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author | Simon Hausmann <simon.hausmann@nokia.com> | 2012-05-18 14:03:11 +0200 |
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committer | Simon Hausmann <simon.hausmann@nokia.com> | 2012-05-18 14:03:11 +0200 |
commit | 8d473cf9743f1d30a16a27114e93bd5af5648d23 (patch) | |
tree | cdca40d0353886b3ca52f33a2d7b8f1c0011aafc /Source/WebCore/rendering/RenderFlowThread.cpp | |
parent | 1b914638db989aaa98631a1c1e02c7b2d44805d8 (diff) | |
download | qtwebkit-8d473cf9743f1d30a16a27114e93bd5af5648d23.tar.gz |
Imported WebKit commit 1350e72f7345ced9da2bd9980deeeb5a8d62fab4 (http://svn.webkit.org/repository/webkit/trunk@117578)
Weekly snapshot
Diffstat (limited to 'Source/WebCore/rendering/RenderFlowThread.cpp')
-rw-r--r-- | Source/WebCore/rendering/RenderFlowThread.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/WebCore/rendering/RenderFlowThread.cpp b/Source/WebCore/rendering/RenderFlowThread.cpp index 393964ade..2e04a6bf9 100644 --- a/Source/WebCore/rendering/RenderFlowThread.cpp +++ b/Source/WebCore/rendering/RenderFlowThread.cpp @@ -292,16 +292,16 @@ void RenderFlowThread::paintIntoRegion(PaintInfo& paintInfo, RenderRegion* regio // RenderFlowThread should start painting its content in a position that is offset // from the region rect's current position. The amount of offset is equal to the location of // region in flow coordinates. - LayoutPoint renderFlowThreadOffset; + IntPoint renderFlowThreadOffset; if (style()->isFlippedBlocksWritingMode()) { LayoutRect flippedRegionRect(regionRect); flipForWritingMode(flippedRegionRect); - renderFlowThreadOffset = LayoutPoint(paintOffset - flippedRegionRect.location()); + renderFlowThreadOffset = roundedIntPoint(paintOffset - flippedRegionRect.location()); } else - renderFlowThreadOffset = LayoutPoint(paintOffset - regionRect.location()); + renderFlowThreadOffset = roundedIntPoint(paintOffset - regionRect.location()); context->translate(renderFlowThreadOffset.x(), renderFlowThreadOffset.y()); - info.rect.moveBy(-roundedIntPoint(renderFlowThreadOffset)); + info.rect.moveBy(-renderFlowThreadOffset); layer()->paint(context, info.rect, 0, 0, region, RenderLayer::PaintLayerTemporaryClipRects); |