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// Copyright 2018 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/instruction-stream.h"
#include "src/builtins/builtins.h"
#include "src/objects-inl.h"
#include "src/snapshot/snapshot.h"
namespace v8 {
namespace internal {
// static
bool InstructionStream::PcIsOffHeap(Isolate* isolate, Address pc) {
#ifdef V8_EMBEDDED_BUILTINS
const uint8_t* start = isolate->embedded_blob();
return start <= pc && pc < start + isolate->embedded_blob_size();
#else
return false;
#endif
}
// static
Code* InstructionStream::TryLookupCode(Isolate* isolate, Address address) {
#ifdef V8_EMBEDDED_BUILTINS
if (!PcIsOffHeap(isolate, address)) return nullptr;
EmbeddedData d = EmbeddedData::FromBlob();
int l = 0, r = Builtins::builtin_count;
while (l < r) {
const int mid = (l + r) / 2;
const uint8_t* start = d.InstructionStartOfBuiltin(mid);
const uint8_t* end = start + d.InstructionSizeOfBuiltin(mid);
if (address < start) {
r = mid;
} else if (address >= end) {
l = mid + 1;
} else {
return isolate->builtins()->builtin(mid);
}
}
UNREACHABLE();
#else
return nullptr;
#endif
}
#ifdef V8_EMBEDDED_BUILTINS
// static
void InstructionStream::CreateOffHeapInstructionStream(Isolate* isolate,
uint8_t** data,
uint32_t* size) {
EmbeddedData d = EmbeddedData::FromIsolate(isolate);
const uint32_t page_size = static_cast<uint32_t>(AllocatePageSize());
const uint32_t allocated_size = RoundUp(d.size(), page_size);
uint8_t* allocated_bytes = static_cast<uint8_t*>(
AllocatePages(GetRandomMmapAddr(), allocated_size, page_size,
PageAllocator::kReadWrite));
CHECK_NOT_NULL(allocated_bytes);
std::memcpy(allocated_bytes, d.data(), d.size());
CHECK(SetPermissions(allocated_bytes, allocated_size,
PageAllocator::kReadExecute));
*data = allocated_bytes;
*size = allocated_size;
d.Dispose();
}
// static
void InstructionStream::FreeOffHeapInstructionStream(uint8_t* data,
uint32_t size) {
CHECK(FreePages(data, size));
}
#endif // V8_EMBEDDED_BUILTINS
} // namespace internal
} // namespace v8
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