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+//! Support for capturing a stack backtrace of an OS thread
+//!
+//! This module contains the support necessary to capture a stack backtrace of a
+//! running OS thread from the OS thread itself. The `Backtrace` type supports
+//! capturing a stack trace via the `Backtrace::capture` and
+//! `Backtrace::force_capture` functions.
+//!
+//! A backtrace is typically quite handy to attach to errors (e.g. types
+//! implementing `std::error::Error`) to get a causal chain of where an error
+//! was generated.
+//!
+//! > **Note**: this module is unstable and is designed in [RFC 2504], and you
+//! > can learn more about its status in the [tracking issue].
+//!
+//! [RFC 2504]: https://github.com/rust-lang/rfcs/blob/master/text/2504-fix-error.md
+//! [tracking issue]: https://github.com/rust-lang/rust/issues/53487
+//!
+//! ## Accuracy
+//!
+//! Backtraces are attempted to be as accurate as possible, but no guarantees
+//! are provided about the exact accuracy of a backtrace. Instruction pointers,
+//! symbol names, filenames, line numbers, etc, may all be incorrect when
+//! reported. Accuracy is attempted on a best-effort basis, however, and bugs
+//! are always welcome to indicate areas of improvement!
+//!
+//! For most platforms a backtrace with a filename/line number requires that
+//! programs be compiled with debug information. Without debug information
+//! filenames/line numbers will not be reported.
+//!
+//! ## Platform support
+//!
+//! Not all platforms that libstd compiles for support capturing backtraces.
+//! Some platforms simply do nothing when capturing a backtrace. To check
+//! whether the platform supports capturing backtraces you can consult the
+//! `BacktraceStatus` enum as a result of `Backtrace::status`.
+//!
+//! Like above with accuracy platform support is done on a best effort basis.
+//! Sometimes libraries may not be available at runtime or something may go
+//! wrong which would cause a backtrace to not be captured. Please feel free to
+//! report issues with platforms where a backtrace cannot be captured though!
+//!
+//! ## Environment Variables
+//!
+//! The `Backtrace::capture` function may not actually capture a backtrace by
+//! default. Its behavior is governed by two environment variables:
+//!
+//! * `RUST_LIB_BACKTRACE` - if this is set to `0` then `Backtrace::capture`
+//! will never capture a backtrace. Any other value this is set to will enable
+//! `Backtrace::capture`.
+//!
+//! * `RUST_BACKTRACE` - if `RUST_LIB_BACKTRACE` is not set, then this variable
+//! is consulted with the same rules of `RUST_LIB_BACKTRACE`.
+//!
+//! * If neither of the above env vars are set, then `Backtrace::capture` will
+//! be disabled.
+//!
+//! Capturing a backtrace can be a quite expensive runtime operation, so the
+//! environment variables allow either forcibly disabling this runtime
+//! performance hit or allow selectively enabling it in some programs.
+//!
+//! Note that the `Backtrace::force_capture` function can be used to ignore
+//! these environment variables. Also note that the state of environment
+//! variables is cached once the first backtrace is created, so altering
+//! `RUST_LIB_BACKTRACE` or `RUST_BACKTRACE` at runtime may not actually change
+//! how backtraces are captured.
+
+#![unstable(feature = "backtrace", issue = "53487")]
+
+// NB: A note on resolution of a backtrace:
+//
+// Backtraces primarily happen in two steps, one is where we actually capture
+// the stack backtrace, giving us a list of instruction pointers corresponding
+// to stack frames. Next we take these instruction pointers and, one-by-one,
+// turn them into a human readable name (like `main`).
+//
+// The first phase can be somewhat expensive (walking the stack), especially
+// on MSVC where debug information is consulted to return inline frames each as
+// their own frame. The second phase, however, is almost always extremely
+// expensive (on the order of milliseconds sometimes) when it's consulting debug
+// information.
+//
+// We attempt to amortize this cost as much as possible by delaying resolution
+// of an address to a human readable name for as long as possible. When
+// `Backtrace::create` is called to capture a backtrace it doesn't actually
+// perform any symbol resolution, but rather we lazily resolve symbols only just
+// before they're needed for printing. This way we can make capturing a
+// backtrace and throwing it away much cheaper, but actually printing a
+// backtrace is still basically the same cost.
+//
+// This strategy comes at the cost of some synchronization required inside of a
+// `Backtrace`, but that's a relatively small price to pay relative to capturing
+// a backtrace or actually symbolizing it.
+
+use crate::env;
+use crate::ffi::c_void;
+use crate::fmt;
+use crate::sync::atomic::{AtomicUsize, Ordering::SeqCst};
+use crate::sync::Mutex;
+use crate::sys_common::backtrace::{lock, output_filename};
+use crate::vec::Vec;
+use backtrace::BytesOrWideString;
+use backtrace_rs as backtrace;
+
+/// A captured OS thread stack backtrace.
+///
+/// This type represents a stack backtrace for an OS thread captured at a
+/// previous point in time. In some instances the `Backtrace` type may
+/// internally be empty due to configuration. For more information see
+/// `Backtrace::capture`.
+pub struct Backtrace {
+ inner: Inner,
+}
+
+/// The current status of a backtrace, indicating whether it was captured or
+/// whether it is empty for some other reason.
+#[non_exhaustive]
+#[derive(Debug, PartialEq, Eq)]
+pub enum BacktraceStatus {
+ /// Capturing a backtrace is not supported, likely because it's not
+ /// implemented for the current platform.
+ Unsupported,
+ /// Capturing a backtrace has been disabled through either the
+ /// `RUST_LIB_BACKTRACE` or `RUST_BACKTRACE` environment variables.
+ Disabled,
+ /// A backtrace has been captured and the `Backtrace` should print
+ /// reasonable information when rendered.
+ Captured,
+}
+
+enum Inner {
+ Unsupported,
+ Disabled,
+ Captured(Mutex<Capture>),
+}
+
+struct Capture {
+ actual_start: usize,
+ resolved: bool,
+ frames: Vec<BacktraceFrame>,
+}
+
+fn _assert_send_sync() {
+ fn _assert<T: Send + Sync>() {}
+ _assert::<Backtrace>();
+}
+
+struct BacktraceFrame {
+ frame: RawFrame,
+ symbols: Vec<BacktraceSymbol>,
+}
+
+enum RawFrame {
+ Actual(backtrace::Frame),
+ #[cfg(test)]
+ Fake,
+}
+
+struct BacktraceSymbol {
+ name: Option<Vec<u8>>,
+ filename: Option<BytesOrWide>,
+ lineno: Option<u32>,
+}
+
+enum BytesOrWide {
+ Bytes(Vec<u8>),
+ Wide(Vec<u16>),
+}
+
+impl fmt::Debug for Backtrace {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let mut capture = match &self.inner {
+ Inner::Unsupported => return fmt.write_str("<unsupported>"),
+ Inner::Disabled => return fmt.write_str("<disabled>"),
+ Inner::Captured(c) => c.lock().unwrap(),
+ };
+ capture.resolve();
+
+ let frames = &capture.frames[capture.actual_start..];
+
+ write!(fmt, "Backtrace ")?;
+
+ let mut dbg = fmt.debug_list();
+
+ for frame in frames {
+ if frame.frame.ip().is_null() {
+ continue;
+ }
+
+ dbg.entries(&frame.symbols);
+ }
+
+ dbg.finish()
+ }
+}
+
+impl fmt::Debug for BacktraceSymbol {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ write!(fmt, "{{ ")?;
+
+ if let Some(fn_name) = self.name.as_ref().map(|b| backtrace::SymbolName::new(b)) {
+ write!(fmt, "fn: \"{:#}\"", fn_name)?;
+ } else {
+ write!(fmt, "fn: <unknown>")?;
+ }
+
+ if let Some(fname) = self.filename.as_ref() {
+ write!(fmt, ", file: \"{:?}\"", fname)?;
+ }
+
+ if let Some(line) = self.lineno.as_ref() {
+ write!(fmt, ", line: {:?}", line)?;
+ }
+
+ write!(fmt, " }}")
+ }
+}
+
+impl fmt::Debug for BytesOrWide {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ output_filename(
+ fmt,
+ match self {
+ BytesOrWide::Bytes(w) => BytesOrWideString::Bytes(w),
+ BytesOrWide::Wide(w) => BytesOrWideString::Wide(w),
+ },
+ backtrace::PrintFmt::Short,
+ crate::env::current_dir().as_ref().ok(),
+ )
+ }
+}
+
+impl Backtrace {
+ /// Returns whether backtrace captures are enabled through environment
+ /// variables.
+ fn enabled() -> bool {
+ // Cache the result of reading the environment variables to make
+ // backtrace captures speedy, because otherwise reading environment
+ // variables every time can be somewhat slow.
+ static ENABLED: AtomicUsize = AtomicUsize::new(0);
+ match ENABLED.load(SeqCst) {
+ 0 => {}
+ 1 => return false,
+ _ => return true,
+ }
+ let enabled = match env::var("RUST_LIB_BACKTRACE") {
+ Ok(s) => s != "0",
+ Err(_) => match env::var("RUST_BACKTRACE") {
+ Ok(s) => s != "0",
+ Err(_) => false,
+ },
+ };
+ ENABLED.store(enabled as usize + 1, SeqCst);
+ enabled
+ }
+
+ /// Capture a stack backtrace of the current thread.
+ ///
+ /// This function will capture a stack backtrace of the current OS thread of
+ /// execution, returning a `Backtrace` type which can be later used to print
+ /// the entire stack trace or render it to a string.
+ ///
+ /// This function will be a noop if the `RUST_BACKTRACE` or
+ /// `RUST_LIB_BACKTRACE` backtrace variables are both not set. If either
+ /// environment variable is set and enabled then this function will actually
+ /// capture a backtrace. Capturing a backtrace can be both memory intensive
+ /// and slow, so these environment variables allow liberally using
+ /// `Backtrace::capture` and only incurring a slowdown when the environment
+ /// variables are set.
+ ///
+ /// To forcibly capture a backtrace regardless of environment variables, use
+ /// the `Backtrace::force_capture` function.
+ #[inline(never)] // want to make sure there's a frame here to remove
+ pub fn capture() -> Backtrace {
+ if !Backtrace::enabled() {
+ return Backtrace { inner: Inner::Disabled };
+ }
+ Backtrace::create(Backtrace::capture as usize)
+ }
+
+ /// Forcibly captures a full backtrace, regardless of environment variable
+ /// configuration.
+ ///
+ /// This function behaves the same as `capture` except that it ignores the
+ /// values of the `RUST_BACKTRACE` and `RUST_LIB_BACKTRACE` environment
+ /// variables, always capturing a backtrace.
+ ///
+ /// Note that capturing a backtrace can be an expensive operation on some
+ /// platforms, so this should be used with caution in performance-sensitive
+ /// parts of code.
+ #[inline(never)] // want to make sure there's a frame here to remove
+ pub fn force_capture() -> Backtrace {
+ Backtrace::create(Backtrace::force_capture as usize)
+ }
+
+ /// Forcibly captures a disabled backtrace, regardless of environment
+ /// variable configuration.
+ pub const fn disabled() -> Backtrace {
+ Backtrace { inner: Inner::Disabled }
+ }
+
+ // Capture a backtrace which start just before the function addressed by
+ // `ip`
+ fn create(ip: usize) -> Backtrace {
+ let _lock = lock();
+ let mut frames = Vec::new();
+ let mut actual_start = None;
+ unsafe {
+ backtrace::trace_unsynchronized(|frame| {
+ frames.push(BacktraceFrame {
+ frame: RawFrame::Actual(frame.clone()),
+ symbols: Vec::new(),
+ });
+ if frame.symbol_address() as usize == ip && actual_start.is_none() {
+ actual_start = Some(frames.len());
+ }
+ true
+ });
+ }
+
+ // If no frames came out assume that this is an unsupported platform
+ // since `backtrace` doesn't provide a way of learning this right now,
+ // and this should be a good enough approximation.
+ let inner = if frames.is_empty() {
+ Inner::Unsupported
+ } else {
+ Inner::Captured(Mutex::new(Capture {
+ actual_start: actual_start.unwrap_or(0),
+ frames,
+ resolved: false,
+ }))
+ };
+
+ Backtrace { inner }
+ }
+
+ /// Returns the status of this backtrace, indicating whether this backtrace
+ /// request was unsupported, disabled, or a stack trace was actually
+ /// captured.
+ pub fn status(&self) -> BacktraceStatus {
+ match self.inner {
+ Inner::Unsupported => BacktraceStatus::Unsupported,
+ Inner::Disabled => BacktraceStatus::Disabled,
+ Inner::Captured(_) => BacktraceStatus::Captured,
+ }
+ }
+}
+
+impl fmt::Display for Backtrace {
+ fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
+ let mut capture = match &self.inner {
+ Inner::Unsupported => return fmt.write_str("unsupported backtrace"),
+ Inner::Disabled => return fmt.write_str("disabled backtrace"),
+ Inner::Captured(c) => c.lock().unwrap(),
+ };
+ capture.resolve();
+
+ let full = fmt.alternate();
+ let (frames, style) = if full {
+ (&capture.frames[..], backtrace::PrintFmt::Full)
+ } else {
+ (&capture.frames[capture.actual_start..], backtrace::PrintFmt::Short)
+ };
+
+ // When printing paths we try to strip the cwd if it exists, otherwise
+ // we just print the path as-is. Note that we also only do this for the
+ // short format, because if it's full we presumably want to print
+ // everything.
+ let cwd = crate::env::current_dir();
+ let mut print_path = move |fmt: &mut fmt::Formatter<'_>, path: BytesOrWideString<'_>| {
+ output_filename(fmt, path, style, cwd.as_ref().ok())
+ };
+
+ let mut f = backtrace::BacktraceFmt::new(fmt, style, &mut print_path);
+ f.add_context()?;
+ for frame in frames {
+ let mut f = f.frame();
+ if frame.symbols.is_empty() {
+ f.print_raw(frame.frame.ip(), None, None, None)?;
+ } else {
+ for symbol in frame.symbols.iter() {
+ f.print_raw(
+ frame.frame.ip(),
+ symbol.name.as_ref().map(|b| backtrace::SymbolName::new(b)),
+ symbol.filename.as_ref().map(|b| match b {
+ BytesOrWide::Bytes(w) => BytesOrWideString::Bytes(w),
+ BytesOrWide::Wide(w) => BytesOrWideString::Wide(w),
+ }),
+ symbol.lineno,
+ )?;
+ }
+ }
+ }
+ f.finish()?;
+ Ok(())
+ }
+}
+
+impl Capture {
+ fn resolve(&mut self) {
+ // If we're already resolved, nothing to do!
+ if self.resolved {
+ return;
+ }
+ self.resolved = true;
+
+ // Use the global backtrace lock to synchronize this as it's a
+ // requirement of the `backtrace` crate, and then actually resolve
+ // everything.
+ let _lock = lock();
+ for frame in self.frames.iter_mut() {
+ let symbols = &mut frame.symbols;
+ let frame = match &frame.frame {
+ RawFrame::Actual(frame) => frame,
+ #[cfg(test)]
+ RawFrame::Fake => unimplemented!(),
+ };
+ unsafe {
+ backtrace::resolve_frame_unsynchronized(frame, |symbol| {
+ symbols.push(BacktraceSymbol {
+ name: symbol.name().map(|m| m.as_bytes().to_vec()),
+ filename: symbol.filename_raw().map(|b| match b {
+ BytesOrWideString::Bytes(b) => BytesOrWide::Bytes(b.to_owned()),
+ BytesOrWideString::Wide(b) => BytesOrWide::Wide(b.to_owned()),
+ }),
+ lineno: symbol.lineno(),
+ });
+ });
+ }
+ }
+ }
+}
+
+impl RawFrame {
+ fn ip(&self) -> *mut c_void {
+ match self {
+ RawFrame::Actual(frame) => frame.ip(),
+ #[cfg(test)]
+ RawFrame::Fake => 1 as *mut c_void,
+ }
+ }
+}
+
+#[test]
+fn test_debug() {
+ let backtrace = Backtrace {
+ inner: Inner::Captured(Mutex::new(Capture {
+ actual_start: 1,
+ resolved: true,
+ frames: vec![
+ BacktraceFrame {
+ frame: RawFrame::Fake,
+ symbols: vec![BacktraceSymbol {
+ name: Some(b"std::backtrace::Backtrace::create".to_vec()),
+ filename: Some(BytesOrWide::Bytes(b"rust/backtrace.rs".to_vec())),
+ lineno: Some(100),
+ }],
+ },
+ BacktraceFrame {
+ frame: RawFrame::Fake,
+ symbols: vec![BacktraceSymbol {
+ name: Some(b"__rust_maybe_catch_panic".to_vec()),
+ filename: None,
+ lineno: None,
+ }],
+ },
+ BacktraceFrame {
+ frame: RawFrame::Fake,
+ symbols: vec![
+ BacktraceSymbol {
+ name: Some(b"std::rt::lang_start_internal".to_vec()),
+ filename: Some(BytesOrWide::Bytes(b"rust/rt.rs".to_vec())),
+ lineno: Some(300),
+ },
+ BacktraceSymbol {
+ name: Some(b"std::rt::lang_start".to_vec()),
+ filename: Some(BytesOrWide::Bytes(b"rust/rt.rs".to_vec())),
+ lineno: Some(400),
+ },
+ ],
+ },
+ ],
+ })),
+ };
+
+ #[rustfmt::skip]
+ let expected = "Backtrace [\
+ \n { fn: \"__rust_maybe_catch_panic\" },\
+ \n { fn: \"std::rt::lang_start_internal\", file: \"rust/rt.rs\", line: 300 },\
+ \n { fn: \"std::rt::lang_start\", file: \"rust/rt.rs\", line: 400 },\
+ \n]";
+
+ assert_eq!(format!("{:#?}", backtrace), expected);
+}