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authorOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-05-30 12:48:17 +0200
committerOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-05-30 12:48:17 +0200
commit881da28418d380042aa95a97f0cbd42560a64f7c (patch)
treea794dff3274695e99c651902dde93d934ea7a5af /Source/JavaScriptCore/dfg/DFGNaturalLoops.h
parent7e104c57a70fdf551bb3d22a5d637cdcbc69dbea (diff)
parent0fcedcd17cc00d3dd44c718b3cb36c1033319671 (diff)
downloadqtwebkit-881da28418d380042aa95a97f0cbd42560a64f7c.tar.gz
Merge 'wip/next' into dev
Change-Id: Iff9ee5e23bb326c4371ec8ed81d56f2f05d680e9
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+/*
+ * Copyright (C) 2013 Apple Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef DFGNaturalLoops_h
+#define DFGNaturalLoops_h
+
+#if ENABLE(DFG_JIT)
+
+#include "DFGBasicBlock.h"
+#include "DFGCommon.h"
+#include "DFGDominators.h"
+#include <wtf/FastMalloc.h>
+#include <wtf/Noncopyable.h>
+
+namespace JSC { namespace DFG {
+
+class NaturalLoops;
+
+class NaturalLoop {
+public:
+ NaturalLoop()
+ : m_header(0)
+ , m_outerLoopIndex(UINT_MAX)
+ {
+ }
+
+ NaturalLoop(BasicBlock* header, unsigned index)
+ : m_header(header)
+ , m_outerLoopIndex(UINT_MAX)
+ , m_index(index)
+ {
+ }
+
+ BasicBlock* header() const { return m_header; }
+
+ unsigned size() const { return m_body.size(); }
+ BasicBlock* at(unsigned i) const { return m_body[i]; }
+ BasicBlock* operator[](unsigned i) const { return at(i); }
+
+ // This is the slower, but simpler, way of asking if a block belongs to
+ // a natural loop. It's faster to call NaturalLoops::belongsTo(), which
+ // tries to be O(loop depth) rather than O(loop size). Loop depth is
+ // almost always smaller than loop size. A *lot* smaller.
+ bool contains(BasicBlock* block) const
+ {
+ for (unsigned i = m_body.size(); i--;) {
+ if (m_body[i] == block)
+ return true;
+ }
+ ASSERT(block != header()); // Header should be contained.
+ return false;
+ }
+
+ // The index of this loop in NaturalLoops.
+ unsigned index() const { return m_index; }
+
+ bool isOuterMostLoop() const { return m_outerLoopIndex == UINT_MAX; }
+
+ void dump(PrintStream&) const;
+private:
+ friend class NaturalLoops;
+
+ void addBlock(BasicBlock* block) { m_body.append(block); }
+
+ BasicBlock* m_header;
+ Vector<BasicBlock*, 4> m_body;
+ unsigned m_outerLoopIndex;
+ unsigned m_index;
+};
+
+class NaturalLoops {
+ WTF_MAKE_NONCOPYABLE(NaturalLoops);
+ WTF_MAKE_FAST_ALLOCATED;
+public:
+ NaturalLoops(Graph&);
+ ~NaturalLoops();
+
+ unsigned numLoops() const
+ {
+ return m_loops.size();
+ }
+ const NaturalLoop& loop(unsigned i) const
+ {
+ return m_loops[i];
+ }
+
+ // Return either null if the block isn't a loop header, or the
+ // loop it belongs to.
+ const NaturalLoop* headerOf(BasicBlock* block) const
+ {
+ const NaturalLoop* loop = innerMostLoopOf(block);
+ if (!loop)
+ return 0;
+ if (loop->header() == block)
+ return loop;
+ if (!ASSERT_DISABLED) {
+ for (; loop; loop = innerMostOuterLoop(*loop))
+ ASSERT(loop->header() != block);
+ }
+ return 0;
+ }
+
+ const NaturalLoop* innerMostLoopOf(BasicBlock* block) const
+ {
+ unsigned index = block->innerMostLoopIndices[0];
+ if (index == UINT_MAX)
+ return 0;
+ return &m_loops[index];
+ }
+
+ const NaturalLoop* innerMostOuterLoop(const NaturalLoop& loop) const
+ {
+ if (loop.m_outerLoopIndex == UINT_MAX)
+ return 0;
+ return &m_loops[loop.m_outerLoopIndex];
+ }
+
+ bool belongsTo(BasicBlock* block, const NaturalLoop& candidateLoop) const
+ {
+ // It's faster to do this test using the loop itself, if it's small.
+ if (candidateLoop.size() < 4)
+ return candidateLoop.contains(block);
+
+ for (const NaturalLoop* loop = innerMostLoopOf(block); loop; loop = innerMostOuterLoop(*loop)) {
+ if (loop == &candidateLoop)
+ return true;
+ }
+ return false;
+ }
+
+ unsigned loopDepth(BasicBlock* block) const
+ {
+ unsigned depth = 0;
+ for (const NaturalLoop* loop = innerMostLoopOf(block); loop; loop = innerMostOuterLoop(*loop))
+ depth++;
+ return depth;
+ }
+
+ // Return the indices of all loops this belongs to.
+ Vector<const NaturalLoop*> loopsOf(BasicBlock*) const;
+
+ void dump(PrintStream&) const;
+private:
+ // If we ever had a scalability problem in our natural loop finder, we could
+ // use some HashMap's here. But it just feels a heck of a lot less convenient.
+ Vector<NaturalLoop, 4> m_loops;
+};
+
+} } // namespace JSC::DFG
+
+#endif // ENABLE(DFG_JIT)
+
+#endif // DFGNaturalLoops_h
+