diff options
Diffstat (limited to 'callback.c')
-rw-r--r-- | callback.c | 79 |
1 files changed, 75 insertions, 4 deletions
@@ -1,6 +1,6 @@ /* callback.c -- functions to use readline as an X `callback' mechanism. */ -/* Copyright (C) 1987-2009 Free Software Foundation, Inc. +/* Copyright (C) 1987-2015 Free Software Foundation, Inc. This file is part of the GNU Readline Library (Readline), a library for reading lines of text with interactive input and history editing. @@ -50,6 +50,14 @@ _rl_callback_func_t *_rl_callback_func = 0; _rl_callback_generic_arg *_rl_callback_data = 0; +/* Applications can set this to non-zero to have readline's signal handlers + installed during the entire duration of reading a complete line, as in + readline-6.2. This should be used with care, because it can result in + readline receiving signals and not handling them until it's called again + via rl_callback_read_char, thereby stealing them from the application. + By default, signal handlers are only active while readline is active. */ +int rl_persistent_signal_handlers = 0; + /* **************************************************************** */ /* */ /* Callback Readline Functions */ @@ -82,6 +90,11 @@ _rl_callback_newline () if (rl_prep_term_function) (*rl_prep_term_function) (_rl_meta_flag); + +#if defined (HANDLE_SIGNALS) + if (rl_persistent_signal_handlers) + rl_set_signals (); +#endif } readline_internal_setup (); @@ -103,7 +116,8 @@ rl_callback_handler_install (prompt, linefunc) #if defined (HANDLE_SIGNALS) #define CALLBACK_READ_RETURN() \ do { \ - rl_clear_signals (); \ + if (rl_persistent_signal_handlers == 0) \ + rl_clear_signals (); \ return; \ } while (0) #else @@ -140,7 +154,8 @@ rl_callback_read_char () #if defined (HANDLE_SIGNALS) /* Install signal handlers only when readline has control. */ - rl_set_signals (); + if (rl_persistent_signal_handlers == 0) + rl_set_signals (); #endif do @@ -161,6 +176,36 @@ rl_callback_read_char () CALLBACK_READ_RETURN (); } #if defined (VI_MODE) + /* States that can occur while in state VIMOTION have to be checked + before RL_STATE_VIMOTION */ + else if (RL_ISSTATE (RL_STATE_CHARSEARCH)) + { + int k; + + k = _rl_callback_data->i2; + + eof = (*_rl_callback_func) (_rl_callback_data); + /* If the function `deregisters' itself, make sure the data is + cleaned up. */ + if (_rl_callback_func == 0) /* XXX - just sanity check */ + { + if (_rl_callback_data) + { + _rl_callback_data_dispose (_rl_callback_data); + _rl_callback_data = 0; + } + } + + /* Messy case where vi motion command can be char search */ + if (RL_ISSTATE (RL_STATE_VIMOTION)) + { + _rl_vi_domove_motion_cleanup (k, _rl_vimvcxt); + _rl_internal_char_cleanup (); + CALLBACK_READ_RETURN (); + } + + _rl_internal_char_cleanup (); + } else if (RL_ISSTATE (RL_STATE_VIMOTION)) { eof = _rl_vi_domove_callback (_rl_vimvcxt); @@ -284,10 +329,36 @@ _rl_callback_data_alloc (count) return arg; } -void _rl_callback_data_dispose (arg) +void +_rl_callback_data_dispose (arg) _rl_callback_generic_arg *arg; { xfree (arg); } +/* Make sure that this agrees with cases in rl_callback_read_char */ +void +rl_callback_sigcleanup () +{ + if (RL_ISSTATE (RL_STATE_CALLBACK) == 0) + return; + + if (RL_ISSTATE (RL_STATE_ISEARCH)) + _rl_isearch_cleanup (_rl_iscxt, 0); + else if (RL_ISSTATE (RL_STATE_NSEARCH)) + _rl_nsearch_cleanup (_rl_nscxt, 0); + else if (RL_ISSTATE (RL_STATE_VIMOTION)) + RL_UNSETSTATE (RL_STATE_VIMOTION); + else if (RL_ISSTATE (RL_STATE_NUMERICARG)) + { + _rl_argcxt = 0; + RL_UNSETSTATE (RL_STATE_NUMERICARG); + } + else if (RL_ISSTATE (RL_STATE_MULTIKEY)) + RL_UNSETSTATE (RL_STATE_MULTIKEY); + if (RL_ISSTATE (RL_STATE_CHARSEARCH)) + RL_UNSETSTATE (RL_STATE_CHARSEARCH); + + _rl_callback_func = 0; +} #endif |