diff options
Diffstat (limited to 'Source/WebKit2/UIProcess/qt/LayerBackingStore.cpp')
-rw-r--r-- | Source/WebKit2/UIProcess/qt/LayerBackingStore.cpp | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/Source/WebKit2/UIProcess/qt/LayerBackingStore.cpp b/Source/WebKit2/UIProcess/qt/LayerBackingStore.cpp new file mode 100644 index 000000000..c6df57efb --- /dev/null +++ b/Source/WebKit2/UIProcess/qt/LayerBackingStore.cpp @@ -0,0 +1,143 @@ +/* + Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. + */ + +#include "config.h" +#include "LayerBackingStore.h" + +#include "GraphicsLayer.h" +#include "TextureMapper.h" + +#include "stdio.h" + +using namespace WebCore; + +namespace WebKit { + +void LayerBackingStoreTile::swapBuffers(WebCore::TextureMapper* textureMapper) +{ + if (!m_backBuffer) + return; + + FloatRect targetRect(m_targetRect); + targetRect.scale(1. / m_scale); + bool shouldReset = false; + if (targetRect != rect()) { + setRect(targetRect); + shouldReset = true; + } + RefPtr<BitmapTexture> texture = this->texture(); + if (!texture) { + texture = textureMapper->createTexture(); + setTexture(texture.get()); + shouldReset = true; + } + + QImage qImage = m_backBuffer->createQImage(); + + if (shouldReset) + texture->reset(m_sourceRect.size(), qImage.hasAlphaChannel() ? BitmapTexture::SupportsAlpha : 0); + + texture->updateContents(qImage.constBits(), m_sourceRect); + m_backBuffer.clear(); +} + +void LayerBackingStoreTile::setBackBuffer(const WebCore::IntRect& targetRect, const WebCore::IntRect& sourceRect, ShareableBitmap* buffer) +{ + m_sourceRect = sourceRect; + m_targetRect = targetRect; + m_backBuffer = buffer; +} + +void LayerBackingStore::createTile(int id, float scale) +{ + m_tiles.add(id, LayerBackingStoreTile(scale)); + m_scale = scale; +} + +void LayerBackingStore::removeTile(int id) +{ + m_tiles.remove(id); +} + +void LayerBackingStore::updateTile(int id, const IntRect& sourceRect, const IntRect& targetRect, ShareableBitmap* backBuffer) +{ + HashMap<int, LayerBackingStoreTile>::iterator it = m_tiles.find(id); + ASSERT(it != m_tiles.end()); + it->second.setBackBuffer(targetRect, sourceRect, backBuffer); +} + +PassRefPtr<BitmapTexture> LayerBackingStore::texture() const +{ + HashMap<int, LayerBackingStoreTile>::const_iterator end = m_tiles.end(); + for (HashMap<int, LayerBackingStoreTile>::const_iterator it = m_tiles.begin(); it != end; ++it) { + RefPtr<BitmapTexture> texture = it->second.texture(); + if (texture) + return texture; + } + + return PassRefPtr<BitmapTexture>(); +} + +void LayerBackingStore::paintToTextureMapper(TextureMapper* textureMapper, const FloatRect& targetRect, const TransformationMatrix& transform, float opacity, BitmapTexture* mask) +{ + Vector<TextureMapperTile*> tilesToPaint; + + // We have to do this every time we paint, in case the opacity has changed. + HashMap<int, LayerBackingStoreTile>::iterator end = m_tiles.end(); + FloatRect coveredRect; + for (HashMap<int, LayerBackingStoreTile>::iterator it = m_tiles.begin(); it != end; ++it) { + LayerBackingStoreTile& tile = it->second; + if (!tile.texture()) + continue; + + if (tile.scale() == m_scale) { + tilesToPaint.append(&tile); + coveredRect.unite(tile.rect()); + continue; + } + + // Only show the previous tile if the opacity is high, otherwise effect looks like a bug. + // We show the previous-scale tile anyway if it doesn't intersect with any current-scale tile. + if (opacity < 0.95 && coveredRect.intersects(tile.rect())) + continue; + + tilesToPaint.prepend(&tile); + coveredRect.unite(tile.rect()); + } + + bool shouldClip = !targetRect.contains(coveredRect); + + if (shouldClip) + textureMapper->beginClip(transform, targetRect); + + for (size_t i = 0; i < tilesToPaint.size(); ++i) + tilesToPaint[i]->paint(textureMapper, transform, opacity, mask); + + if (shouldClip) + textureMapper->endClip(); +} + +void LayerBackingStore::swapBuffers(TextureMapper* textureMapper) +{ + HashMap<int, LayerBackingStoreTile>::iterator end = m_tiles.end(); + for (HashMap<int, LayerBackingStoreTile>::iterator it = m_tiles.begin(); it != end; ++it) + it->second.swapBuffers(textureMapper); +} + +} |