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authorDylan DPC <99973273+Dylan-DPC@users.noreply.github.com>2023-02-15 12:24:55 +0530
committerGitHub <noreply@github.com>2023-02-15 12:24:55 +0530
commit587e3dfa80f0b9eb14a74150188b52b05bff337b (patch)
tree0cb2dc856dfb677f2488fa6e3c1094c8bc94e5de /tests/rustdoc-js-std/parser-errors.js
parentc78e3c735aff8aa9bad9cd2dc46b5fdbf4ca1af6 (diff)
parente723e4359048417c30b3eba4fba7417dddb380a9 (diff)
downloadrust-587e3dfa80f0b9eb14a74150188b52b05bff337b.tar.gz
Rollup merge of #107968 - ian-h-chamberlain:feature/3ds-enable-thread-local, r=Nilstrieb
Enable `#[thread_local]` on armv6k-nintendo-3ds Since [libctru 2.1.2](https://github.com/devkitPro/libctru/releases/tag/v2.1.2) was released we should now be able to use real `#[thread_local]` without corruption issues on the 3DS target. CC `@Meziu` `@AzureMarker` `@Techie-Pi` https://github.com/rust3ds/ctru-rs/issues/91#issuecomment-1426821450
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