summaryrefslogtreecommitdiff
path: root/Source/WebCore/rendering/RenderView.h
diff options
context:
space:
mode:
authorOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-05-30 12:48:17 +0200
committerOswald Buddenhagen <oswald.buddenhagen@qt.io>2017-05-30 12:48:17 +0200
commit881da28418d380042aa95a97f0cbd42560a64f7c (patch)
treea794dff3274695e99c651902dde93d934ea7a5af /Source/WebCore/rendering/RenderView.h
parent7e104c57a70fdf551bb3d22a5d637cdcbc69dbea (diff)
parent0fcedcd17cc00d3dd44c718b3cb36c1033319671 (diff)
downloadqtwebkit-881da28418d380042aa95a97f0cbd42560a64f7c.tar.gz
Merge 'wip/next' into dev
Change-Id: Iff9ee5e23bb326c4371ec8ed81d56f2f05d680e9
Diffstat (limited to 'Source/WebCore/rendering/RenderView.h')
-rw-r--r--Source/WebCore/rendering/RenderView.h399
1 files changed, 198 insertions, 201 deletions
diff --git a/Source/WebCore/rendering/RenderView.h b/Source/WebCore/rendering/RenderView.h
index 09466dec7..40aa58229 100644
--- a/Source/WebCore/rendering/RenderView.h
+++ b/Source/WebCore/rendering/RenderView.h
@@ -1,6 +1,6 @@
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
- * Copyright (C) 2006 Apple Computer, Inc.
+ * Copyright (C) 2006, 2015 Apple Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
@@ -24,96 +24,81 @@
#include "FrameView.h"
#include "LayoutState.h"
-#include "PODFreeListArena.h"
-#include "RenderBlock.h"
-#include <wtf/OwnPtr.h>
+#include "Region.h"
+#include "RenderBlockFlow.h"
+#include "RenderWidget.h"
+#include "SelectionSubtreeRoot.h"
+#include <memory>
+#include <wtf/HashSet.h>
+
+#if ENABLE(SERVICE_CONTROLS)
+#include "SelectionRectGatherer.h"
+#endif
namespace WebCore {
class FlowThreadController;
-class RenderQuote;
-class RenderWidget;
-
-#if USE(ACCELERATED_COMPOSITING)
+class ImageQualityController;
class RenderLayerCompositor;
-#endif
-
-#if ENABLE(CSS_SHADERS) && USE(3D_GRAPHICS)
-class CustomFilterGlobalContext;
-#endif
+class RenderQuote;
-class RenderView : public RenderBlock {
+class RenderView final : public RenderBlockFlow, public SelectionSubtreeRoot {
public:
- explicit RenderView(Document*);
+ RenderView(Document&, Ref<RenderStyle>&&);
virtual ~RenderView();
- bool hitTest(const HitTestRequest&, HitTestResult&);
+ WEBCORE_EXPORT bool hitTest(const HitTestRequest&, HitTestResult&);
bool hitTest(const HitTestRequest&, const HitTestLocation&, HitTestResult&);
- virtual const char* renderName() const OVERRIDE { return "RenderView"; }
-
- virtual bool isRenderView() const OVERRIDE { return true; }
+ virtual const char* renderName() const override { return "RenderView"; }
- virtual bool requiresLayer() const OVERRIDE { return true; }
+ virtual bool requiresLayer() const override { return true; }
- virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE;
+ virtual bool isChildAllowed(const RenderObject&, const RenderStyle&) const override;
- virtual void layout() OVERRIDE;
- virtual void updateLogicalWidth() OVERRIDE;
- virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const OVERRIDE;
+ virtual void layout() override;
+ virtual void updateLogicalWidth() override;
+ virtual void computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues&) const override;
- virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const OVERRIDE;
+ virtual LayoutUnit availableLogicalHeight(AvailableLogicalHeightType) const override;
// The same as the FrameView's layoutHeight/layoutWidth but with null check guards.
int viewHeight() const;
int viewWidth() const;
- int viewLogicalWidth() const { return style()->isHorizontalWritingMode() ? viewWidth() : viewHeight(); }
+ int viewLogicalWidth() const { return style().isHorizontalWritingMode() ? viewWidth() : viewHeight(); }
int viewLogicalHeight() const;
+ LayoutUnit clientLogicalWidthForFixedPosition() const;
+ LayoutUnit clientLogicalHeightForFixedPosition() const;
+
float zoomFactor() const;
- FrameView* frameView() const { return m_frameView; }
+ FrameView& frameView() const { return m_frameView; }
- virtual LayoutRect visualOverflowRect() const OVERRIDE;
- virtual void computeRectForRepaint(const RenderLayerModelObject* repaintContainer, LayoutRect&, bool fixed = false) const OVERRIDE;
- void repaintViewRectangle(const LayoutRect&, bool immediate = false) const;
- // Repaint the view, and all composited layers that intersect the given absolute rectangle.
- // FIXME: ideally we'd never have to do this, if all repaints are container-relative.
- void repaintRectangleInViewAndCompositedLayers(const LayoutRect&, bool immediate = false);
+ virtual LayoutRect visualOverflowRect() const override;
+ virtual LayoutRect computeRectForRepaint(const LayoutRect&, const RenderLayerModelObject* repaintContainer, bool fixed = false) const override;
+ void repaintRootContents();
+ void repaintViewRectangle(const LayoutRect&) const;
void repaintViewAndCompositedLayers();
- virtual void paint(PaintInfo&, const LayoutPoint&);
- virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) OVERRIDE;
+ virtual void paint(PaintInfo&, const LayoutPoint&) override;
+ virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&) override;
enum SelectionRepaintMode { RepaintNewXOROld, RepaintNewMinusOld, RepaintNothing };
void setSelection(RenderObject* start, int startPos, RenderObject* end, int endPos, SelectionRepaintMode = RepaintNewXOROld);
void getSelection(RenderObject*& startRenderer, int& startOffset, RenderObject*& endRenderer, int& endOffset) const;
void clearSelection();
- RenderObject* selectionStart() const { return m_selectionStart; }
- RenderObject* selectionEnd() const { return m_selectionEnd; }
+ RenderObject* selectionUnsplitStart() const { return m_selectionUnsplitStart; }
+ RenderObject* selectionUnsplitEnd() const { return m_selectionUnsplitEnd; }
IntRect selectionBounds(bool clipToVisibleContent = true) const;
- void selectionStartEnd(int& startPos, int& endPos) const;
void repaintSelection() const;
bool printing() const;
- virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const;
- virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const;
-
-#if USE(ACCELERATED_COMPOSITING)
- void setMaximalOutlineSize(int o);
-#else
- void setMaximalOutlineSize(int o) { m_maximalOutlineSize = o; }
-#endif
- int maximalOutlineSize() const { return m_maximalOutlineSize; }
+ virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const override;
+ virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const override;
- virtual LayoutRect viewRect() const OVERRIDE;
-
- void updateWidgetPositions();
- void addWidget(RenderWidget*);
- void removeWidget(RenderWidget*);
-
- void notifyWidgets(WidgetNotification);
+ LayoutRect viewRect() const;
// layoutDelta is used transiently during layout to store how far an object has moved from its
// last layout location, in order to repaint correctly.
@@ -126,39 +111,35 @@ public:
{
if (m_layoutState) {
m_layoutState->m_layoutDelta += delta;
-#if !ASSERT_DISABLED && ENABLE(SATURATED_LAYOUT_ARITHMETIC)
+#if !ASSERT_DISABLED
m_layoutState->m_layoutDeltaXSaturated |= m_layoutState->m_layoutDelta.width() == LayoutUnit::max() || m_layoutState->m_layoutDelta.width() == LayoutUnit::min();
m_layoutState->m_layoutDeltaYSaturated |= m_layoutState->m_layoutDelta.height() == LayoutUnit::max() || m_layoutState->m_layoutDelta.height() == LayoutUnit::min();
#endif
}
}
-
+
#if !ASSERT_DISABLED
bool layoutDeltaMatches(const LayoutSize& delta)
{
if (!m_layoutState)
return false;
-#if ENABLE(SATURATED_LAYOUT_ARITHMETIC)
return (delta.width() == m_layoutState->m_layoutDelta.width() || m_layoutState->m_layoutDeltaXSaturated) && (delta.height() == m_layoutState->m_layoutDelta.height() || m_layoutState->m_layoutDeltaYSaturated);
-#else
- return delta == m_layoutState->m_layoutDelta;
-#endif
}
#endif
- bool doingFullRepaint() const { return m_frameView->needsFullRepaint(); }
+ bool doingFullRepaint() const { return frameView().needsFullRepaint(); }
// Subtree push/pop
- void pushLayoutState(RenderObject*);
- void popLayoutState(RenderObject*) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical.
+ void pushLayoutState(RenderObject&);
+ void popLayoutState(RenderObject&) { return popLayoutState(); } // Just doing this to keep popLayoutState() private and to make the subtree calls symmetrical.
bool shouldDisableLayoutStateForSubtree(RenderObject*) const;
// Returns true if layoutState should be used for its cached offset and clip.
bool layoutStateEnabled() const { return m_layoutStateDisableCount == 0 && m_layoutState; }
- LayoutState* layoutState() const { return m_layoutState; }
+ LayoutState* layoutState() const { return m_layoutState.get(); }
- virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&);
+ virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) override;
LayoutUnit pageLogicalHeight() const { return m_pageLogicalHeight; }
void setPageLogicalHeight(LayoutUnit height)
@@ -170,6 +151,14 @@ public:
}
LayoutUnit pageOrViewLogicalHeight() const;
+ // This method is used to assign a page number only when pagination modes have
+ // a block progression. This happens with vertical-rl books for example, but it
+ // doesn't happen for normal horizontal-tb books. This is a very specialized
+ // function and should not be mistaken for a general page number API.
+ unsigned pageNumberForBlockProgressionOffset(int offset) const;
+
+ unsigned pageCount() const;
+
// FIXME: These functions are deprecated. No code should be added that uses these.
int bestTruncatedAt() const { return m_legacyPrinting.m_bestTruncatedAt; }
void setBestTruncatedAt(int y, RenderBoxModelObject* forRenderer, bool forcedBreak = false);
@@ -188,32 +177,30 @@ public:
// Notification that this view moved into or out of a native window.
void setIsInWindow(bool);
-#if USE(ACCELERATED_COMPOSITING)
- RenderLayerCompositor* compositor();
- bool usesCompositing() const;
-#endif
+ WEBCORE_EXPORT RenderLayerCompositor& compositor();
+ WEBCORE_EXPORT bool usesCompositing() const;
-#if ENABLE(CSS_SHADERS) && USE(3D_GRAPHICS)
- CustomFilterGlobalContext* customFilterGlobalContext();
-#endif
+ bool usesFirstLineRules() const { return m_usesFirstLineRules; }
+ bool usesFirstLetterRules() const { return m_usesFirstLetterRules; }
+ void setUsesFirstLineRules(bool value) { m_usesFirstLineRules = value; }
+ void setUsesFirstLetterRules(bool value) { m_usesFirstLetterRules = value; }
- IntRect unscaledDocumentRect() const;
- LayoutRect backgroundRect(RenderBox* backgroundRenderer) const;
+ WEBCORE_EXPORT IntRect unscaledDocumentRect() const;
+ LayoutRect unextendedBackgroundRect() const;
+ LayoutRect backgroundRect() const;
- IntRect documentRect() const;
+ WEBCORE_EXPORT IntRect documentRect() const;
// Renderer that paints the root background has background-images which all have background-attachment: fixed.
bool rootBackgroundIsEntirelyFixed() const;
bool hasRenderNamedFlowThreads() const;
bool checkTwoPassLayoutForAutoHeightRegions() const;
- FlowThreadController* flowThreadController();
-
- void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
+ FlowThreadController& flowThreadController();
- IntervalArena* intervalArena();
+ virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override;
- IntSize viewportSize() const { return document()->viewportSize(); }
+ IntSize viewportSizeForCSSViewportUnits() const;
void setRenderQuoteHead(RenderQuote* head) { m_renderQuoteHead = head; }
RenderQuote* renderQuoteHead() const { return m_renderQuoteHead; }
@@ -226,37 +213,67 @@ public:
void removeRenderCounter() { ASSERT(m_renderCounterCount > 0); m_renderCounterCount--; }
bool hasRenderCounters() { return m_renderCounterCount; }
- virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
+ ImageQualityController& imageQualityController();
+
+ void setHasSoftwareFilters(bool hasSoftwareFilters) { m_hasSoftwareFilters = hasSoftwareFilters; }
+ bool hasSoftwareFilters() const { return m_hasSoftwareFilters; }
+
+ uint64_t rendererCount() const { return m_rendererCount; }
+ void didCreateRenderer() { ++m_rendererCount; }
+ void didDestroyRenderer() { --m_rendererCount; }
+
+ void updateVisibleViewportRect(const IntRect&);
+ void registerForVisibleInViewportCallback(RenderElement&);
+ void unregisterForVisibleInViewportCallback(RenderElement&);
+ void resumePausedImageAnimationsIfNeeded(IntRect visibleRect);
+ void addRendererWithPausedImageAnimations(RenderElement&);
+ void removeRendererWithPausedImageAnimations(RenderElement&);
+
+ class RepaintRegionAccumulator {
+ WTF_MAKE_NONCOPYABLE(RepaintRegionAccumulator);
+ public:
+ RepaintRegionAccumulator(RenderView*);
+ ~RepaintRegionAccumulator();
+
+ private:
+ RenderView* m_rootView;
+ bool m_wasAccumulatingRepaintRegion;
+ };
+
+ void scheduleLazyRepaint(RenderBox&);
+ void unscheduleLazyRepaint(RenderBox&);
- IntRect pixelSnappedLayoutOverflowRect() const { return pixelSnappedIntRect(layoutOverflowRect()); }
+ void protectRenderWidgetUntilLayoutIsDone(RenderWidget& widget) { m_protectedRenderWidgets.append(&widget); }
+ void releaseProtectedRenderWidgets() { m_protectedRenderWidgets.clear(); }
+
+#if ENABLE(CSS_SCROLL_SNAP)
+ void registerBoxWithScrollSnapCoordinates(const RenderBox&);
+ void unregisterBoxWithScrollSnapCoordinates(const RenderBox&);
+ const HashSet<const RenderBox*>& boxesWithScrollSnapCoordinates() { return m_boxesWithScrollSnapCoordinates; }
+#endif
protected:
- virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags = ApplyContainerFlip, bool* wasFixed = 0) const OVERRIDE;
- virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const OVERRIDE;
- virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const;
- virtual bool requiresColumns(int desiredColumnCount) const OVERRIDE;
-
+ virtual void mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState&, MapCoordinatesFlags, bool* wasFixed) const override;
+ virtual const RenderObject* pushMappingToContainer(const RenderLayerModelObject* ancestorToStopAt, RenderGeometryMap&) const override;
+ virtual void mapAbsoluteToLocalPoint(MapCoordinatesFlags, TransformState&) const override;
+ virtual bool requiresColumns(int desiredColumnCount) const override;
+
private:
- bool initializeLayoutState(LayoutState&);
+ void initializeLayoutState(LayoutState&);
- virtual void calcColumnWidth() OVERRIDE;
- virtual ColumnInfo::PaginationUnit paginationUnit() const OVERRIDE;
+ virtual void computeColumnCountAndWidth() override;
bool shouldRepaint(const LayoutRect&) const;
+ void flushAccumulatedRepaintRegion() const;
// These functions may only be accessed by LayoutStateMaintainer.
- bool pushLayoutState(RenderBox* renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
+ bool pushLayoutState(RenderBox& renderer, const LayoutSize& offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false)
{
// We push LayoutState even if layoutState is disabled because it stores layoutDelta too.
- if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer->hasColumns() || renderer->flowThreadContainingBlock()
- || m_layoutState->lineGrid() || (renderer->style()->lineGrid() != RenderStyle::initialLineGrid() && renderer->isBlockFlow())
-#if ENABLE(CSS_SHAPES)
- || (renderer->isRenderBlock() && toRenderBlock(renderer)->shapeInsideInfo())
- || (m_layoutState->shapeInsideInfo() && renderer->isRenderBlock() && !toRenderBlock(renderer)->allowsShapeInsideInfoSharing())
-#endif
- ) {
+ if (!doingFullRepaint() || m_layoutState->isPaginated() || renderer.flowThreadContainingBlock()
+ || m_layoutState->lineGrid() || (renderer.style().lineGrid() != RenderStyle::initialLineGrid() && renderer.isRenderBlockFlow())) {
+ m_layoutState = std::make_unique<LayoutState>(WTFMove(m_layoutState), &renderer, offset, pageHeight, pageHeightChanged);
pushLayoutStateForCurrentFlowThread(renderer);
- m_layoutState = new (renderArena()) LayoutState(m_layoutState, renderer, offset, pageHeight, pageHeightChanged, colInfo);
return true;
}
return false;
@@ -264,10 +281,8 @@ private:
void popLayoutState()
{
- LayoutState* state = m_layoutState;
- m_layoutState = state->m_next;
- state->destroy(renderArena());
popLayoutStateForCurrentFlowThread();
+ m_layoutState = WTFMove(m_layoutState->m_next);
}
// Suspends the LayoutState optimization. Used under transforms that cannot be represented by
@@ -280,26 +295,39 @@ private:
void layoutContent(const LayoutState&);
void layoutContentInAutoLogicalHeightRegions(const LayoutState&);
+ void layoutContentToComputeOverflowInRegions(const LayoutState&);
#ifndef NDEBUG
void checkLayoutState(const LayoutState&);
#endif
- size_t getRetainedWidgets(Vector<RenderWidget*>&);
- void releaseWidgets(Vector<RenderWidget*>&);
-
- void pushLayoutStateForCurrentFlowThread(const RenderObject*);
+ void pushLayoutStateForCurrentFlowThread(const RenderObject&);
void popLayoutStateForCurrentFlowThread();
-
+
friend class LayoutStateMaintainer;
friend class LayoutStateDisabler;
+ friend class SubtreeLayoutStateMaintainer;
-protected:
- FrameView* m_frameView;
+ virtual bool isScrollableOrRubberbandableBox() const override;
+
+ void splitSelectionBetweenSubtrees(const RenderObject* startRenderer, int startPos, const RenderObject* endRenderer, int endPos, SelectionRepaintMode blockRepaintMode);
+ void clearSubtreeSelection(const SelectionSubtreeRoot&, SelectionRepaintMode, OldSelectionData&) const;
+ void updateSelectionForSubtrees(RenderSubtreesMap&, SelectionRepaintMode);
+ void applySubtreeSelection(const SelectionSubtreeRoot&, SelectionRepaintMode, const OldSelectionData&);
+ LayoutRect subtreeSelectionBounds(const SelectionSubtreeRoot&, bool clipToVisibleContent = true) const;
+ void repaintSubtreeSelection(const SelectionSubtreeRoot&) const;
+
+private:
+ FrameView& m_frameView;
+
+ RenderObject* m_selectionUnsplitStart;
+ RenderObject* m_selectionUnsplitEnd;
+ int m_selectionUnsplitStartPos;
+ int m_selectionUnsplitEndPos;
- RenderObject* m_selectionStart;
- RenderObject* m_selectionEnd;
- int m_selectionStartPos;
- int m_selectionEndPos;
+ // Include this RenderView.
+ uint64_t m_rendererCount { 1 };
+
+ mutable std::unique_ptr<Region> m_accumulatedRepaintRegion;
// FIXME: Only used by embedded WebViews inside AppKit NSViews. Find a way to remove.
struct LegacyPrinting {
@@ -319,150 +347,119 @@ protected:
LegacyPrinting m_legacyPrinting;
// End deprecated members.
- int m_maximalOutlineSize; // Used to apply a fudge factor to dirty-rect checks on blocks/tables.
+ bool shouldUsePrintingLayout() const;
- typedef HashSet<RenderWidget*> RenderWidgetSet;
- RenderWidgetSet m_widgets;
+ void lazyRepaintTimerFired();
-private:
- bool shouldUsePrintingLayout() const;
+ Timer m_lazyRepaintTimer;
+ HashSet<RenderBox*> m_renderersNeedingLazyRepaint;
+ std::unique_ptr<ImageQualityController> m_imageQualityController;
LayoutUnit m_pageLogicalHeight;
bool m_pageLogicalHeightChanged;
- LayoutState* m_layoutState;
+ std::unique_ptr<LayoutState> m_layoutState;
unsigned m_layoutStateDisableCount;
-#if USE(ACCELERATED_COMPOSITING)
- OwnPtr<RenderLayerCompositor> m_compositor;
-#endif
-#if ENABLE(CSS_SHADERS) && USE(3D_GRAPHICS)
- OwnPtr<CustomFilterGlobalContext> m_customFilterGlobalContext;
-#endif
- OwnPtr<FlowThreadController> m_flowThreadController;
- RefPtr<IntervalArena> m_intervalArena;
+ std::unique_ptr<RenderLayerCompositor> m_compositor;
+ std::unique_ptr<FlowThreadController> m_flowThreadController;
RenderQuote* m_renderQuoteHead;
unsigned m_renderCounterCount;
bool m_selectionWasCaret;
-};
+ bool m_hasSoftwareFilters;
+ bool m_usesFirstLineRules { false };
+ bool m_usesFirstLetterRules { false };
-inline RenderView* toRenderView(RenderObject* object)
-{
- ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderView());
- return static_cast<RenderView*>(object);
-}
+ HashSet<RenderElement*> m_renderersWithPausedImageAnimation;
+ HashSet<RenderElement*> m_visibleInViewportRenderers;
+ Vector<RefPtr<RenderWidget>> m_protectedRenderWidgets;
-inline const RenderView* toRenderView(const RenderObject* object)
-{
- ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isRenderView());
- return static_cast<const RenderView*>(object);
-}
-
-// This will catch anyone doing an unnecessary cast.
-void toRenderView(const RenderView*);
-
-ALWAYS_INLINE RenderView* Document::renderView() const
-{
- return toRenderView(renderer());
-}
+#if ENABLE(SERVICE_CONTROLS)
+ SelectionRectGatherer m_selectionRectGatherer;
+#endif
+#if ENABLE(CSS_SCROLL_SNAP)
+ HashSet<const RenderBox*> m_boxesWithScrollSnapCoordinates;
+#endif
+};
// Stack-based class to assist with LayoutState push/pop
class LayoutStateMaintainer {
WTF_MAKE_NONCOPYABLE(LayoutStateMaintainer);
public:
- // ctor to push now
- LayoutStateMaintainer(RenderView* view, RenderBox* root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
+ // Constructor to push now.
+ explicit LayoutStateMaintainer(RenderView& view, RenderBox& root, LayoutSize offset, bool disableState = false, LayoutUnit pageHeight = 0, bool pageHeightChanged = false)
: m_view(view)
, m_disabled(disableState)
- , m_didStart(false)
- , m_didEnd(false)
- , m_didCreateLayoutState(false)
{
- push(root, offset, pageHeight, pageHeightChanged, colInfo);
+ push(root, offset, pageHeight, pageHeightChanged);
}
-
- // ctor to maybe push later
- LayoutStateMaintainer(RenderView* view)
+
+ // Constructor to maybe push later.
+ explicit LayoutStateMaintainer(RenderView& view)
: m_view(view)
- , m_disabled(false)
- , m_didStart(false)
- , m_didEnd(false)
- , m_didCreateLayoutState(false)
{
}
~LayoutStateMaintainer()
{
- ASSERT(m_didStart == m_didEnd); // if this fires, it means that someone did a push(), but forgot to pop().
+ ASSERT(!m_didCallPush || m_didCallPush == m_didCallPop);
}
- void push(RenderBox* root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false, ColumnInfo* colInfo = 0)
+ void push(RenderBox& root, LayoutSize offset, LayoutUnit pageHeight = 0, bool pageHeightChanged = false)
{
- ASSERT(!m_didStart);
+ ASSERT(!m_didCallPush);
+ m_didCallPush = true;
// We push state even if disabled, because we still need to store layoutDelta
- m_didCreateLayoutState = m_view->pushLayoutState(root, offset, pageHeight, pageHeightChanged, colInfo);
- if (m_disabled && m_didCreateLayoutState)
- m_view->disableLayoutState();
- m_didStart = true;
+ m_didPushLayoutState = m_view.pushLayoutState(root, offset, pageHeight, pageHeightChanged);
+ if (!m_didPushLayoutState)
+ return;
+ if (m_disabled)
+ m_view.disableLayoutState();
}
void pop()
{
- if (m_didStart) {
- ASSERT(!m_didEnd);
- if (m_didCreateLayoutState) {
- m_view->popLayoutState();
- if (m_disabled)
- m_view->enableLayoutState();
- }
-
- m_didEnd = true;
- }
+ ASSERT(!m_didCallPop);
+ m_didCallPop = true;
+ if (!m_didCallPush)
+ return;
+ if (!m_didPushLayoutState)
+ return;
+ m_view.popLayoutState();
+ if (m_disabled)
+ m_view.enableLayoutState();
}
- bool didPush() const { return m_didStart; }
+ bool didPush() const { return m_didCallPush; }
private:
- RenderView* m_view;
- bool m_disabled : 1; // true if the offset and clip part of layoutState is disabled
- bool m_didStart : 1; // true if we did a push or disable
- bool m_didEnd : 1; // true if we popped or re-enabled
- bool m_didCreateLayoutState : 1; // true if we actually made a layout state.
+ RenderView& m_view;
+ bool m_disabled { false };
+ bool m_didCallPush { false };
+ bool m_didCallPop { false };
+ bool m_didPushLayoutState { false };
};
class LayoutStateDisabler {
WTF_MAKE_NONCOPYABLE(LayoutStateDisabler);
public:
- LayoutStateDisabler(RenderView* view)
+ LayoutStateDisabler(RenderView& view)
: m_view(view)
{
- if (m_view)
- m_view->disableLayoutState();
+ m_view.disableLayoutState();
}
~LayoutStateDisabler()
{
- if (m_view)
- m_view->enableLayoutState();
+ m_view.enableLayoutState();
}
-private:
- RenderView* m_view;
-};
-class FragmentationDisabler {
- WTF_MAKE_NONCOPYABLE(FragmentationDisabler);
-public:
- FragmentationDisabler(RenderObject* root);
- ~FragmentationDisabler();
private:
- RenderObject* m_root;
- RenderObject::FlowThreadState m_flowThreadState;
- bool m_fragmenting;
-#ifndef NDEBUG
- LayoutState* m_layoutState;
-#endif
+ RenderView& m_view;
};
} // namespace WebCore
+SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderView, isRenderView())
+
#endif // RenderView_h