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* Attempt to solve MacOS CI issues in GH Actions (#12013)Oran Agra2023-04-121-2/+2
| | | | | | | | | | | | | | | | | | The MacOS CI in github actions often hangs without any logs. GH argues that it's due to resource utilization, either running out of disk space, memory, or CPU starvation, and thus the runner is terminated. This PR contains multiple attempts to resolve this: 1. introducing pause_process instead of SIGSTOP, which waits for the process to stop before resuming the test, possibly resolving race conditions in some tests, this was a suspect since there was one test that could result in an infinite loop in that case, in practice this didn't help, but still a good idea to keep. 2. disable the `save` config in many tests that don't need it, specifically ones that use heavy writes and could create large files. 3. change the `populate` proc to use short pipeline rather than an infinite one. 4. use `--clients 1` in the macos CI so that we don't risk running multiple resource demanding tests in parallel. 5. enable `--verbose` to be repeated to elevate verbosity and print more info to stdout when a test or a server starts.
* Fix tail->repl_offset update in feedReplicationBuffer (#11905)Binbin2023-03-131-1/+11
| | | | | | | | | | | | | | | | | | | | | In #11666, we added a while loop and will split a big reply node to multiple nodes. The update of tail->repl_offset may be wrong. Like before #11666, we would have created at most one new reply node, and now we will create multiple nodes if it is a big reply node. Now we are creating more than one node, and the tail->repl_offset of all the nodes except the last one are incorrect. Because we update master_repl_offset at the beginning, and then use it to update the tail->repl_offset. This would have lead to an assertion during PSYNC, a test was added to validate that case. Besides that, the calculation of size was adjusted to fix tests that failed due to a combination of a very low backlog size, and some thresholds of that get violated because of the relatively high overhead of replBufBlock. So now if the backlog size / 16 is too small, we'll take PROTO_REPLY_CHUNK_BYTES instead. Co-authored-by: Oran Agra <oran@redislabs.com>
* Large blocks of replica client output buffer could lead to psync loops and ↵xbasel2023-03-121-0/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | unnecessary memory usage (#11666) This can happen when a key almost equal or larger than the client output buffer limit of the replica is written. Example: 1. DB is empty 2. Backlog size is 1 MB 3. Client out put buffer limit is 2 MB 4. Client writes a 3 MB key 5. The shared replication buffer will have a single node which contains the key written above, and it exceeds the backlog size. At this point the client output buffer usage calculation will report the replica buffer to be 3 MB (or more) even after sending all the data to the replica. The primary drops the replica connection for exceeding the limits, the replica reconnects and successfully executes partial sync but the primary will drop the connection again because the buffer usage is still 3 MB. This happens over and over. To mitigate the problem, this fix limits the maximum size of a single backlog node to be (repl_backlog_size/16). This way a single node can't exceed the limits of the COB (the COB has to be larger than the backlog). It also means that if the backlog has some excessive data it can't trim, it would be at most about 6% overuse. other notes: 1. a loop was added in feedReplicationBuffer which caused a massive LOC change due to indentation, the actual changes are just the `min(max` and the loop. 3. an unrelated change in an existing test to speed up a server termination which took 10 seconds. Co-authored-by: Oran Agra <oran@redislabs.com>
* Set repl-diskless-sync to yes by default, add ↵Oran Agra2022-01-171-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | repl-diskless-sync-max-replicas (#10092) 1. enable diskless replication by default 2. add a new config named repl-diskless-sync-max-replicas that enables replication to start before the full repl-diskless-sync-delay was reached. 3. put replica online sooner on the master (see below) 4. test suite uses repl-diskless-sync-delay of 0 to be faster 5. a few tests that use multiple replica on a pre-populated master, are now using the new repl-diskless-sync-max-replicas 6. fix possible timing issues in a few cluster tests (see below) put replica online sooner on the master ---------------------------------------------------- there were two tests that failed because they needed for the master to realize that the replica is online, but the test code was actually only waiting for the replica to realize it's online, and in diskless it could have been before the master realized it. changes include two things: 1. the tests wait on the right thing 2. issues in the master, putting the replica online in two steps. the master used to put the replica as online in 2 steps. the first step was to mark it as online, and the second step was to enable the write event (only after getting ACK), but in fact the first step didn't contains some of the tasks to put it online (like updating good slave count, and sending the module event). this meant that if a test was waiting to see that the replica is online form the point of view of the master, and then confirm that the module got an event, or that the master has enough good replicas, it could fail due to timing issues. so now the full effect of putting the replica online, happens at once, and only the part about enabling the writes is delayed till the ACK. fix cluster tests -------------------- I added some code to wait for the replica to sync and avoid race conditions. later realized the sentinel and cluster tests where using the original 5 seconds delay, so changed it to 0. this means the other changes are probably not needed, but i suppose they're still better (avoid race conditions)
* Fix timing issue in replication buffer test (#9697)Wang Yuan2021-10-291-0/+8
| | | Introduced in #9166
* Replication backlog and replicas use one global shared replication buffer ↵Wang Yuan2021-10-251-0/+218
(#9166) ## Background For redis master, one replica uses one copy of replication buffer, that is a big waste of memory, more replicas more waste, and allocate/free memory for every reply list also cost much. If we set client-output-buffer-limit small and write traffic is heavy, master may disconnect with replicas and can't finish synchronization with replica. If we set client-output-buffer-limit big, master may be OOM when there are many replicas that separately keep much memory. Because replication buffers of different replica client are the same, one simple idea is that all replicas only use one replication buffer, that will effectively save memory. Since replication backlog content is the same as replicas' output buffer, now we can discard replication backlog memory and use global shared replication buffer to implement replication backlog mechanism. ## Implementation I create one global "replication buffer" which contains content of replication stream. The structure of "replication buffer" is similar to the reply list that exists in every client. But the node of list is `replBufBlock`, which has `id, repl_offset, refcount` fields. ```c /* Replication buffer blocks is the list of replBufBlock. * * +--------------+ +--------------+ +--------------+ * | refcount = 1 | ... | refcount = 0 | ... | refcount = 2 | * +--------------+ +--------------+ +--------------+ * | / \ * | / \ * | / \ * Repl Backlog Replia_A Replia_B * * Each replica or replication backlog increments only the refcount of the * 'ref_repl_buf_node' which it points to. So when replica walks to the next * node, it should first increase the next node's refcount, and when we trim * the replication buffer nodes, we remove node always from the head node which * refcount is 0. If the refcount of the head node is not 0, we must stop * trimming and never iterate the next node. */ /* Similar with 'clientReplyBlock', it is used for shared buffers between * all replica clients and replication backlog. */ typedef struct replBufBlock { int refcount; /* Number of replicas or repl backlog using. */ long long id; /* The unique incremental number. */ long long repl_offset; /* Start replication offset of the block. */ size_t size, used; char buf[]; } replBufBlock; ``` So now when we feed replication stream into replication backlog and all replicas, we only need to feed stream into replication buffer `feedReplicationBuffer`. In this function, we set some fields of replication backlog and replicas to references of the global replication buffer blocks. And we also need to check replicas' output buffer limit to free if exceeding `client-output-buffer-limit`, and trim replication backlog if exceeding `repl-backlog-size`. When sending reply to replicas, we also need to iterate replication buffer blocks and send its content, when totally sending one block for replica, we decrease current node count and increase the next current node count, and then free the block which reference is 0 from the head of replication buffer blocks. Since now we use linked list to manage replication backlog, it may cost much time for iterating all linked list nodes to find corresponding replication buffer node. So we create a rax tree to store some nodes for index, but to avoid rax tree occupying too much memory, i record one per 64 nodes for index. Currently, to make partial resynchronization as possible as much, we always let replication backlog as the last reference of replication buffer blocks, backlog size may exceeds our setting if slow replicas that reference vast replication buffer blocks, and this method doesn't increase memory usage since they share replication buffer. To avoid freezing server for freeing unreferenced replication buffer blocks when we need to trim backlog for exceeding backlog size setting, we trim backlog incrementally (free 64 blocks per call now), and make it faster in `beforeSleep` (free 640 blocks). ### Other changes - `mem_total_replication_buffers`: we add this field in INFO command, it means the total memory of replication buffers used. - `mem_clients_slaves`: now even replica is slow to replicate, and its output buffer memory is not 0, but it still may be 0, since replication backlog and replicas share one global replication buffer, only if replication buffer memory is more than the repl backlog setting size, we consider the excess as replicas' memory. Otherwise, we think replication buffer memory is the consumption of repl backlog. - Key eviction Since all replicas and replication backlog share global replication buffer, we think only the part of exceeding backlog size the extra separate consumption of replicas. Because we trim backlog incrementally in the background, backlog size may exceeds our setting if slow replicas that reference vast replication buffer blocks disconnect. To avoid massive eviction loop, we don't count the delayed freed replication backlog into used memory even if there are no replicas, i.e. we also regard this memory as replicas's memory. - `client-output-buffer-limit` check for replica clients It doesn't make sense to set the replica clients output buffer limit lower than the repl-backlog-size config (partial sync will succeed and then replica will get disconnected). Such a configuration is ignored (the size of repl-backlog-size will be used). This doesn't have memory consumption implications since the replica client will share the backlog buffers memory. - Drop replication backlog after loading data if needed We always create replication backlog if server is a master, we need it because we put DELs in it when loading expired keys in RDB, but if RDB doesn't have replication info or there is no rdb, it is not possible to support partial resynchronization, to avoid extra memory of replication backlog, we drop it. - Multi IO threads Since all replicas and replication backlog use global replication buffer, if I/O threads are enabled, to guarantee data accessing thread safe, we must let main thread handle sending the output buffer to all replicas. But before, other IO threads could handle sending output buffer of all replicas. ## Other optimizations This solution resolve some other problem: - When replicas disconnect with master since of out of output buffer limit, releasing the output buffer of replicas may freeze server if we set big `client-output-buffer-limit` for replicas, but now, it doesn't cause freezing. - This implementation may mitigate reply list copy cost time(also freezes server) when one replication has huge reply buffer and another replica can copy buffer for full synchronization. now, we just copy reference info, it is very light. - If we set replication backlog size big, it also may cost much time to copy replication backlog into replica's output buffer. But this commit eliminates this problem. - Resizing replication backlog size doesn't empty current replication backlog content.