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authorSimon Hausmann <simon.hausmann@nokia.com>2012-05-07 11:21:11 +0200
committerSimon Hausmann <simon.hausmann@nokia.com>2012-05-07 11:21:11 +0200
commit2cf6c8816a73e0132bd8fa3b509d62d7c51b6e47 (patch)
tree988e8c5b116dd0466244ae2fe5af8ee9be926d76 /Source/WebCore/webaudio/AudioNodeOutput.cpp
parentdd91e772430dc294e3bf478c119ef8d43c0a3358 (diff)
downloadqtwebkit-2cf6c8816a73e0132bd8fa3b509d62d7c51b6e47.tar.gz
Imported WebKit commit 7e538425aa020340619e927792f3d895061fb54b (http://svn.webkit.org/repository/webkit/trunk@116286)
Diffstat (limited to 'Source/WebCore/webaudio/AudioNodeOutput.cpp')
-rw-r--r--Source/WebCore/webaudio/AudioNodeOutput.cpp209
1 files changed, 0 insertions, 209 deletions
diff --git a/Source/WebCore/webaudio/AudioNodeOutput.cpp b/Source/WebCore/webaudio/AudioNodeOutput.cpp
deleted file mode 100644
index 77927b988..000000000
--- a/Source/WebCore/webaudio/AudioNodeOutput.cpp
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@@ -1,209 +0,0 @@
-/*
- * Copyright (C) 2010, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "config.h"
-
-#if ENABLE(WEB_AUDIO)
-
-#include "AudioNodeOutput.h"
-
-#include "AudioBus.h"
-#include "AudioContext.h"
-#include "AudioNodeInput.h"
-#include <wtf/Threading.h>
-
-namespace WebCore {
-
-AudioNodeOutput::AudioNodeOutput(AudioNode* node, unsigned numberOfChannels)
- : m_node(node)
- , m_numberOfChannels(numberOfChannels)
- , m_desiredNumberOfChannels(numberOfChannels)
- , m_actualDestinationBus(0)
- , m_isEnabled(true)
- , m_renderingFanOutCount(0)
-{
- ASSERT(numberOfChannels <= AudioContext::maxNumberOfChannels());
-
- m_internalBus = adoptPtr(new AudioBus(numberOfChannels, AudioNode::ProcessingSizeInFrames));
- m_actualDestinationBus = m_internalBus.get();
-}
-
-void AudioNodeOutput::setNumberOfChannels(unsigned numberOfChannels)
-{
- ASSERT(numberOfChannels <= AudioContext::maxNumberOfChannels());
- ASSERT(context()->isGraphOwner());
-
- m_desiredNumberOfChannels = numberOfChannels;
-
- if (context()->isAudioThread()) {
- // If we're in the audio thread then we can take care of it right away (we should be at the very start or end of a rendering quantum).
- updateNumberOfChannels();
- } else {
- // Let the context take care of it in the audio thread in the pre and post render tasks.
- context()->markAudioNodeOutputDirty(this);
- }
-}
-
-void AudioNodeOutput::updateInternalBus()
-{
- if (numberOfChannels() == m_internalBus->numberOfChannels())
- return;
-
- m_internalBus = adoptPtr(new AudioBus(numberOfChannels(), AudioNode::ProcessingSizeInFrames));
-
- // This may later be changed in pull() to point to an in-place bus with the same number of channels.
- m_actualDestinationBus = m_internalBus.get();
-}
-
-void AudioNodeOutput::updateRenderingState()
-{
- updateNumberOfChannels();
- m_renderingFanOutCount = fanOutCount();
-}
-
-void AudioNodeOutput::updateNumberOfChannels()
-{
- ASSERT(context()->isAudioThread() && context()->isGraphOwner());
-
- if (m_numberOfChannels != m_desiredNumberOfChannels) {
- m_numberOfChannels = m_desiredNumberOfChannels;
- updateInternalBus();
- propagateChannelCount();
- }
-}
-
-void AudioNodeOutput::propagateChannelCount()
-{
- ASSERT(context()->isAudioThread() && context()->isGraphOwner());
-
- if (isChannelCountKnown()) {
- // Announce to any nodes we're connected to that we changed our channel count for its input.
- for (InputsIterator i = m_inputs.begin(); i != m_inputs.end(); ++i) {
- AudioNodeInput* input = *i;
- AudioNode* connectionNode = input->node();
- connectionNode->checkNumberOfChannelsForInput(input);
- }
- }
-}
-
-AudioBus* AudioNodeOutput::pull(AudioBus* inPlaceBus, size_t framesToProcess)
-{
- ASSERT(context()->isAudioThread());
- ASSERT(m_renderingFanOutCount > 0);
-
- // Causes our AudioNode to process if it hasn't already for this render quantum.
- // We try to do in-place processing (using inPlaceBus) if at all possible,
- // but we can't process in-place if we're connected to more than one input (fan-out > 1).
- // In this case pull() is called multiple times per rendering quantum, and the processIfNecessary() call below will
- // cause our node to process() only the first time, caching the output in m_internalOutputBus for subsequent calls.
-
- bool isInPlace = inPlaceBus && inPlaceBus->numberOfChannels() == numberOfChannels() && m_renderingFanOutCount == 1;
-
- // Setup the actual destination bus for processing when our node's process() method gets called in processIfNecessary() below.
- m_actualDestinationBus = isInPlace ? inPlaceBus : m_internalBus.get();
-
- node()->processIfNecessary(framesToProcess);
- return m_actualDestinationBus;
-}
-
-AudioBus* AudioNodeOutput::bus() const
-{
- ASSERT(const_cast<AudioNodeOutput*>(this)->context()->isAudioThread());
- ASSERT(m_actualDestinationBus);
- return m_actualDestinationBus;
-}
-
-unsigned AudioNodeOutput::renderingFanOutCount() const
-{
- return m_renderingFanOutCount;
-}
-
-unsigned AudioNodeOutput::fanOutCount()
-{
- ASSERT(context()->isGraphOwner());
- return m_inputs.size();
-}
-
-void AudioNodeOutput::addInput(AudioNodeInput* input)
-{
- ASSERT(context()->isGraphOwner());
-
- ASSERT(input);
- if (!input)
- return;
-
- m_inputs.add(input);
-}
-
-void AudioNodeOutput::removeInput(AudioNodeInput* input)
-{
- ASSERT(context()->isGraphOwner());
-
- ASSERT(input);
- if (!input)
- return;
-
- m_inputs.remove(input);
-}
-
-void AudioNodeOutput::disconnectAllInputs()
-{
- ASSERT(context()->isGraphOwner());
-
- // AudioNodeInput::disconnect() changes m_inputs by calling removeInput().
- while (!m_inputs.isEmpty()) {
- AudioNodeInput* input = *m_inputs.begin();
- input->disconnect(this);
- }
-}
-
-void AudioNodeOutput::disable()
-{
- ASSERT(context()->isGraphOwner());
-
- if (m_isEnabled) {
- for (InputsIterator i = m_inputs.begin(); i != m_inputs.end(); ++i) {
- AudioNodeInput* input = *i;
- input->disable(this);
- }
- m_isEnabled = false;
- }
-}
-
-void AudioNodeOutput::enable()
-{
- ASSERT(context()->isGraphOwner());
-
- if (!m_isEnabled) {
- for (InputsIterator i = m_inputs.begin(); i != m_inputs.end(); ++i) {
- AudioNodeInput* input = *i;
- input->enable(this);
- }
- m_isEnabled = true;
- }
-}
-
-} // namespace WebCore
-
-#endif // ENABLE(WEB_AUDIO)