1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
#ifndef __STDC_WANT_LIB_EXT1__
#define __STDC_WANT_LIB_EXT1__ 1
#endif
#include "ruby/missing.h"
#include <string.h>
#ifdef HAVE_MEMSET_S
# include <string.h>
#endif
#ifdef _WIN32
#include <windows.h>
#endif
/* Similar to bzero(), but has a guarantee not to be eliminated from compiler
optimization. */
/* OS support note:
* BSDs have explicit_bzero().
* macOS has memset_s().
* Windows has SecureZeroMemory() since XP.
* Linux has explicit_bzero() since glibc 2.25, musl libc 1.1.20.
*/
/*
* Following URL explains why memset_s is added to the standard.
* http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1381.pdf
*/
#ifndef FUNC_UNOPTIMIZED
# define FUNC_UNOPTIMIZED(x) x
#endif
#undef explicit_bzero
#ifndef HAVE_EXPLICIT_BZERO
#ifdef HAVE_EXPLICIT_MEMSET
void
explicit_bzero(void *b, size_t len)
{
(void)explicit_memset(b, 0, len);
}
#elif defined HAVE_MEMSET_S
void
explicit_bzero(void *b, size_t len)
{
memset_s(b, len, 0, len);
}
#elif defined SecureZeroMemory
void
explicit_bzero(void *b, size_t len)
{
SecureZeroMemory(b, len);
}
#elif defined HAVE_FUNC_WEAK
/* A weak function never be optimized away. Even if nobody uses it. */
WEAK(void ruby_explicit_bzero_hook_unused(void *buf, size_t len));
void
ruby_explicit_bzero_hook_unused(void *buf, size_t len)
{
}
void
explicit_bzero(void *b, size_t len)
{
memset(b, 0, len);
ruby_explicit_bzero_hook_unused(b, len);
}
#else /* Your OS have no capability. Sigh. */
FUNC_UNOPTIMIZED(void explicit_bzero(void *b, size_t len));
#undef explicit_bzero
void
explicit_bzero(void *b, size_t len)
{
/*
* volatile is not enough if the compiler has an LTO (link time
* optimization). At least, the standard provides no guarantee.
* However, gcc and major other compilers never optimize a volatile
* variable away. So, using volatile is practically ok.
*/
volatile char* p = (volatile char*)b;
while(len) {
*p = 0;
p++;
len--;
}
}
#endif
#endif /* HAVE_EXPLICIT_BZERO */
|