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# Copyright 2017 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

import("//build/config/chrome_build.gni")
import("//build/config/ui.gni")
import("//ui/ozone/ozone.gni")

declare_args() {
  # Should ANGLE be linked statically?
  # False by default, enabling currently supported only on Android
  use_static_angle = false

  # Should EGL support be compiled?
  # Can be overriden to test during bring up of EGL support on other platforms.
  use_egl =
      is_win || is_android || is_linux || is_chromeos || is_fuchsia || is_mac

  # Should Dawn support be compiled to back the WebGPU implementation?
  # Also controls linking Dawn depedencies in such as SPIRV-Tools/SPIRV-Cross.
  use_dawn = false

  # Should Dawn test binaries (unittests, end2end_tests, perf_tests) be built?
  # Independent of use_dawn, which controls whether Dawn is used in Chromium.
  build_dawn_tests = is_mac || is_win || is_linux || is_chromeos
}

declare_args() {
  enable_swiftshader = (is_win || is_linux || is_chromeos ||
                        (is_mac && use_egl) || is_chromeos || is_fuchsia) &&
                       (target_cpu == "x86" || target_cpu == "x64" ||
                        target_cpu == "arm" || target_cpu == "arm64" ||
                        target_cpu == "mipsel" || target_cpu == "mips64el")
}

use_glx = use_x11 || ozone_platform_x11