| Commit message (Collapse) | Author | Age | Files | Lines |
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Technically declaring a prototype with an empty declaration has been deprecated since the early days of C, but we never got a warning for it. C2x will apparently be introducing a breaking change if you are using this type of declarator, so Clang 15 has started issuing a warning with -pedantic. Although not apparently a problem for any of the compiler we build on, if feels like the right thing is to properly adhere to the C standard and use (void).
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Match 127.0.0.0/8 instead of just `127.0.0.1` to detect the local clients.
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Introduce .is_local method to connection, and implement for TCP/TLS/
Unix socket, also drop 'int islocalClient(client *c)'. Then we can
hide the detail into the specific connection types.
Uplayer tests a connection is local or not by abstract method only.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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(#11376)
Introduce socket `shutdown()` into connection type, and use it
on normal socket if a fork is active. This allows us to close
client connections when there are child processes sharing the
file descriptors.
Fixes #10077. The reason is that since the `fork()` child is holding
the file descriptors, the `close` in `unlinkClient -> connClose`
isn't sufficient. The client will not realize that the connection is
disconnected until the child process ends.
Let's try to be conservative and only use shutdown when the fork is active.
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Introduce listen method into connection type, this allows no hard code
of listen logic. Originally, we initialize server during startup like
this:
if (server.port)
listenToPort(server.port,&server.ipfd);
if (server.tls_port)
listenToPort(server.port,&server.tlsfd);
if (server.unixsocket)
anetUnixServer(...server.unixsocket...);
...
if (createSocketAcceptHandler(&server.ipfd, acceptTcpHandler) != C_OK)
if (createSocketAcceptHandler(&server.tlsfd, acceptTcpHandler) != C_OK)
if (createSocketAcceptHandler(&server.sofd, acceptTcpHandler) != C_OK)
...
If a new connection type gets supported, we have to add more hard code
to setup listener.
Introduce .listen and refactor listener, and Unix socket supports this.
this allows to setup listener arguments and create listener in a loop.
What's more, '.listen' is defined in connection.h, so we should include
server.h to import 'struct socketFds', but server.h has already include
'connection.h'. To avoid including loop(also to make code reasonable),
define 'struct connListener' in connection.h instead of 'struct socketFds'
in server.h. This leads this commit to get more changes.
There are more fields in 'struct connListener', hence it's possible to
simplify changeBindAddr & applyTLSPort() & updatePort() into a single
logic: update the listener config from the server.xxx, and re-create
the listener.
Because of the new field 'priv' in struct connListener, we expect to pass
this to the accept handler(even it's not used currently), this may be used
in the future.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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Suggested by Oran, use an array to store all the connection types
instead of a linked list, and use connection name of string. The index
of a connection is dynamically allocated.
Currently we support max 8 connection types, include:
- tcp
- unix socket
- tls
and RDMA is in the plan, then we have another 4 types to support, it
should be enough in a long time.
Introduce 3 functions to get connection type by a fast path:
- connectionTypeTcp()
- connectionTypeTls()
- connectionTypeUnix()
Note that connectionByType() is designed to use only in unlikely code path.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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Abstract accept handler for socket&TLS, and add helper function
'connAcceptHandler' to get accept handler by specified type.
Also move acceptTcpHandler into socket.c, and move
acceptTLSHandler into tls.c.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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Abstract common interface of connection type, so Redis can hide the
implementation and uplayer only calls connection API without macro.
uplayer
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connection layer
/ \
socket TLS
Currently, for both socket and TLS, all the methods of connection type
are declared as static functions.
It's possible to build TLS(even socket) as a shared library, and Redis
loads it dynamically in the next step.
Also add helper function connTypeOfCluster() and
connTypeOfReplication() to simplify the code:
link->conn = server.tls_cluster ? connCreateTLS() : connCreateSocket();
-> link->conn = connCreate(connTypeOfCluster());
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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Introduce .has_pending_data and .process_pending_data for connection
type, and hide tlsHasPendingData() and tlsProcessPendingData(). Also
set .has_pending_data and .process_pending_data as NULL explicitly in
socket.c.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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Use connTypeRegister() to register a connection type into redis, and
query connection by connectionByType() via type.
With this change, we can hide TLS specified methods into connection
type:
- void tlsInit(void);
- void tlsCleanup(void);
- int tlsConfigure(redisTLSContextConfig *ctx_config);
- int isTlsConfigured(void);
Merge isTlsConfigured & tlsConfigure, use an argument *reconfigure*
to distinguish:
tlsConfigure(&server.tls_ctx_config)
-> onnTypeConfigure(CONN_TYPE_TLS, &server.tls_ctx_config, 1)
isTlsConfigured() && tlsConfigure(&server.tls_ctx_config)
-> connTypeConfigure(CONN_TYPE_TLS, &server.tls_ctx_config, 0)
Finally, we can remove USE_OPENSSL from config.c. If redis is built
without TLS, and still run redis with TLS, then redis reports:
# Missing implement of connection type 1
# Failed to configure TLS. Check logs for more info.
The log can be optimised, let's leave it in the future. Maybe we can
use connection type as a string.
Although uninitialized fields of a static struct are zero, we still
set them as NULL explicitly in socket.c, let them clear to read & maintain:
.init = NULL,
.cleanup = NULL,
.configure = NULL,
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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Originally, connPeerToString is designed to get the address info from
socket only(for both TCP & TLS), and the API 'connPeerToString' is
oriented to operate a FD like:
int connPeerToString(connection *conn, char *ip, size_t ip_len, int *port) {
return anetFdToString(conn ? conn->fd : -1, ip, ip_len, port, FD_TO_PEER_NAME);
}
Introduce connAddr and implement .addr method for socket and TLS,
thus the API 'connAddr' and 'connFormatAddr' become oriented to a
connection like:
static inline int connAddr(connection *conn, char *ip, size_t ip_len, int *port, int remote) {
if (conn && conn->type->addr) {
return conn->type->addr(conn, ip, ip_len, port, remote);
}
return -1;
}
Also remove 'FD_TO_PEER_NAME' & 'FD_TO_SOCK_NAME', use a boolean type
'remote' to get local/remote address of a connection.
With these changes, it's possible to support the other connection
types which does not use socket(Ex, RDMA).
Thanks to Oran for suggestions!
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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Reorder methods for CT_Socket & CT_TLS, also add comments to make the
methods clear.
Also move the CT_TLS to the end of file, other methods can be static
in the next step.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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getsockopt is part of TCP, rename 'connGetSocketError' to
'anetGetError', and move it into anet.c.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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These functions are really short enough and they are the connection
functions, separate them from the socket source.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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ConnectionType CT_Socket is implemented in connection.c, so rename
this file to socket.c.
Signed-off-by: zhenwei pi <pizhenwei@bytedance.com>
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