1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
|
#--
# $Release Version: 0.5 $
# $Revision: 1.1.1.1.4.1 $
##
# = mathn
#
# mathn is a library for changing the way Ruby does math. If you need
# more precise rounding with multiple division or exponentiation
# operations, then mathn is the right tool.
#
# Without mathn:
#
# 3 / 2 => 1 # Integer
#
# With mathn:
#
# 3 / 2 => 3/2 # Rational
#
# mathn features late rounding and lacks truncation of intermediate results:
#
# Without mathn:
#
# 20 / 9 * 3 * 14 / 7 * 3 / 2 # => 18
#
# With mathn:
#
# 20 / 9 * 3 * 14 / 7 * 3 / 2 # => 20
#
#
# When you require 'mathn', the libraries for Prime, CMath, Matrix and Vector
# are also loaded.
#
# == Copyright
#
# Author: Keiju ISHITSUKA (SHL Japan Inc.)
#--
# class Numeric follows to make this documentation findable in a reasonable
# location
class Numeric; end
require "cmath.rb"
require "matrix.rb"
require "prime.rb"
require "mathn/rational"
require "mathn/complex"
unless defined?(Math.exp!)
Object.instance_eval{remove_const :Math}
Math = CMath # :nodoc:
end
##
# When mathn is required, Fixnum's division and exponentiation are enhanced to
# return more precise values from mathematical expressions.
#
# 2/3*3 # => 0
# require 'mathn'
# 2/3*3 # => 2
class Fixnum
remove_method :/
##
# +/+ defines the Rational division for Fixnum.
#
# 1/3 # => (1/3)
alias / quo
alias power! ** unless method_defined? :power!
##
# Exponentiate by +other+
def ** (other)
if self < 0 && other.round != other
Complex(self, 0.0) ** other
else
power!(other)
end
end
end
##
# When mathn is required Bignum's division and exponentiation are enhanced to
# return more precise values from mathematical expressions.
class Bignum
remove_method :/
##
# +/+ defines the Rational division for Bignum.
#
# (2**72) / ((2**70) * 3) # => 4/3
alias / quo
alias power! ** unless method_defined? :power!
##
# Exponentiate by +other+
def ** (other)
if self < 0 && other.round != other
Complex(self, 0.0) ** other
else
power!(other)
end
end
end
##
# When mathn is required Rational is changed to simplify the use of Rational
# operations.
#
# Normal behaviour:
#
# Rational.new!(1,3) ** 2 # => Rational(1, 9)
# (1 / 3) ** 2 # => 0
#
# require 'mathn' behaviour:
#
# (1 / 3) ** 2 # => 1/9
class Rational
remove_method :**
##
# Exponentiate by +other+
#
# (1/3) ** 2 # => 1/9
def ** (other)
if other.kind_of?(Rational)
other2 = other
if self < 0
return Complex(self, 0.0) ** other
elsif other == 0
return Rational(1,1)
elsif self == 0
return Rational(0,1)
elsif self == 1
return Rational(1,1)
end
npd = numerator.prime_division
dpd = denominator.prime_division
if other < 0
other = -other
npd, dpd = dpd, npd
end
for elm in npd
elm[1] = elm[1] * other
if !elm[1].kind_of?(Integer) and elm[1].denominator != 1
return Float(self) ** other2
end
elm[1] = elm[1].to_i
end
for elm in dpd
elm[1] = elm[1] * other
if !elm[1].kind_of?(Integer) and elm[1].denominator != 1
return Float(self) ** other2
end
elm[1] = elm[1].to_i
end
num = Integer.from_prime_division(npd)
den = Integer.from_prime_division(dpd)
Rational(num,den)
elsif other.kind_of?(Integer)
if other > 0
num = numerator ** other
den = denominator ** other
elsif other < 0
num = denominator ** -other
den = numerator ** -other
elsif other == 0
num = 1
den = 1
end
Rational(num, den)
elsif other.kind_of?(Float)
Float(self) ** other
else
x , y = other.coerce(self)
x ** y
end
end
end
##
# When mathn is required, the Math module changes as follows:
#
# Standard Math module behaviour:
# Math.sqrt(4/9) # => 0.0
# Math.sqrt(4.0/9.0) # => 0.666666666666667
# Math.sqrt(- 4/9) # => Errno::EDOM: Numerical argument out of domain - sqrt
#
# After require 'mathn', this is changed to:
#
# require 'mathn'
# Math.sqrt(4/9) # => 2/3
# Math.sqrt(4.0/9.0) # => 0.666666666666667
# Math.sqrt(- 4/9) # => Complex(0, 2/3)
module Math
remove_method(:sqrt)
##
# Computes the square root of +a+. It makes use of Complex and
# Rational to have no rounding errors if possible.
#
# Math.sqrt(4/9) # => 2/3
# Math.sqrt(- 4/9) # => Complex(0, 2/3)
# Math.sqrt(4.0/9.0) # => 0.666666666666667
def sqrt(a)
if a.kind_of?(Complex)
abs = sqrt(a.real*a.real + a.imag*a.imag)
# if not abs.kind_of?(Rational)
# return a**Rational(1,2)
# end
x = sqrt((a.real + abs)/Rational(2))
y = sqrt((-a.real + abs)/Rational(2))
# if !(x.kind_of?(Rational) and y.kind_of?(Rational))
# return a**Rational(1,2)
# end
if a.imag >= 0
Complex(x, y)
else
Complex(x, -y)
end
elsif a.respond_to?(:nan?) and a.nan?
a
elsif a >= 0
rsqrt(a)
else
Complex(0,rsqrt(-a))
end
end
##
# Compute square root of a non negative number. This method is
# internally used by +Math.sqrt+.
def rsqrt(a)
if a.kind_of?(Float)
sqrt!(a)
elsif a.kind_of?(Rational)
rsqrt(a.numerator)/rsqrt(a.denominator)
else
src = a
max = 2 ** 32
byte_a = [src & 0xffffffff]
# ruby's bug
while (src >= max) and (src >>= 32)
byte_a.unshift src & 0xffffffff
end
answer = 0
main = 0
side = 0
for elm in byte_a
main = (main << 32) + elm
side <<= 16
if answer != 0
if main * 4 < side * side
applo = main.div(side)
else
applo = ((sqrt!(side * side + 4 * main) - side)/2.0).to_i + 1
end
else
applo = sqrt!(main).to_i + 1
end
while (x = (side + applo) * applo) > main
applo -= 1
end
main -= x
answer = (answer << 16) + applo
side += applo * 2
end
if main == 0
answer
else
sqrt!(a)
end
end
end
class << self
remove_method(:sqrt)
end
module_function :sqrt
module_function :rsqrt
end
##
# When mathn is required, Float is changed to handle Complex numbers.
class Float
alias power! **
##
# Exponentiate by +other+
def ** (other)
if self < 0 && other.round != other
Complex(self, 0.0) ** other
else
power!(other)
end
end
end
|