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author | Simon Hausmann <simon.hausmann@nokia.com> | 2012-01-06 14:44:00 +0100 |
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committer | Simon Hausmann <simon.hausmann@nokia.com> | 2012-01-06 14:44:00 +0100 |
commit | 40736c5763bf61337c8c14e16d8587db021a87d4 (patch) | |
tree | b17a9c00042ad89cb1308e2484491799aa14e9f8 /Source/WebCore/svg/SVGDocumentExtensions.cpp | |
download | qtwebkit-40736c5763bf61337c8c14e16d8587db021a87d4.tar.gz |
Imported WebKit commit 2ea9d364d0f6efa8fa64acf19f451504c59be0e4 (http://svn.webkit.org/repository/webkit/trunk@104285)
Diffstat (limited to 'Source/WebCore/svg/SVGDocumentExtensions.cpp')
-rw-r--r-- | Source/WebCore/svg/SVGDocumentExtensions.cpp | 282 |
1 files changed, 282 insertions, 0 deletions
diff --git a/Source/WebCore/svg/SVGDocumentExtensions.cpp b/Source/WebCore/svg/SVGDocumentExtensions.cpp new file mode 100644 index 000000000..d747e163a --- /dev/null +++ b/Source/WebCore/svg/SVGDocumentExtensions.cpp @@ -0,0 +1,282 @@ +/* + * Copyright (C) 2006 Apple Inc. All rights reserved. + * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> + * Copyright (C) 2007 Rob Buis <buis@kde.org> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "config.h" + +#if ENABLE(SVG) +#include "SVGDocumentExtensions.h" + +#include "Console.h" +#include "DOMWindow.h" +#include "Document.h" +#include "EventListener.h" +#include "Frame.h" +#include "FrameLoader.h" +#include "Page.h" +#include "SMILTimeContainer.h" +#include "SVGElement.h" +#include "SVGResourcesCache.h" +#include "SVGSMILElement.h" +#include "SVGSVGElement.h" +#include "ScriptableDocumentParser.h" +#include <wtf/text/AtomicString.h> + +namespace WebCore { + +SVGDocumentExtensions::SVGDocumentExtensions(Document* document) + : m_document(document) + , m_resourcesCache(adoptPtr(new SVGResourcesCache)) +{ +} + +SVGDocumentExtensions::~SVGDocumentExtensions() +{ + deleteAllValues(m_animatedElements); + deleteAllValues(m_pendingResources); +} + +void SVGDocumentExtensions::addTimeContainer(SVGSVGElement* element) +{ + m_timeContainers.add(element); +} + +void SVGDocumentExtensions::removeTimeContainer(SVGSVGElement* element) +{ + m_timeContainers.remove(element); +} + +void SVGDocumentExtensions::addResource(const AtomicString& id, RenderSVGResourceContainer* resource) +{ + ASSERT(resource); + + if (id.isEmpty()) + return; + + // Replaces resource if already present, to handle potential id changes + m_resources.set(id, resource); +} + +void SVGDocumentExtensions::removeResource(const AtomicString& id) +{ + if (id.isEmpty() || !m_resources.contains(id)) + return; + + m_resources.remove(id); +} + +RenderSVGResourceContainer* SVGDocumentExtensions::resourceById(const AtomicString& id) const +{ + if (id.isEmpty()) + return 0; + + return m_resources.get(id); +} + +void SVGDocumentExtensions::startAnimations() +{ + // FIXME: Eventually every "Time Container" will need a way to latch on to some global timer + // starting animations for a document will do this "latching" + // FIXME: We hold a ref pointers to prevent a shadow tree from getting removed out from underneath us. + // In the future we should refactor the use-element to avoid this. See https://webkit.org/b/53704 + Vector<RefPtr<SVGSVGElement> > timeContainers; + timeContainers.appendRange(m_timeContainers.begin(), m_timeContainers.end()); + Vector<RefPtr<SVGSVGElement> >::iterator end = timeContainers.end(); + for (Vector<RefPtr<SVGSVGElement> >::iterator itr = timeContainers.begin(); itr != end; ++itr) + (*itr)->timeContainer()->begin(); +} + +void SVGDocumentExtensions::pauseAnimations() +{ + HashSet<SVGSVGElement*>::iterator end = m_timeContainers.end(); + for (HashSet<SVGSVGElement*>::iterator itr = m_timeContainers.begin(); itr != end; ++itr) + (*itr)->pauseAnimations(); +} + +void SVGDocumentExtensions::unpauseAnimations() +{ + HashSet<SVGSVGElement*>::iterator end = m_timeContainers.end(); + for (HashSet<SVGSVGElement*>::iterator itr = m_timeContainers.begin(); itr != end; ++itr) + (*itr)->unpauseAnimations(); +} + +bool SVGDocumentExtensions::sampleAnimationAtTime(const String& elementId, SVGSMILElement* element, double time) +{ + ASSERT(element); + SMILTimeContainer* container = element->timeContainer(); + if (!container || container->isPaused()) + return false; + + container->sampleAnimationAtTime(elementId, time); + return true; +} + +void SVGDocumentExtensions::addAnimationElementToTarget(SVGSMILElement* animationElement, SVGElement* targetElement) +{ + ASSERT(targetElement); + ASSERT(animationElement); + + if (HashSet<SVGSMILElement*>* animationElementsForTarget = m_animatedElements.get(targetElement)) { + animationElementsForTarget->add(animationElement); + return; + } + + HashSet<SVGSMILElement*>* animationElementsForTarget = new HashSet<SVGSMILElement*>; + animationElementsForTarget->add(animationElement); + m_animatedElements.set(targetElement, animationElementsForTarget); +} + +void SVGDocumentExtensions::removeAnimationElementFromTarget(SVGSMILElement* animationElement, SVGElement* targetElement) +{ + ASSERT(targetElement); + ASSERT(animationElement); + + HashMap<SVGElement*, HashSet<SVGSMILElement*>* >::iterator it = m_animatedElements.find(targetElement); + ASSERT(it != m_animatedElements.end()); + + HashSet<SVGSMILElement*>* animationElementsForTarget = it->second; + ASSERT(!animationElementsForTarget->isEmpty()); + + animationElementsForTarget->remove(animationElement); + if (animationElementsForTarget->isEmpty()) { + m_animatedElements.remove(it); + delete animationElementsForTarget; + } +} + +void SVGDocumentExtensions::removeAllAnimationElementsFromTarget(SVGElement* targetElement) +{ + ASSERT(targetElement); + HashSet<SVGSMILElement*>* animationElementsForTarget = m_animatedElements.take(targetElement); + if (!animationElementsForTarget) + return; + HashSet<SVGSMILElement*>::iterator it = animationElementsForTarget->begin(); + HashSet<SVGSMILElement*>::iterator end = animationElementsForTarget->end(); + for (; it != end; ++it) + (*it)->resetTargetElement(); + delete animationElementsForTarget; +} + +// FIXME: Callers should probably use ScriptController::eventHandlerLineNumber() +static int parserLineNumber(Document* document) +{ + ScriptableDocumentParser* parser = document->scriptableDocumentParser(); + if (!parser) + return 1; + return parser->lineNumber().oneBasedInt(); +} + +static void reportMessage(Document* document, MessageLevel level, const String& message) +{ + if (Frame* frame = document->frame()) + frame->domWindow()->console()->addMessage(JSMessageSource, LogMessageType, level, message, parserLineNumber(document), document->documentURI()); +} + +void SVGDocumentExtensions::reportWarning(const String& message) +{ + reportMessage(m_document, WarningMessageLevel, "Warning: " + message); +} + +void SVGDocumentExtensions::reportError(const String& message) +{ + reportMessage(m_document, ErrorMessageLevel, "Error: " + message); +} + +void SVGDocumentExtensions::addPendingResource(const AtomicString& id, SVGStyledElement* element) +{ + ASSERT(element); + + if (id.isEmpty()) + return; + + // The HashMap add function leaves the map alone and returns a pointer to the element in the + // map if the element already exists. So we add with a value of 0, and it either finds the + // existing element or adds a new one in a single operation. The ".first->second" idiom gets + // us to the iterator from add's result, and then to the value inside the hash table. + SVGPendingElements*& set = m_pendingResources.add(id, 0).first->second; + if (!set) + set = new SVGPendingElements; + set->add(element); + + element->setHasPendingResources(); +} + +bool SVGDocumentExtensions::hasPendingResources(const AtomicString& id) const +{ + if (id.isEmpty()) + return false; + + return m_pendingResources.contains(id); +} + +bool SVGDocumentExtensions::isElementInPendingResources(SVGStyledElement* element) const +{ + // This algorithm takes time proportional to the number of pending resources and need not. + // If performance becomes an issue we can keep a counted set of elements and answer the question efficiently. + + ASSERT(element); + + HashMap<AtomicString, SVGPendingElements*>::const_iterator end = m_pendingResources.end(); + for (HashMap<AtomicString, SVGPendingElements*>::const_iterator it = m_pendingResources.begin(); it != end; ++it) { + SVGPendingElements* elements = it->second; + ASSERT(elements); + + if (elements->contains(element)) + return true; + } + return false; +} + +void SVGDocumentExtensions::removeElementFromPendingResources(SVGStyledElement* element) +{ + ASSERT(element); + + if (m_pendingResources.isEmpty() || !element->hasPendingResources()) + return; + + Vector<AtomicString> toBeRemoved; + HashMap<AtomicString, SVGPendingElements*>::iterator end = m_pendingResources.end(); + for (HashMap<AtomicString, SVGPendingElements*>::iterator it = m_pendingResources.begin(); it != end; ++it) { + SVGPendingElements* elements = it->second; + ASSERT(elements); + ASSERT(!elements->isEmpty()); + + elements->remove(element); + if (elements->isEmpty()) + toBeRemoved.append(it->first); + } + + element->clearHasPendingResourcesIfPossible(); + + // We use the removePendingResource function here because it deals with set lifetime correctly. + Vector<AtomicString>::iterator endVector = toBeRemoved.end(); + for (Vector<AtomicString>::iterator it = toBeRemoved.begin(); it != endVector; ++it) + removePendingResource(*it); +} + +PassOwnPtr<SVGDocumentExtensions::SVGPendingElements> SVGDocumentExtensions::removePendingResource(const AtomicString& id) +{ + ASSERT(m_pendingResources.contains(id)); + return adoptPtr(m_pendingResources.take(id)); +} + +} + +#endif |