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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GFX_WIN_DIRECT_WRITE_H_
#define UI_GFX_WIN_DIRECT_WRITE_H_

#include <dwrite.h>

#include "ui/gfx/gfx_export.h"

namespace gfx {
namespace win {

// Returns whether DirectWrite font rendering should be used.
GFX_EXPORT bool ShouldUseDirectWrite();

GFX_EXPORT void MaybeInitializeDirectWrite();

// Returns true if we are using DirectWrite for font metrics and rendering.
GFX_EXPORT bool IsDirectWriteEnabled();

// Creates a DirectWrite factory, if using DirectWrite.
GFX_EXPORT void CreateDWriteFactory(IDWriteFactory** factory);

}  // namespace win
}  // namespace gfx

#endif  // UI_GFX_WIN_DIRECT_WRITE_H_