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authorPeter Zhu <peter@peterzhu.ca>2023-03-17 10:12:37 -0400
committerPeter Zhu <peter@peterzhu.ca>2023-03-18 09:07:05 -0400
commitcb22d78354e201ca74eba68a8b4edefb593e6754 (patch)
treed67779338e1182ff6c5a28432bbaabb3dcde758b /vsnprintf.c
parentdc28ccbb6dd0921a75ed21e9d5a6c6c05a0deecf (diff)
downloadruby-cb22d78354e201ca74eba68a8b4edefb593e6754.tar.gz
Fix frozen status loss when moving objects
[Bug #19536] When objects are moved between size pools, their frozen status is lost in the shape. This will cause the frozen check to be bypassed when there is an inline cache. For example, the following script should raise a FrozenError, but doesn't on Ruby 3.2 and master. class A def add_ivars @a = @b = @c = @d = 1 end def set_a @a = 10 end end a = A.new a.add_ivars a.freeze b = A.new b.add_ivars b.set_a # Set the inline cache in set_a GC.verify_compaction_references(expand_heap: true, toward: :empty) a.set_a
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