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/*
 *  This file is part of the "Coroutine" project and released under the MIT License.
 *
 *  Created by Samuel Williams on 24/6/2019.
 *  Copyright, 2019, by Samuel Williams. All rights reserved.
*/

#pragma once

#include <assert.h>
#include <stddef.h>
#include <ucontext.h>

#define COROUTINE __attribute__((noreturn)) void

struct coroutine_context
{
    ucontext_t state;
    struct coroutine_context * from;
};

typedef COROUTINE(* coroutine_start)(struct coroutine_context *from, struct coroutine_context *self);

COROUTINE coroutine_trampoline(void * _start, void * _context);

static inline void coroutine_initialize_main(struct coroutine_context * context) {
    context->from = NULL;
    getcontext(&context->state);
}

static inline void coroutine_initialize(
    struct coroutine_context *context,
    coroutine_start start,
    void *stack,
    size_t size
) {
    assert(start && stack && size >= 1024);

    coroutine_initialize_main(context);

    context->state.uc_stack.ss_size = size;
    // Despite what it's called, this is not actually a stack pointer. It points to the address of the stack allocation (the lowest address).
    context->state.uc_stack.ss_sp = (char*)stack;
    context->state.uc_stack.ss_flags = 0;
    context->state.uc_link = NULL;

    makecontext(&context->state, (void(*)(void))coroutine_trampoline, 2, (void*)start, (void*)context);
}

static inline struct coroutine_context * coroutine_transfer(struct coroutine_context * current, struct coroutine_context * target)
{
    struct coroutine_context * previous = target->from;

    target->from = current;
    swapcontext(&current->state, &target->state);
    target->from = previous;

    return target;
}

static inline void coroutine_destroy(struct coroutine_context * context)
{
    context->state.uc_stack.ss_sp = NULL;
    context->state.uc_stack.ss_size = 0;
    context->from = NULL;
}