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authorMadelyn Olson <34459052+madolson@users.noreply.github.com>2023-05-02 17:31:32 -0700
committerGitHub <noreply@github.com>2023-05-02 17:31:32 -0700
commit5e3be1be09c947810732e7be2a4bb1b0ed75de4a (patch)
tree821f53aaa761e676d5d3cb8ec556a61b39a2968c /src/function_lua.c
parent8163e816fe9b1ef7f1a904d862f6e2e24bc19713 (diff)
downloadredis-5e3be1be09c947810732e7be2a4bb1b0ed75de4a.tar.gz
Remove prototypes with empty declarations (#12020)
Technically declaring a prototype with an empty declaration has been deprecated since the early days of C, but we never got a warning for it. C2x will apparently be introducing a breaking change if you are using this type of declarator, so Clang 15 has started issuing a warning with -pedantic. Although not apparently a problem for any of the compiler we build on, if feels like the right thing is to properly adhere to the C standard and use (void).
Diffstat (limited to 'src/function_lua.c')
-rw-r--r--src/function_lua.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/function_lua.c b/src/function_lua.c
index ca89818d8..91bb5cd67 100644
--- a/src/function_lua.c
+++ b/src/function_lua.c
@@ -420,7 +420,7 @@ static int luaRegisterFunction(lua_State *lua) {
}
/* Initialize Lua engine, should be called once on start. */
-int luaEngineInitEngine() {
+int luaEngineInitEngine(void) {
luaEngineCtx *lua_engine_ctx = zmalloc(sizeof(*lua_engine_ctx));
lua_engine_ctx->lua = lua_open();