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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_DEMO_GL_RENDERER_H_
#define UI_OZONE_DEMO_GL_RENDERER_H_
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "ui/gfx/swap_result.h"
#include "ui/ozone/demo/renderer_base.h"
namespace gl {
class GLContext;
class GLSurface;
} // namespace gl
namespace ui {
class GlRenderer : public RendererBase {
public:
GlRenderer(gfx::AcceleratedWidget widget,
const scoped_refptr<gl::GLSurface>& surface,
const gfx::Size& size);
~GlRenderer() override;
// Renderer:
bool Initialize() override;
protected:
virtual void RenderFrame();
virtual void PostRenderFrameTask(gfx::SwapResult result);
scoped_refptr<gl::GLSurface> surface_;
scoped_refptr<gl::GLContext> context_;
private:
base::WeakPtrFactory<GlRenderer> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(GlRenderer);
};
} // namespace ui
#endif // UI_OZONE_DEMO_GL_RENDERER_H_
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