summaryrefslogtreecommitdiff
path: root/chromium/ui/gl/gl_fence.cc
blob: 39cb8dc3977577b5b4cf55e28b6af7abee8ed214 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/gl/gl_fence.h"

#include "base/compiler_specific.h"
#include "build/build_config.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_fence_arb.h"
#include "ui/gl/gl_fence_egl.h"
#include "ui/gl/gl_fence_nv.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_version_info.h"

#if defined(OS_MACOSX)
#include "ui/gl/gl_fence_apple.h"
#endif

#if defined(USE_EGL) && defined(OS_POSIX)
#include "ui/gl/gl_fence_android_native_fence_sync.h"
#include "ui/gl/gl_surface_egl.h"
#endif

namespace gl {

GLFence::GLFence() {
}

GLFence::~GLFence() {
}

bool GLFence::IsSupported() {
  DCHECK(g_current_gl_version && g_current_gl_driver);
  return g_current_gl_driver->ext.b_GL_ARB_sync ||
         g_current_gl_version->is_es3 ||
         g_current_gl_version->is_desktop_core_profile ||
#if defined(OS_MACOSX)
         g_current_gl_driver->ext.b_GL_APPLE_fence ||
#else
         g_driver_egl.ext.b_EGL_KHR_fence_sync ||
#endif
         g_current_gl_driver->ext.b_GL_NV_fence;
}

GLFence* GLFence::Create() {
  DCHECK(GLContext::GetCurrent())
      << "Trying to create fence with no context";

  std::unique_ptr<GLFence> fence;
#if !defined(OS_MACOSX)
  if (g_driver_egl.ext.b_EGL_KHR_fence_sync &&
      g_driver_egl.ext.b_EGL_KHR_wait_sync) {
    // Prefer GLFenceEGL which doesn't require GL context switching.
    fence = GLFenceEGL::Create();
    DCHECK(fence);
  } else
#endif
      if (g_current_gl_driver->ext.b_GL_ARB_sync ||
          g_current_gl_version->is_es3 ||
          g_current_gl_version->is_desktop_core_profile) {
    // Prefer ARB_sync which supports server-side wait.
    fence.reset(new GLFenceARB);
#if defined(OS_MACOSX)
  } else if (g_current_gl_driver->ext.b_GL_APPLE_fence) {
    fence.reset(new GLFenceAPPLE);
#else
  } else if (g_driver_egl.ext.b_EGL_KHR_fence_sync) {
    fence = GLFenceEGL::Create();
    DCHECK(fence);
#endif
  } else if (g_current_gl_driver->ext.b_GL_NV_fence) {
    fence.reset(new GLFenceNV);
  }

  DCHECK_EQ(!!fence.get(), GLFence::IsSupported());
  return fence.release();
}

bool GLFence::ResetSupported() {
  // Resetting a fence to its original state isn't supported by default.
  return false;
}

void GLFence::ResetState() {
  NOTIMPLEMENTED();
}

void GLFence::Invalidate() {
  NOTIMPLEMENTED();
}

bool GLFence::IsGpuFenceSupported() {
#if defined(USE_EGL) && defined(OS_POSIX)
  return gl::GLSurfaceEGL::IsAndroidNativeFenceSyncSupported();
#else
  return false;
#endif
}

// static
std::unique_ptr<GLFence> GLFence::CreateFromGpuFence(
    const gfx::GpuFence& gpu_fence) {
  DCHECK(IsGpuFenceSupported());
  switch (gpu_fence.GetGpuFenceHandle().type) {
    case gfx::GpuFenceHandleType::kAndroidNativeFenceSync:
#if defined(USE_EGL) && defined(OS_POSIX)
      return GLFenceAndroidNativeFenceSync::CreateFromGpuFence(gpu_fence);
#else
      NOTREACHED();
      return nullptr;
#endif
    default:
      NOTREACHED();
      return nullptr;
  }
}

// static
std::unique_ptr<GLFence> GLFence::CreateForGpuFence() {
  DCHECK(IsGpuFenceSupported());
#if defined(USE_EGL) && defined(OS_POSIX)
  return GLFenceAndroidNativeFenceSync::CreateForGpuFence();
#endif
  NOTREACHED();
  return nullptr;
}

std::unique_ptr<gfx::GpuFence> GLFence::GetGpuFence() {
  return nullptr;
}

}  // namespace gl