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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_PRESENTAION_FEEDBACK_H_
#define UI_GFX_PRESENTAION_FEEDBACK_H_
#include <stdint.h>
#include "base/time/time.h"
namespace gfx {
// The feedback for gl::GLSurface methods |SwapBuffers|, |SwapBuffersAsync|,
// |SwapBuffersWithBounds|, |PostSubBuffer|, |PostSubBufferAsync|,
// |CommitOverlayPlanes|,|CommitOverlayPlanesAsync|, etc.
struct PresentationFeedback {
enum Flags {
// The presentation was synchronized to VSYNC.
kVSync = 1 << 0,
// The presentation |timestamp| is converted from hardware clock by driver.
// Sampling a clock in user space is not acceptable for this flag.
kHWClock = 1 << 1,
// The display hardware signalled that it started using the new content. The
// opposite of this is e.g. a timer being used to guess when the display
// hardware has switched to the new image content.
kHWCompletion = 1 << 2,
// The presentation of this update was done zero-copy. Possible zero-copy
// cases include direct scanout of a fullscreen surface and a surface on a
// hardware overlay.
kZeroCopy = 1 << 3,
// The presentation of this update failed. |timestamp| is the time of the
// failure.
kFailure = 1 << 4,
};
PresentationFeedback() = default;
PresentationFeedback(base::TimeTicks timestamp,
base::TimeDelta interval,
uint32_t flags)
: timestamp(timestamp), interval(interval), flags(flags) {}
static PresentationFeedback Failure() {
return {base::TimeTicks::Now(), base::TimeDelta(), Flags::kFailure};
}
bool failed() const { return !!(flags & Flags::kFailure); }
// The time when a buffer begins scan-out. If a buffer is never presented on
// a screen, the |timestamp| will be set to the time of the failure.
base::TimeTicks timestamp;
// An estimated interval from the |timestamp| to the next refresh.
base::TimeDelta interval;
// A combination of Flags. It indicates the kind of the |timestamp|.
uint32_t flags = 0;
// The following are additional timestamps that are reported if available on
// the underlying platform. If not available, the timestamp is set to 0.
// A buffer sent to the system compositor or display controller for
// presentation is returned to chromium's compositor with an out fence for
// synchronization. This fence indicates when reads from this buffer for
// presentation (on the GPU or display controller) have been finished and it
// is safe to write new data to this buffer. Since this fence may not have
// been signalled when the swap for a new frame is issued, this timestamp is
// meant to track the latency from when a swap is issued on the GPU thread to
// when the GPU can start rendering to this buffer.
base::TimeTicks available_timestamp;
// The time when the GPU has finished completing all the drawing commands on
// the primary plane. On Android, SurfaceFlinger does not latch to a buffer
// until this fence has been signalled.
base::TimeTicks ready_timestamp;
// The time when the primary plane is latched by the system compositor for its
// next rendering update. On Android this corresponds to the SurfaceFlinger
// latch time.
base::TimeTicks latch_timestamp;
};
inline bool operator==(const PresentationFeedback& lhs,
const PresentationFeedback& rhs) {
return lhs.timestamp == rhs.timestamp && lhs.interval == rhs.interval &&
lhs.flags == rhs.flags &&
lhs.available_timestamp == rhs.available_timestamp &&
lhs.ready_timestamp == rhs.ready_timestamp &&
lhs.latch_timestamp == rhs.latch_timestamp;
}
inline bool operator!=(const PresentationFeedback& lhs,
const PresentationFeedback& rhs) {
return !(lhs == rhs);
}
} // namespace gfx
#endif // UI_GFX_PRESENTAION_FEEDBACK_H_
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