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* Remove prototypes with empty declarations (#12020)Madelyn Olson2023-05-021-3/+3
| | | Technically declaring a prototype with an empty declaration has been deprecated since the early days of C, but we never got a warning for it. C2x will apparently be introducing a breaking change if you are using this type of declarator, so Clang 15 has started issuing a warning with -pedantic. Although not apparently a problem for any of the compiler we build on, if feels like the right thing is to properly adhere to the C standard and use (void).
* Optimization: Use either monotonic or wall-clock to measure command ↵filipe oliveira2022-04-201-1/+10
| | | | | | | | | | | | | | execution time, to regain up to 4% execution time (#10502) In #7491 (part of redis 6.2), we started using the monotonic timer instead of mstime to measure command execution time for stats, apparently this meant sampling the clock 3 times per command rather than two (wince we also need the wall-clock time). In some cases this causes a significant overhead. This PR fixes that by avoiding the use of monotonic timer, except for the cases were we know it should be extremely fast. This PR also adds a new INFO field called `monotonic_clock` that shows which clock redis is using. Co-authored-by: Oran Agra <oran@redislabs.com>
* Use H/W Monotonic clock and updates to AE (#7644)Jim Brunner2020-08-281-0/+52
Update adds a general source for retrieving a monotonic time. In addition, AE has been updated to utilize the new monotonic clock for timer processing. This performance improvement is **not** enabled in a default build due to various H/W compatibility concerns, see README.md for details. It does however change the default use of gettimeofday with clock_gettime and somewhat improves performance. This update provides the following 1. An interface for retrieving a monotonic clock. getMonotonicUs returns a uint64_t (aka monotime) with the number of micro-seconds from an arbitrary point. No more messing with tv_sec/tv_usec. Simple routines are provided for measuring elapsed milli-seconds or elapsed micro-seconds (the most common use case for a monotonic timer). No worries about time moving backwards. 2. High-speed assembler implementation for x86 and ARM. The standard method for retrieving the monotonic clock is POSIX.1b (1993): clock_gettime(CLOCK_MONOTONIC, timespec*). However, most modern processors provide a constant speed instruction clock which can be retrieved in a fraction of the time that it takes to call clock_gettime. For x86, this is provided by the RDTSC instruction. For ARM, this is provided by the CNTVCT_EL0 instruction. As a compile-time option, these high-speed timers can be chosen. (Default is POSIX clock_gettime.) 3. Refactor of event loop timers. The timer processing in ae.c has been refactored to use the new monotonic clock interface. This results in simpler/cleaner logic and improved performance.