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author | Yossi Gottlieb <yossigo@gmail.com> | 2013-01-27 09:49:15 +0200 |
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committer | Yossi Gottlieb <yossigo@gmail.com> | 2013-01-27 09:49:15 +0200 |
commit | acb73e8a972adadd31450dca9ab8cf74cc82a029 (patch) | |
tree | ccd1ca55a85aec0af719c8ed1012f13883cd6c15 /src/scripting.c | |
parent | d195e8bb8225bae62b8a714b9c02a472bc601e2f (diff) | |
parent | c17a7f6fbc82dc6ab34a788f65adc16e84b5777c (diff) | |
download | redis-2.6.9-1.tar.gz |
Merge upstream Redis 2.6.9.2.6.9-1
Diffstat (limited to 'src/scripting.c')
-rwxr-xr-x | src/scripting.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/scripting.c b/src/scripting.c index e3f810815..ee3d0405b 100755 --- a/src/scripting.c +++ b/src/scripting.c @@ -48,7 +48,7 @@ void sha1hex(char *digest, char *script, size_t len); /* Take a Redis reply in the Redis protocol format and convert it into a * Lua type. Thanks to this function, and the introduction of not connected - * clients, it is trvial to implement the redis() lua function. + * clients, it is trivial to implement the redis() lua function. * * Basically we take the arguments, execute the Redis command in the context * of a non connected client, then take the generated reply and convert it @@ -58,7 +58,7 @@ void sha1hex(char *digest, char *script, size_t len); * * Note: in this function we do not do any sanity check as the reply is * generated by Redis directly. This allows us to go faster. - * The reply string can be altered during the parsing as it is discared + * The reply string can be altered during the parsing as it is discarded * after the conversion is completed. * * Errors are returned as a table with a single 'err' field set to the @@ -597,7 +597,7 @@ void scriptingInit(void) { lua_setglobal(lua,"math"); - /* Add a helper funciton that we use to sort the multi bulk output of non + /* Add a helper function that we use to sort the multi bulk output of non * deterministic commands, when containing 'false' elements. */ { char *compare_func = "function __redis__compare_helper(a,b)\n" @@ -638,7 +638,7 @@ void scriptingReset(void) { scriptingInit(); } -/* Perform the SHA1 of the input string. We use this both for hasing script +/* Perform the SHA1 of the input string. We use this both for hashing script * bodies in order to obtain the Lua function name, and in the implementation * of redis.sha1(). * @@ -677,7 +677,7 @@ void luaReplyToRedisReply(redisClient *c, lua_State *lua) { case LUA_TTABLE: /* We need to check if it is an array, an error, or a status reply. * Error are returned as a single element table with 'err' field. - * Status replies are returned as single elment table with 'ok' field */ + * Status replies are returned as single element table with 'ok' field */ lua_pushstring(lua,"err"); lua_gettable(lua,-2); t = lua_type(lua,-1); @@ -838,7 +838,7 @@ void evalGenericCommand(redisClient *c, int evalsha) { if (lua_isnil(lua,1)) { lua_pop(lua,1); /* remove the nil from the stack */ /* Function not defined... let's define it if we have the - * body of the funciton. If this is an EVALSHA call we can just + * body of the function. If this is an EVALSHA call we can just * return an error. */ if (evalsha) { addReply(c, shared.noscripterr); |