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authorAlex Touchet <alextouchet@outlook.com>2022-12-28 21:47:09 -0800
committerGitHub <noreply@github.com>2022-12-28 21:47:09 -0800
commit8915ba7b1b6433032400ace217e765bd96686763 (patch)
treea8a5ce1f45d27df5660602c6ebe9fa1bd28b9ad6
parentb15ca6635f752fefebfd101aa944c6167128183c (diff)
downloadrust-8915ba7b1b6433032400ace217e765bd96686763.tar.gz
Improve Markdown styling in README
-rw-r--r--README.md163
1 files changed, 90 insertions, 73 deletions
diff --git a/README.md b/README.md
index ac39435a8c7..0eb7c4b266a 100644
--- a/README.md
+++ b/README.md
@@ -3,10 +3,11 @@
This is the main source code repository for [Rust]. It contains the compiler,
standard library, and documentation.
-[Rust]: https://www.rust-lang.org
+[Rust]: https://www.rust-lang.org/
**Note: this README is for _users_ rather than _contributors_.**
-If you wish to _contribute_ to the compiler, you should read [CONTRIBUTING.md](CONTRIBUTING.md) instead.
+If you wish to _contribute_ to the compiler, you should read
+[CONTRIBUTING.md](CONTRIBUTING.md) instead.
## Quick Start
@@ -20,13 +21,15 @@ Read ["Installation"] from [The Book].
The Rust build system uses a Python script called `x.py` to build the compiler,
which manages the bootstrapping process. It lives at the root of the project.
-The `x.py` command can be run directly on most Unix systems in the following format:
+The `x.py` command can be run directly on most Unix systems in the following
+format:
```sh
./x.py <subcommand> [flags]
```
-This is how the documentation and examples assume you are running `x.py`. Some alternative ways are:
+This is how the documentation and examples assume you are running `x.py`.
+Some alternative ways are:
```sh
# On a Unix shell if you don't have the necessary `python3` command
@@ -39,8 +42,8 @@ x.py <subcommand> [flags]
python x.py <subcommand> [flags]
```
-More information about `x.py` can be found
-by running it with the `--help` flag or reading the [rustc dev guide][rustcguidebuild].
+More information about `x.py` can be found by running it with the `--help` flag
+or reading the [rustc dev guide][rustcguidebuild].
[gettingstarted]: https://rustc-dev-guide.rust-lang.org/getting-started.html
[rustcguidebuild]: https://rustc-dev-guide.rust-lang.org/building/how-to-build-and-run.html
@@ -49,24 +52,29 @@ by running it with the `--help` flag or reading the [rustc dev guide][rustcguide
Make sure you have installed the dependencies:
- * `python` 3 or 2.7
- * `git`
- * A C compiler (when building for the host, `cc` is enough; cross-compiling may need additional compilers)
- * `curl` (not needed on Windows)
- * `pkg-config` if you are compiling on Linux and targeting Linux
- * `libiconv` (already included with glibc on Debian-based distros)
+* `python` 3 or 2.7
+* `git`
+* A C compiler (when building for the host, `cc` is enough; cross-compiling may
+ need additional compilers)
+* `curl` (not needed on Windows)
+* `pkg-config` if you are compiling on Linux and targeting Linux
+* `libiconv` (already included with glibc on Debian-based distros)
-To build cargo, you'll also need OpenSSL (`libssl-dev` or `openssl-devel` on most Unix distros).
+To build Cargo, you'll also need OpenSSL (`libssl-dev` or `openssl-devel` on
+most Unix distros).
If building LLVM from source, you'll need additional tools:
* `g++`, `clang++`, or MSVC with versions listed on
[LLVM's documentation](https://llvm.org/docs/GettingStarted.html#host-c-toolchain-both-compiler-and-standard-library)
-* `ninja`, or GNU `make` 3.81 or later (ninja is recommended, especially on Windows)
+* `ninja`, or GNU `make` 3.81 or later (Ninja is recommended, especially on
+ Windows)
* `cmake` 3.13.4 or later
-* `libstdc++-static` may be required on some Linux distributions such as Fedora and Ubuntu
+* `libstdc++-static` may be required on some Linux distributions such as Fedora
+ and Ubuntu
-On tier 1 or tier 2 with host tools platforms, you can also choose to download LLVM by setting `llvm.download-ci-llvm = true`.
+On tier 1 or tier 2 with host tools platforms, you can also choose to download
+LLVM by setting `llvm.download-ci-llvm = true`.
Otherwise, you'll need LLVM installed and `llvm-config` in your path.
See [the rustc-dev-guide for more info][sysllvm].
@@ -86,34 +94,37 @@ See [the rustc-dev-guide for more info][sysllvm].
2. Configure the build settings:
- The Rust build system uses a file named `config.toml` in the root of the
- source tree to determine various configuration settings for the build.
- Set up the defaults intended for distros to get started. You can see a full list of options
- in `config.toml.example`.
+ The Rust build system uses a file named `config.toml` in the root of the
+ source tree to determine various configuration settings for the build.
+ Set up the defaults intended for distros to get started. You can see a full
+ list of options in `config.toml.example`.
- ```sh
- printf 'profile = "user" \nchangelog-seen = 2 \n' > config.toml
- ```
+ ```sh
+ printf 'profile = "user" \nchangelog-seen = 2 \n' > config.toml
+ ```
- If you plan to use `x.py install` to create an installation, it is recommended
- that you set the `prefix` value in the `[install]` section to a directory.
+ If you plan to use `x.py install` to create an installation, it is
+ recommended that you set the `prefix` value in the `[install]` section to a
+ directory.
3. Build and install:
- ```sh
- ./x.py build && ./x.py install
- ```
+ ```sh
+ ./x.py build && ./x.py install
+ ```
- When complete, `./x.py install` will place several programs into
- `$PREFIX/bin`: `rustc`, the Rust compiler, and `rustdoc`, the
- API-documentation tool. If you've set `profile = "user"` or `build.extended = true`, it will
- also include [Cargo], Rust's package manager.
+ When complete, `./x.py install` will place several programs into
+ `$PREFIX/bin`: `rustc`, the Rust compiler, and `rustdoc`, the
+ API-documentation tool. If you've set `profile = "user"` or
+ `build.extended = true`, it will also include [Cargo], Rust's package
+ manager.
[Cargo]: https://github.com/rust-lang/cargo
### Building on Windows
-On Windows, we suggest using [winget] to install dependencies by running the following in a terminal:
+On Windows, we suggest using [winget] to install dependencies by running the
+following in a terminal:
```powershell
winget install -e Python.Python.3
@@ -121,17 +132,19 @@ winget install -e Kitware.CMake
winget install -e Git.Git
```
-Then edit your system's `PATH` variable and add: `C:\Program Files\CMake\bin`. See
-[this guide on editing the system `PATH`](https://www.java.com/en/download/help/path.html) from the
-Java documentation.
+Then edit your system's `PATH` variable and add: `C:\Program Files\CMake\bin`.
+See
+[this guide on editing the system `PATH`](https://www.java.com/en/download/help/path.html)
+from the Java documentation.
[winget]: https://github.com/microsoft/winget-cli
There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by
Visual Studio and the GNU ABI used by the GCC toolchain. Which version of Rust
you need depends largely on what C/C++ libraries you want to interoperate with.
-Use the MSVC build of Rust to interop with software produced by Visual Studio and
-the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain.
+Use the MSVC build of Rust to interop with software produced by Visual Studio
+and the GNU build to interop with GNU software built using the MinGW/MSYS2
+toolchain.
#### MinGW
@@ -144,7 +157,7 @@ the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain
2. Run `mingw32_shell.bat` or `mingw64_shell.bat` from the MSYS2 installation
directory (e.g. `C:\msys64`), depending on whether you want 32-bit or 64-bit
Rust. (As of the latest version of MSYS2 you have to run `msys2_shell.cmd
- -mingw32` or `msys2_shell.cmd -mingw64` from the command line instead)
+ -mingw32` or `msys2_shell.cmd -mingw64` from the command line instead.)
3. From this terminal, install the required tools:
@@ -153,11 +166,11 @@ the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain
pacman -Sy pacman-mirrors
# Install build tools needed for Rust. If you're building a 32-bit compiler,
- # then replace "x86_64" below with "i686". If you've already got git, python,
- # or CMake installed and in PATH you can remove them from this list. Note
- # that it is important that you do **not** use the 'python2', 'cmake' and 'ninja'
- # packages from the 'msys2' subsystem. The build has historically been known
- # to fail with these packages.
+ # then replace "x86_64" below with "i686". If you've already got Git, Python,
+ # or CMake installed and in PATH you can remove them from this list.
+ # Note that it is important that you do **not** use the 'python2', 'cmake',
+ # and 'ninja' packages from the 'msys2' subsystem.
+ # The build has historically been known to fail with these packages.
pacman -S git \
make \
diffutils \
@@ -178,12 +191,12 @@ the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain
MSVC builds of Rust additionally require an installation of Visual Studio 2017
(or later) so `rustc` can use its linker. The simplest way is to get
-[Visual Studio], check the “C++ build tools” and “Windows 10 SDK” workload.
+[Visual Studio], check the "C++ build tools" and "Windows 10 SDK" workload.
[Visual Studio]: https://visualstudio.microsoft.com/downloads/
-(If you're installing cmake yourself, be careful that “C++ CMake tools for
-Windows” doesn't get included under “Individual components”.)
+(If you're installing CMake yourself, be careful that "C++ CMake tools for
+Windows" doesn't get included under "Individual components".)
With these dependencies installed, you can build the compiler in a `cmd.exe`
shell with:
@@ -192,10 +205,11 @@ shell with:
python x.py build
```
-Right now, building Rust only works with some known versions of Visual Studio. If
-you have a more recent version installed and the build system doesn't understand,
-you may need to force rustbuild to use an older version. This can be done
-by manually calling the appropriate vcvars file before running the bootstrap.
+Right now, building Rust only works with some known versions of Visual Studio.
+If you have a more recent version installed and the build system doesn't
+understand, you may need to force rustbuild to use an older version.
+This can be done by manually calling the appropriate vcvars file before running
+the bootstrap.
```batch
CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
@@ -215,9 +229,9 @@ Windows build triples are:
- `x86_64-pc-windows-msvc`
The build triple can be specified by either specifying `--build=<triple>` when
-invoking `x.py` commands, or by creating a `config.toml` file (as described
-in [Installing From Source](#installing-from-source)), and modifying the
-`build` option under the `[build]` section.
+invoking `x.py` commands, or by creating a `config.toml` file (as described in
+[Installing from Source](#installing-from-source)), and modifying the `build`
+option under the `[build]` section.
### Configure and Make
@@ -229,33 +243,35 @@ configure script and makefile (the latter of which just invokes `x.py`).
make && sudo make install
```
-`configure` generates a `config.toml` which can also be used with normal `x.py` invocations.
+`configure` generates a `config.toml` which can also be used with normal `x.py`
+invocations.
## Building Documentation
-If you’d like to build the documentation, it’s almost the same:
+If you'd like to build the documentation, it's almost the same:
```sh
./x.py doc
```
The generated documentation will appear under `doc` in the `build` directory for
-the ABI used. I.e., if the ABI was `x86_64-pc-windows-msvc`, the directory will be
-`build\x86_64-pc-windows-msvc\doc`.
+the ABI used. That is, if the ABI was `x86_64-pc-windows-msvc`, the directory
+will be `build\x86_64-pc-windows-msvc\doc`.
## Notes
-Since the Rust compiler is written in Rust, it must be built by a
-precompiled "snapshot" version of itself (made in an earlier stage of
-development). As such, source builds require an Internet connection to
-fetch snapshots, and an OS that can execute the available snapshot binaries.
+Since the Rust compiler is written in Rust, it must be built by a precompiled
+"snapshot" version of itself (made in an earlier stage of development).
+As such, source builds require an Internet connection to fetch snapshots, and an
+OS that can execute the available snapshot binaries.
-See https://doc.rust-lang.org/nightly/rustc/platform-support.html for a list of supported platforms.
-Only "host tools" platforms have a pre-compiled snapshot binary available; to compile for a platform
-without host tools you must cross-compile.
+See https://doc.rust-lang.org/nightly/rustc/platform-support.html for a list of
+supported platforms.
+Only "host tools" platforms have a pre-compiled snapshot binary available; to
+compile for a platform without host tools you must cross-compile.
-You may find that other platforms work, but these are our officially
-supported build environments that are most likely to work.
+You may find that other platforms work, but these are our officially supported
+build environments that are most likely to work.
## Getting Help
@@ -267,9 +283,9 @@ See [CONTRIBUTING.md](CONTRIBUTING.md).
## License
-Rust is primarily distributed under the terms of both the MIT license
-and the Apache License (Version 2.0), with portions covered by various
-BSD-like licenses.
+Rust is primarily distributed under the terms of both the MIT license and the
+Apache License (Version 2.0), with portions covered by various BSD-like
+licenses.
See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and
[COPYRIGHT](COPYRIGHT) for details.
@@ -277,13 +293,14 @@ See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and
## Trademark
[The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo
-trademarks and logos (the “Rust Trademarks”).
+trademarks and logos (the "Rust Trademarks").
-If you want to use these names or brands, please read the [media guide][media-guide].
+If you want to use these names or brands, please read the
+[media guide][media-guide].
Third-party logos may be subject to third-party copyrights and trademarks. See
[Licenses][policies-licenses] for details.
[rust-foundation]: https://foundation.rust-lang.org/
-[media-guide]: https://www.rust-lang.org/policies/media-guide
+[media-guide]: https://foundation.rust-lang.org/policies/logo-policy-and-media-guide/
[policies-licenses]: https://www.rust-lang.org/policies/licenses