_.get()));
if (!surface->Initialize()) {
LOG(ERROR) << "Failed to initialize surface";
return gfx::kNullAcceleratedWidget;
}
// Bind the surface to the controller. This will register the backing buffers
// with the hardware CRTC such that we can show the buffers. The controller
// takes ownership of the surface.
if (!controller_->BindSurfaceToController(surface.Pass())) {
LOG(ERROR) << "Failed to bind surface to controller";
return gfx::kNullAcceleratedWidget;
}
return reinterpret_cast<gfx::AcceleratedWidget>(controller_->get_surface());
}
bool DriSurfaceFactory::LoadEGLGLES2Bindings(
AddGLLibraryCallback add_gl_library,
SetGLGetProcAddressProcCallback set_gl_get_proc_address) {
return false;
}
bool DriSurfaceFactory::AttemptToResizeAcceleratedWidget(
gfx::AcceleratedWidget w,
const gfx::Rect& bounds) {
return false;
}
bool DriSurfaceFactory::SchedulePageFlip(gfx::AcceleratedWidget w) {
CHECK(state_ == INITIALIZED);
// TODO(dnicoara) Change this CHECK once we're running with the threaded
// compositor.
CHECK(base::MessageLoop::current()->type() == base::MessageLoop::TYPE_UI);
// TODO(dnicoara) Once we can handle multiple displays this needs to be
// changed.
CHECK(w == kDefaultWidgetHandle);
if (!controller_->SchedulePageFlip())
return false;
// Only wait for the page flip event to finish if it was properly scheduled.
//
// TODO(dnicoara) The following call will wait for the page flip event to
// complete. This means that it will block until the next VSync. Ideally the
// wait should happen in the message loop. The message loop would then
// schedule the next draw event. Alternatively, the VSyncProvider could be
// used to schedule the next draw. Unfortunately, at this point,
// DriOutputDevice does not provide any means to use any of the above
// solutions. Note that if the DRM callback does not schedule the next draw,
// then some sort of synchronization needs to take place since starting a new
// draw before the page flip happened is considered an error. However we can
// not use any lock constructs unless we're using the threaded compositor.
// Note that the following call does not use any locks, so it is safe to be
// made on the UI thread (thought not ideal).
WaitForPageFlipEvent(drm_->get_fd());
return true;
}
SkCanvas* DriSurfaceFactory::GetCanvasForWidget(
gfx::AcceleratedWidget w) {
CHECK(state_ == INITIALIZED);
return reinterpret_cast<DriSurface*>(w)->GetDrawableForWidget();
}
gfx::VSyncProvider* DriSurfaceFactory::GetVSyncProvider(
gfx::AcceleratedWidget w) {
CHECK(state_ == INITIALIZED);
return new DriVSyncProvider(controller_.get());
}
////////////////////////////////////////////////////////////////////////////////
// DriSurfaceFactory private
DriSurface* DriSurfaceFactory::CreateSurface(
HardwareDisplayController* controller) {
return new DriSurface(controller);
}
DriWrapper* DriSurfaceFactory::CreateWrapper() {
return new DriWrapper(kDefaultGraphicsCardPath);
}
bool DriSurfaceFactory::InitializeControllerForPrimaryDisplay(
DriWrapper* drm,
HardwareDisplayController* controller) {
CHECK(state_ == SurfaceFactoryOzone::INITIALIZED);
drmModeRes* resources = drmModeGetResources(drm->get_fd());
// Search for an active connector.
for (int i = 0; i < resources->count_connectors; ++i) {
drmModeConnector* connector = drmModeGetConnector(
drm->get_fd(),
resources->connectors[i]);
if (!connector)
continue;
if (connector->connection != DRM_MODE_CONNECTED ||
connector->count_modes == 0) {
drmModeFreeConnector(connector);
continue;
}
uint32_t crtc = GetCrtc(drm->get_fd(), resources, connector);
if (!crtc)
continue;
uint32_t dpms_property_id = GetDriProperty(drm->get_fd(),
connector,
kDPMSProperty);
// TODO(dnicoara) Select one mode for now. In the future we may need to
// save all the modes and allow the user to choose a specific mode. Or
// even some fullscreen applications may need to change the mode.
controller->SetControllerInfo(
drm,
connector->connector_id,
crtc,
dpms_property_id,
connector->modes[0]);
drmModeFreeConnector(connector);
return true;
}
return false;
}
void DriSurfaceFactory::WaitForPageFlipEvent(int fd) {
drmEventContext drm_event;
drm_event.version = DRM_EVENT_CONTEXT_VERSION;
drm_event.page_flip_handler = HandlePageFlipEvent;
drm_event.vblank_handler = NULL;
// Wait for the page-flip to complete.
drmHandleEvent(fd, &drm_event);
}
} // namespace gfx
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