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diff --git a/Source/WebKit/chromium/tests/LayerRendererChromiumTest.cpp b/Source/WebKit/chromium/tests/LayerRendererChromiumTest.cpp
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+/*
+ * Copyright (C) 2012 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+#include "LayerRendererChromium.h"
+
+#include "FakeWebGraphicsContext3D.h"
+#include "GraphicsContext3D.h"
+#include "GraphicsContext3DPrivate.h"
+#include "cc/CCSingleThreadProxy.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+using namespace WebCore;
+using namespace WebKit;
+
+class FrameCountingMemoryAllocationSettingContext : public FakeWebGraphicsContext3D {
+public:
+ FrameCountingMemoryAllocationSettingContext() : m_frame(0) { }
+
+ // WebGraphicsContext3D methods.
+
+ // This method would normally do a glSwapBuffers under the hood.
+ virtual void prepareTexture() { m_frame++; }
+ virtual void setMemoryAllocationChangedCallbackCHROMIUM(WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* callback) { m_memoryAllocationChangedCallback = callback; }
+ virtual WebString getString(WebKit::WGC3Denum name)
+ {
+ if (name == GraphicsContext3D::EXTENSIONS)
+ return WebString("GL_CHROMIUM_set_visibility GL_CHROMIUM_gpu_memory_manager GL_CHROMIUM_discard_framebuffer");
+ return WebString();
+ }
+
+ // Methods added for test.
+ int frameCount() { return m_frame; }
+ void setMemoryAllocation(WebGraphicsMemoryAllocation allocation) { m_memoryAllocationChangedCallback->onMemoryAllocationChanged(allocation); }
+
+private:
+ int m_frame;
+ WebGraphicsMemoryAllocationChangedCallbackCHROMIUM* m_memoryAllocationChangedCallback;
+};
+
+class FakeLayerRendererChromiumClient : public LayerRendererChromiumClient {
+public:
+ FakeLayerRendererChromiumClient()
+ : m_setFullRootLayerDamageCount(0)
+ , m_rootLayer(CCLayerImpl::create(1))
+ {
+ m_rootLayer->createRenderSurface();
+ }
+
+ // LayerRendererChromiumClient methods.
+ virtual const IntSize& viewportSize() const OVERRIDE { static IntSize fakeSize; return fakeSize; }
+ virtual const CCSettings& settings() const OVERRIDE { static CCSettings fakeSettings; return fakeSettings; }
+ virtual void didLoseContext() OVERRIDE { }
+ virtual void onSwapBuffersComplete() OVERRIDE { }
+ virtual void setFullRootLayerDamage() OVERRIDE { m_setFullRootLayerDamageCount++; }
+ virtual void setContentsMemoryAllocationLimitBytes(size_t) OVERRIDE { }
+
+ // Methods added for test.
+ int setFullRootLayerDamageCount() const { return m_setFullRootLayerDamageCount; }
+
+ CCLayerImpl* rootLayer() { return m_rootLayer.get(); }
+
+private:
+ int m_setFullRootLayerDamageCount;
+ DebugScopedSetImplThread m_implThread;
+ OwnPtr<CCLayerImpl> m_rootLayer;
+};
+
+class FakeLayerRendererChromium : public LayerRendererChromium {
+public:
+ FakeLayerRendererChromium(LayerRendererChromiumClient* client, PassRefPtr<GraphicsContext3D> context) : LayerRendererChromium(client, context) { }
+
+ // LayerRendererChromium methods.
+
+ // Changing visibility to public.
+ using LayerRendererChromium::initialize;
+ using LayerRendererChromium::isFramebufferDiscarded;
+};
+
+class LayerRendererChromiumTest : public testing::Test {
+protected:
+ LayerRendererChromiumTest()
+ : m_suggestHaveBackbufferYes(1, true)
+ , m_suggestHaveBackbufferNo(1, false)
+ , m_context(GraphicsContext3DPrivate::createGraphicsContextFromWebContext(adoptPtr(new FrameCountingMemoryAllocationSettingContext()), GraphicsContext3D::RenderDirectlyToHostWindow))
+ , m_mockContext(*static_cast<FrameCountingMemoryAllocationSettingContext*>(GraphicsContext3DPrivate::extractWebGraphicsContext3D(m_context.get())))
+ , m_layerRendererChromium(&m_mockClient, m_context.release())
+ {
+ }
+
+ virtual void SetUp()
+ {
+ m_layerRendererChromium.initialize();
+ }
+
+ void swapBuffers()
+ {
+ m_layerRendererChromium.swapBuffers(IntRect());
+ }
+
+ WebGraphicsMemoryAllocation m_suggestHaveBackbufferYes;
+ WebGraphicsMemoryAllocation m_suggestHaveBackbufferNo;
+
+ RefPtr<GraphicsContext3D> m_context;
+ FrameCountingMemoryAllocationSettingContext& m_mockContext;
+ FakeLayerRendererChromiumClient m_mockClient;
+ FakeLayerRendererChromium m_layerRendererChromium;
+};
+
+// Test LayerRendererChromium discardFramebuffer functionality:
+// Suggest recreating framebuffer when one already exists.
+// Expected: it does nothing.
+TEST_F(LayerRendererChromiumTest, SuggestBackbufferYesWhenItAlreadyExistsShouldDoNothing)
+{
+ m_mockContext.setMemoryAllocation(m_suggestHaveBackbufferYes);
+ EXPECT_EQ(0, m_mockClient.setFullRootLayerDamageCount());
+ EXPECT_FALSE(m_layerRendererChromium.isFramebufferDiscarded());
+
+ swapBuffers();
+ EXPECT_EQ(1, m_mockContext.frameCount());
+}
+
+// Test LayerRendererChromium discardFramebuffer functionality:
+// Suggest discarding framebuffer when one exists.
+// Expected: it is discarded and damage tracker is reset.
+TEST_F(LayerRendererChromiumTest, SuggestBackbufferNoShouldDiscardBackbufferAndDamageRootLayer)
+{
+ m_mockContext.setMemoryAllocation(m_suggestHaveBackbufferNo);
+ EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
+ EXPECT_TRUE(m_layerRendererChromium.isFramebufferDiscarded());
+}
+
+// Test LayerRendererChromium discardFramebuffer functionality:
+// Suggest discarding framebuffer when one does not exist.
+// Expected: it does nothing.
+TEST_F(LayerRendererChromiumTest, SuggestBackbufferNoWhenItDoesntExistShouldDoNothing)
+{
+ m_mockContext.setMemoryAllocation(m_suggestHaveBackbufferNo);
+ EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
+ EXPECT_TRUE(m_layerRendererChromium.isFramebufferDiscarded());
+
+ m_mockContext.setMemoryAllocation(m_suggestHaveBackbufferNo);
+ EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
+ EXPECT_TRUE(m_layerRendererChromium.isFramebufferDiscarded());
+}
+
+// Test LayerRendererChromium discardFramebuffer functionality:
+// Suggest discarding framebuffer, then try to swapBuffers.
+// Expected: framebuffer is discarded, swaps are ignored, and damage is reset after discard and after each swap.
+TEST_F(LayerRendererChromiumTest, SwapBuffersWhileBackbufferDiscardedShouldIgnoreSwapAndDamageRootLayer)
+{
+ m_mockContext.setMemoryAllocation(m_suggestHaveBackbufferNo);
+ EXPECT_TRUE(m_layerRendererChromium.isFramebufferDiscarded());
+ EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
+
+ swapBuffers();
+ EXPECT_EQ(0, m_mockContext.frameCount());
+ EXPECT_EQ(2, m_mockClient.setFullRootLayerDamageCount());
+
+ swapBuffers();
+ EXPECT_EQ(0, m_mockContext.frameCount());
+ EXPECT_EQ(3, m_mockClient.setFullRootLayerDamageCount());
+}
+
+// Test LayerRendererChromium discardFramebuffer functionality:
+// Begin drawing a frame while a framebuffer is discarded.
+// Expected: will recreate framebuffer.
+TEST_F(LayerRendererChromiumTest, DiscardedBackbufferIsRecreatredForScopeDuration)
+{
+ m_mockContext.setMemoryAllocation(m_suggestHaveBackbufferNo);
+ EXPECT_TRUE(m_layerRendererChromium.isFramebufferDiscarded());
+ EXPECT_EQ(1, m_mockClient.setFullRootLayerDamageCount());
+
+ m_layerRendererChromium.beginDrawingFrame(m_mockClient.rootLayer()->renderSurface());
+ EXPECT_FALSE(m_layerRendererChromium.isFramebufferDiscarded());
+
+ swapBuffers();
+ EXPECT_EQ(1, m_mockContext.frameCount());
+}
+
+class ForbidSynchronousCallContext : public FakeWebGraphicsContext3D {
+public:
+ ForbidSynchronousCallContext() { }
+
+ virtual bool getActiveAttrib(WebGLId program, WGC3Duint index, ActiveInfo&) { ADD_FAILURE(); return false; }
+ virtual bool getActiveUniform(WebGLId program, WGC3Duint index, ActiveInfo&) { ADD_FAILURE(); return false; }
+ virtual void getAttachedShaders(WebGLId program, WGC3Dsizei maxCount, WGC3Dsizei* count, WebGLId* shaders) { ADD_FAILURE(); }
+ virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name) { ADD_FAILURE(); return 0; }
+ virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value) { ADD_FAILURE(); }
+ virtual void getBufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
+ virtual Attributes getContextAttributes() { ADD_FAILURE(); return m_attrs; }
+ virtual WGC3Denum getError() { ADD_FAILURE(); return 0; }
+ virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE(); }
+ virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, WGC3Denum attachment, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
+ virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value)
+ {
+ if (pname == WebCore::GraphicsContext3D::MAX_TEXTURE_SIZE)
+ *value = 1024; // MAX_TEXTURE_SIZE is cached client side, so it's OK to query.
+ else
+ ADD_FAILURE();
+ }
+
+ // We allow querying the shader compilation and program link status in debug mode, but not release.
+ virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value)
+ {
+#ifndef NDEBUG
+ *value = 1;
+#else
+ ADD_FAILURE();
+#endif
+ }
+
+ virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value)
+ {
+#ifndef NDEBUG
+ *value = 1;
+#else
+ ADD_FAILURE();
+#endif
+ }
+
+ virtual WebString getString(WGC3Denum name)
+ {
+ // We allow querying the extension string.
+ // FIXME: It'd be better to check that we only do this before starting any other expensive work (like starting a compilation)
+ if (name != WebCore::GraphicsContext3D::EXTENSIONS)
+ ADD_FAILURE();
+ return WebString();
+ }
+
+ virtual WebString getProgramInfoLog(WebGLId program) { ADD_FAILURE(); return WebString(); }
+ virtual void getRenderbufferParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
+
+ virtual WebString getShaderInfoLog(WebGLId shader) { ADD_FAILURE(); return WebString(); }
+ virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) { ADD_FAILURE(); }
+ virtual WebString getShaderSource(WebGLId shader) { ADD_FAILURE(); return WebString(); }
+ virtual void getTexParameterfv(WGC3Denum target, WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE(); }
+ virtual void getTexParameteriv(WGC3Denum target, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
+ virtual void getUniformfv(WebGLId program, WGC3Dint location, WGC3Dfloat* value) { ADD_FAILURE(); }
+ virtual void getUniformiv(WebGLId program, WGC3Dint location, WGC3Dint* value) { ADD_FAILURE(); }
+ virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name) { ADD_FAILURE(); return 0; }
+ virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, WGC3Dfloat* value) { ADD_FAILURE(); }
+ virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, WGC3Dint* value) { ADD_FAILURE(); }
+ virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname) { ADD_FAILURE(); return 0; }
+};
+
+// This test isn't using the same fixture as LayerRendererChromiumTest, and you can't mix TEST() and TEST_F() with the same name, hence LRC2.
+TEST(LayerRendererChromiumTest2, initializationDoesNotMakeSynchronousCalls)
+{
+ FakeLayerRendererChromiumClient mockClient;
+ FakeLayerRendererChromium layerRendererChromium(&mockClient, GraphicsContext3DPrivate::createGraphicsContextFromWebContext(adoptPtr(new ForbidSynchronousCallContext), GraphicsContext3D::RenderDirectlyToHostWindow));
+
+ EXPECT_TRUE(layerRendererChromium.initialize());
+}