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authorKirill Burtsev <kirill.burtsev@qt.io>2021-10-19 22:32:59 +0200
committerKirill Burtsev <kirill.burtsev@qt.io>2021-10-20 12:48:21 +0200
commit0c0d78a6abf68418ae81c202c5576206bd4e5f47 (patch)
treed7305fed8f1434c810ce7b623f0bfce7adafc79d /examples/webenginequick/customdialogs/forms/TouchSelectionMenuForm.ui.qml
parent7edc32918687e13c257e5b01de9069121636388f (diff)
downloadqtwebengine-0c0d78a6abf68418ae81c202c5576206bd4e5f47.tar.gz
Fix rendering deadlock for software compositing
With software compositing render thread of Qt's scene graph and Viz's thread may hit the same mutex inside output surface during frame update. Pick-to: 6.2 Fixes: QTBUG-97598 Change-Id: Ic02e161f7b16b22c9099b93f2b1a91e78347975f Reviewed-by: Michal Klocek <michal.klocek@qt.io>
Diffstat (limited to 'examples/webenginequick/customdialogs/forms/TouchSelectionMenuForm.ui.qml')
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