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# Copyright 2017 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/chrome_build.gni")
import("//build/config/ui.gni")
import("//ui/ozone/ozone.gni")
declare_args() {
# Should ANGLE be linked statically?
# False by default, enabling currently supported only on Android
use_static_angle = false
# Should EGL support be compiled?
# Can be overriden to test during bring up of EGL support on other platforms.
use_egl =
is_win || is_android || is_linux || is_chromeos || is_fuchsia || is_mac
# Should Dawn support be compiled to back the WebGPU implementation?
# Also controls linking Dawn depedencies in such as SPIRV-Tools/SPIRV-Cross.
use_dawn = false
# Should Dawn test binaries (unittests, end2end_tests, perf_tests) be built?
# Independent of use_dawn, which controls whether Dawn is used in Chromium.
build_dawn_tests = is_mac || is_win || is_linux || is_chromeos
}
declare_args() {
enable_swiftshader = (is_win || is_linux || is_chromeos ||
(is_mac && use_egl) || is_chromeos || is_fuchsia) &&
(target_cpu == "x86" || target_cpu == "x64" ||
target_cpu == "arm" || target_cpu == "arm64" ||
target_cpu == "mipsel" || target_cpu == "mips64el")
}
use_glx = use_x11 || ozone_platform_x11
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